Tau Upgrade Concept - Stingray |
clausewitz
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Post subject: Tau Upgrade Concept - Stingray Posted: Fri Oct 28, 2005 4:39 pm |
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Joined: Thu Jul 07, 2005 2:02 pm Posts: 916 Location: Glasgow, Scotland
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Yes, I believe you guys both interpreted that as it was meant. I simply listed all the possible upgrades, with the swordfish in brackets as you wouldnt take that one if you wanted to max out the total number of units in the formation.
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Tactica
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Post subject: Tau Upgrade Concept - Stingray Posted: Fri Oct 28, 2005 10:07 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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baronpiero
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Post subject: Tau Upgrade Concept - Stingray Posted: Sat Oct 29, 2005 2:45 pm |
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Joined: Sat Jul 09, 2005 1:38 pm Posts: 186
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Tactica I agree with 250 for 4 stingrays change.
I agree, Stingray upgrade should be 125 for +2.
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I fully agree here. Stingray upgrade is a must have.
I'm not too sure anout the cost increase. Maybe in this case, make the stingray a fully capable Hammerhead variant (FF 5+, Armor 4+, allow swapping and/or upgrade with hammerheads).
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Jaldon
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Post subject: Tau Upgrade Concept - Stingray Posted: Sat Oct 29, 2005 4:40 pm |
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Joined: Thu Sep 04, 2003 6:38 am Posts: 720 Location: Utah, pick a Pacific Island the other half of the year.
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The real core formations needed to setup effective Coordinated fire 'knots' that can cover 3/4 of a table frontage of 6 feet are 2xWarrior Cadre, 2xBattlesuit Cadre, 2xHammerhead Contingents (one each for the two knots).
Remember these are the core only, other handy formations, like Pathfinders, can be added to increase effect.
These knots contain enough Firepower to overcome almost any single enemy formation using a single CFA.
NowI hope to have the Eldar vs Tau report done this weekend , been working doubles all week no time, sorry life intrudes.
Jaldon 
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
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Tactica
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Post subject: Tau Upgrade Concept - Stingray Posted: Sat Oct 29, 2005 8:42 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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Baron P,
I hear you loud and clear on the Stingray price increase. Personally, the stingrays at 200 seem OK, but there was enough chatter about their points so JG had agreed to increase thier points sometime ago and see how they played. I didn't hear any new protests to this change since those days, so felt it was still warranted.
Playing Devil's Advocate, one can appreciate the Stingrays deserving more attention if they were to remain the cheapest tank and receive the upgrade option to make the formation larger in Tau WIP v4.2. Incresing the points per unit should quell any fears in this regard. I'm fully expecting all to be well - but I'd rather try a previously agreed upon points increase of the formation and adjust it as necessary from playtest if proven faulty vs. never trying it and running out of time for playtest.
So in 4.2 I'm thinking - bump up the price as JG had intended (and _most_ had previously agreed upon) while we include the new upgrade for the formation. Basing the upgrade on a more pricy Stingray which also happens to be in the price range for the rest of tanks in the list is probably a good conservative starting point IMHO.
If there's not significant protest, we can always have a points assessment of the Stingray tabled for v4.3 considerations.
Jaldon,
From your comments, i'm inclined to think you won the Eldar game. I bid you congratulations for the win. I'm a firm believer of CF, but I don't think it can e relied upon for the game winning tactic.
For one, i cannot tell you how many times I had CF set up - and then I got the double 1 activation roll when attempting to call in the CF!!! That REALLY stinks when that happens as you disclose your battle plans, and they fall apart right in front of your eyes!
Furthermore, activating 3 formations to your opponent's one activation can have both benefits and drawbacks. The knots of overlapping CF potential is a good concept. It does lend to constrained deployments though.
As opponents grow weary of the CF capable formations, I think you'll see developing counter measures to stifle initially appealing CF principle based strategies. Time will have to tell.
I'm very pleased with the way Tau v4.2 is shaping up. Perhaps your philosophy of CF knots as a staple core tactic will only strengthen. Regardless of whether it does or doesn't post significant playtest, I hope the list is not dependent upon CF to be successful.
Personally, I view CF as a situational trick/tactic/option, not a requirement for success with the list. I do like the ability. The largest asset I see in the ability is the effects it has on the opponent who is aware of the ability, but not fully aware of how I may be intending to employ it into my battle plan. This adversary can drive himself mad and make bad calls as a result. I'm all about the patient hunter head games. 
_________________ Rob
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baronpiero
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Post subject: Tau Upgrade Concept - Stingray Posted: Mon Oct 31, 2005 3:15 pm |
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Joined: Sat Jul 09, 2005 1:38 pm Posts: 186
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Tactica: So in 4.2 I'm thinking - bump up the price as JG had intended (and _most_ had previously agreed upon) while we include the new upgrade for the formation. Basing the upgrade on a more pricy Stingray which also happens to be in the price range for the rest of tanks in the list is probably a good conservative starting point IMHO. | I did not know this has been discussed before. In this case and in any doubt, you're right going for safety.
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Tactica
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Post subject: Tau Upgrade Concept - Stingray Posted: Mon Oct 31, 2005 11:21 pm |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241
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baronp,
It dates to July 27, 05 as the last update - but the stingray was previously discussed as a price increase.
http://www.epic40k.co.uk/epicomm....;t=4794
I felt better safe than sorry if the issue had not been discussed since JG's old thread.
Again, we can always lower the points if need be from playtest results.
_________________ Rob
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