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Debate on the FW list from the SG forum.

 Post subject: Debate on the FW list from the SG forum.
PostPosted: Sun Jun 08, 2008 7:12 pm 
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Yes I've exhausted most of my enemy playtesters with one Tau playtest list after another. With so much in its very hard to get internal balance (maybe we should go for 5 point increments to balance!).

But yes its a very old suggestion to split it up. A more FW orientated available model only list and then the current tank heavy force (which would be my favourite due to cost and ease of use). As well as maybe a colony occupying force for all the aux humies and stuff.

Do a search there's threads 1-2 years old on it all.

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Sun Jun 08, 2008 7:22 pm 
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I know it's been raised before, but I honestly think it's come to the point where it has to be done ; Playing the FW list (With all its flaws) was like a breath of fresh air, and it's kickstarted my hope that we can see the SG/NetEA Tau list have the same 'feel', but superior balance.

If that means that the list must be split in two for balance reasons, then so be it... everyone gets to keep their favourite unit types / style of play, while the list(s) become properly balanced.





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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Sun Jun 08, 2008 8:57 pm 
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I have just started using the FW list. There are some major problems. The Broadside entry is just idiotic, a formation of 2 units ... c'mon, really. The HH entry with a 75 point upgrade for a absoutely dire Skyray. Crisis suits are perhaps a bit too fragile as LV's with a 4+ AS I want to try them with a 3+ to see how it affects the balance.  And the Ax-1-0 being the same points as a normal Tigershark. But, even with these problems I have had more fun with the list than any game I have ever played with the SG list. The Manta is actually a viable army option due to the small formtion sizes. I have found that I have been able to get 9 or 10 activations in a list that contains a manta and with the stats the Manta has in the FW list it is not overpowered. The list works completely differently as a more engagement based list spearheaded by Fire Warriors and the Manta with Crisis suits in support. Which according to GW fluff is pretty close to how they envision the Tau opperating in 40gay.

E&C the Tau aircraft are not too cheap with the obvious exception of the AX-1-0. They have lost a substantial amount of Firepower. Check it out.


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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Sun Jun 08, 2008 9:02 pm 
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The Broadside entry is just idiotic, a formation of 2 units ... c'mon, really.


Aye but we've been using a slightly larger formation size, no?


But, even with these problems I have had more fun with the list than any game I have ever played with the SG list... The list works completely differently as a more engagement based list spearheaded by Fire Warriors and the Manta with Crisis suits in support. Which according to GW fluff is pretty close to how they envision the Tau opperating in 40gay.

Blunt as ever Ryan. :)


E&C the Tau aircraft are not too cheap with the obvious exception of the AX-1-0. They have lost a substantial amount of Firepower. Check it out.

Fair do's, I bow to your superior Tau knowlege.

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 6:15 am 
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I'm sorry but that is not a Tau army.

That's some kind of made up army with flying Titans and missile barges.


E&C - That comes across as a very arrogant statement mate.
Manta's are flying Titans and you don't seem to have any issue with them.

Indeed, reading Jstr19's post would seem to indicate that they will be used just about every game....
What was that about the Moray/ScorpionFish (so called) crutch?
The agument seems to be a philasophical one - It doesn't exist in the books in front of me so NO-ONE else should be able to use them (and yes, I know that others know a lot of the fluff and even know some of the people in FW and I note that some later posts seem to indicate an acceptance of these units in seperate lists). If you don't want to use these (so called) unofficial/overpowered units then don't use them. Why should I have to stop using them because others don't like them (or find them underpriced)? My opponents are rising to the challenge and still enjoy playing against them, it makes for a very different game (and this is not always a bad thing Zombocom).

Why would I use my proxy ScorpionFish for Orca's when I've already got Orca's...

I have little problem with point adjustments (as TRC mentioned above) and I believe this is the soloution to the problem. Powerful armies tend to have lower activations to compensate for their abilities. Increasing the cost of certain units would achieve this goal (rather that dropping them because we don't like them or can't figure out how to beat them with our usual tactics... even though there are those who beat Tau often - Speak to Dobbsy about that, or maybe we could've if he hadn't got completely fed up with all the whinging that goes on in the Tau forum).

I've always wanted to use the list found here as I believe that they are as close to tournament ready lists as are available (outside the official book army lists) but if your suggested changes to the list were to be accepted then I would have to stop using the latest list which would be a pity (especially when I don't think there is much wrong with the exising list - just a few minor tweaks {no removal of units} and I think it would play much more competativly).

Steve.





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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 8:01 am 
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What lists do people use for the tau and against it that have produced these results?
Bill Ely and I have played 20+ games with Tau and have managed about 2 wins between us
The Morays especially have been a waste of points as with them always being visible they have always died immediately.

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 9:12 am 
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Hi guys. Just to let you know that I have been away on holiday and I am only now getting back, and I still have a load of things to do and emails to sort out. I have marked this thread, as well as a couple of others, to deal with as soon as I have the time. In the meantime, please continue discussion.

Thanks.

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 10:28 am 
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(Onyx @ Jun. 09 2008,06:15)
QUOTE
I'm sorry but that is not a Tau army.

That's some kind of made up army with flying Titans and missile barges.


E&C - That comes across as a very arrogant statement mate.
Manta's are flying Titans and you don't seem to have any issue with them.

Indeed, but they're the exception that proves the rule, and that's okay because they're plastered all over GW publications.

Having the Moray and the Scorpionfish as indespensable components of the SG list is simply not in accordance with the fluff ; You can't build a serious competative list without one or the other, and the Tau just aren't supposed to operate like that.

Tau armies are composed of Fire Warriors, with battlesuits, tanks and Mantas in support.


As to arrogance, I don't think I'm guilty of that on this point; Tau armies are not composed only of tanks and battlesuits and superheavy tanks... that's not a typical Tau army, that's something entirely new.

The fact that that style of list is also the most powerful, and the most irritating to play against (See Zombocom's quote below) does not help.

Indeed, reading Jstr19's post would seem to indicate that they will be used just about every game....
What was that about the Moray/ScorpionFish (so called) crutch?

The SG list doesn't work properly without them.

Here's a quote from Zombocom from page 1 of this thread:

"Playing against the SG Tau list is always irritating, similar to playing against a gunline in warhammer fantasy. If I can make it to his lines before he wipes me out, I win, if not I lose. Not much in the way of tactics, not much in the way of fun.

The FW list, by virtue of no core tank companies, smaller formaton sizes, more fragile suits and no crutch units like the Moray, leads to a more MSU army that works with varied units using movement and mutual support, not just as a tank/suit/superheavy skimmer gunline."


Does the list have an even win / loss ratio in some gaming circles? Yeah maybe.

Is the SG list more 'irritating' to play against than the FW list? Yeah, we've decided that its style of play is 'irritating', and that's why we're now using the FW list for our gaming.

The Morays and Scorpionfish and whathaveyou are almost irrelevant to that fact, indeed with careful steps they could probably be integrated into the FW list's structure... but I fear you'd quickly find that they were once again indespensable in that list too, and they'd change the nature of the FW list so that it too became 'irritating' in nature.


Tau:

Stand-off.
Blast-away (Can't block LOS to a Moray or Scorpionfish!).
Did the Tau kill everything? If yes then Tau win.
Did a few enemies survive to reach the Tau gunline and chop it down in Engagements? If yes then Tau lose.

Every single game.



The FW list plays different to that.

Your agument seems to be a philasophical one - It doesn't exist in the books in front of me so NO-ONE else should be able to use them (and yes, I know that you know a lot of the fluff and even know some of the people in FW and I note that your later post seem to indicate an acceptance of these units in seperate lists). If you don't want to use these (so called) unofficial/overpowered units then don't use them. Why should I have to stop using them because you don't like them (or find them underpriced)? My opponents are rising to the challenge and still enjoy playing against them, it makes for a very different game (and this is not a bad thing Zombocom).

My argument is only partially philosophical.

Yes I have issue with making up units wholesale, especially if they then go on to become essential to every Tau army list, but I recognize that SG's mission statement involved adding a unit or two to every new army it developed.

Heck, I've added the Ordinatus Minoris to the Skitarii army, a unit that has only featured (Albeit very prominently) in one book by the Black Library (Although that is admittedly more prominently featuring than any of the new Tau vehicles, some of which are only alluded to in general terms in the fluff, and some of which don't even exist as allusions outside of this list).

So no, I don't have issue with adding units to the army list, as long as they fit the list and don't change the very nature of how the game is played.

Problem is, both the Scorpionfish and the Moray (Plus the list structure that focuses on larger base formations) change the Tau army from one of manuever to one of a static gunline.

And to paraphrase Zombocom, gunlines may well be made objectively balanced but they're also very irritating.



As to how many people at FW/GW I know, I'd rather not say (As frankly I don't want to stoop to saying 'Well I was talking with xxx last week and he said............. you'll find me publically quoting people who were on the record, or not at all. I'll win debates on my own, or not at all.').

I have little problem with point adjustments (as TRC mentioned above) and I believe this is the soloution to the problem.

Well, we've given up waiting for an ajustment to make them balanced, so we've moved to the FW army list, which is (At least currently) more fun to play against (And with, according to Jstr19), once you fix the typos and one or two oddities.

Powerful armies tend to have lower activations to compensate for their abilities. Increasing the cost of certain units would achieve this goal (rather that dropping them because we don't like them or can't figure out how to beat them with our usual tactics...

I've played more games against the Tau than any other experimental army ; It's not a matter of play style, it's the pure fact that the SG Tau list is overpowered when placed in the hands of a superlatively skilled gamer (Jstr19) against any army except Necrons.

I can't beat them without specifically tooling up an army list to fight them... and that's not balanced.

even though there are those who beat Tau often - Speak to Dobbsy about that, or maybe we could've if he hadn't got completely fed up with all the whinging that goes on in the Tau forum).

Well, we've gotten fed up too, that's why we're no longer using the SG list...

... I don't actually expect any particularly ground-shaking changes to come from this debate. I expect that the SG Tau list will remain pretty much the same as it is now. Frankly I think your Morays and Scorpionfish and the rest are quite safe from harm.

I don't think they'll be dropped from the SG list, and I don't think we'll see a two-list split (Mechanised 'classic' Tau / Armoured & SHT Tau).

I'm just explaining our reasons for using the FW list, as asked to by CS.

I've always wanted to use the list found here as I believe that they are as close to tournament ready lists as are available (outside the official book army lists) but if your suggested changes to the list were to be accepted then I would have to stop using the latest list which would be a pity (especially when I don't think there is much wrong with the exising list - just a few minor tweaks {no removal of units} and I think it would play much more competativly).


Straight off the page the SG list is more balanced, there's no denying that, even if it is overpowered.

A DC 9 Bomber with 8x AA shots is literally unkillable, after all, and 2 Broadside suits in a formation on their own for a pittance of points is also silly.

But they're either typos or plain old balance mistakes ; Once the list was patched (I think Jstr applied about 6 changes) it played fine and was fun for both sides.

From this point on we'll probably be using a FW-derrived army list in our gaming circle.





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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 10:38 am 
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Look, hate to do this, but that's just not true. Most games here with Tau don't use those........  I fail to see why Tau are so good that they demolish all.


Which is possibly why the Tau aren't dominating in your area?


If you want to prove your case, post battle reports.

Yeah yeah. :)

I'll see what we can do, but I don't know if we have the heart for such endeavours.  :(





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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 11:31 am 
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To be fair E&C those aren't the only keys for victory. The all skimmer all av horde of death is quite effective, as is the air/heavy drone/turrets for overkill/GM's horde of death.

The thing that gets me for Tau is that the Firewarrior formation is the bees knees for mechanised formations in Epic, quite possibly the most powerful one (FW, transports and skyray for the markerlight and AA). With armour five plus and horrific short ranged firepower its excellent for attack. Backing them up are excellent garrisson units. But its a 'poor' choice and has been complained about at length by many Tau players.

I dunno, maybe its a southern thing, Tau south of watford being victorious and oop north finding opponents tougher :)

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 4:07 pm 
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(Evil and Chaos @ Jun. 09 2008,10:38)
QUOTE
Which is possibly why the Tau aren't dominating in your area?

OT: This is the kind of comment that will have me steer clear of this thread. As Hena said, put up (with BRs) or shut up.


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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 4:11 pm 
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Well I guess after guard month (hint hint) I can do the gm missile horde again, the change to stingrays may make it harder (though by how much?) to slaughter all before it.

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 Post subject: Debate on the FW list from the SG forum.
PostPosted: Mon Jun 09, 2008 4:28 pm 
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Having faced a few of TRC 'powered up' Tau armies, I would tend to agree that it feels a bit overpowered (which also seems to be true of many of the later experimental lists IMHO). However, rather than just making bald statements about this or that unit / formation / rule, perhaps it would be better to demonstrate these issues during the "Experimental Sunday" in London on the 29th, as I can reveal that a few Tau armies will be making an appearance - so E&C, Hena, Jstr19, TRC and Steve54 amoung others can see / demonstrate these at first hand. :)

It does raise a question as to whether people would want me to "engineer" the battles so that two people can fight it out for real? What say you all??

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