Login |  Register |  FAQ
   
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 220 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 15  Next

Tau Infantry DiscussionPu

 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 8:11 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote: (Hena @ 01 Mar. 2009, 18:52 )

I'm very much against upgrade to any FF.

Even just for experimentation/playtesting?  Why be so rigid about it and not allow it to be tested?

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 8:41 pm 
Brood Brother
Brood Brother

Joined: Sat Jun 16, 2007 1:33 am
Posts: 340
I'm OK in principle with testing FW's at FF4+. I'm not totally convinced its the way to go because they aren't really that bad in FF now, and it may completely modify the character of the list. FW would probably start being used as area denial troops ie. deploy in cover on overwatch, not sure it will make people use them more aggressivly.  

But, I am very much against changing Crisis suits to FF4+ MW. They shouldn't be any better in a FF than a Land Speeder. Giving them 4+ makes them an absolute beast in FF. I'm OK with giving them back MW FF as long as it stays at 5+.


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 9:23 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
I know it will be a new spacial rule but what about giving Firewarriors FF4+ if they initiate an Assault by semselfe and FF5+ if they are the defender in an Asault?

This would prevent them with FF4+ to be used in defensive roles.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 10:28 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Quote: (BlackLegion @ 01 Mar. 2009, 20:23 )

I know it will be a new spacial rule but what about giving Firewarriors FF4+ if they initiate an Assault by semselfe and FF5+ if they are the defender in an Asault?

This would prevent them with FF4+ to be used in defensive roles.

I don't see the point, and it's definately against the Tau method of warfare.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 10:30 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Huh? How?
I thought offiensive defence is the way of the Tau and passive defence (= holding terrain)is un-tauisch?

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 10:32 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
I'd prefer Hena's suggestion.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 10:35 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Aug 24, 2003 4:36 am
Posts: 207
I think the Crisis suits could be tweaked, but would rather we took a small step with the FWs first.

Having played with it, I like this quite a bit:

FWs:
sv:5+ CC:6+ FF:4+
Pulse rifles: 30 cm, 1x AP4+

It was fair and certainly made the formation quite a bit more versatile in how it could be used.

Hena, my only concern with your stats is that by requiring the FWs to get within 15cm sets them up for getting in CC if they don't break/kill the enemy formation.  Which seems worse than a FF.  I would prefer they kept to a 30cm range with shooting.


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Sun Mar 01, 2009 10:45 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
CC:7+ just seems extreme to me... Tau Fire Warriors are worse than Grots?!  

I'm in total agreement here.

and it may completely modify the character of the list. FW would probably start being used as area denial troops
Well unless we try we'll never know eh? Plus in combination with the objectives brainstorm proposal I'm not so sure it would be too bad.

It's like Tyranids with MW barrage at range 90cm with indirect.
It's hardly that dramatic Hena. And BTW how do you know it's that bad if you won't even bother trying it...? :whistle:

However I was under the impression that FF isn't going to change
http://www.tacticalwargames.net/forums/ ... 23;t=13652
And since that post we've had a major change to the organisation of the list and an additional Army champ assistant added. Things change, it's the nature of experimental lists....

But, I am very much against changing Crisis suits to FF4+ MW. They shouldn't be any better in a FF than a Land Speeder. Giving them 4+ makes them an absolute beast in FF. I'm OK with giving them back MW FF as long as it stays at 5+.
I agree with Jstr here too. We only need adjust the FWs FF/Disrupt idea and tweak the crisis by removing the MW shot and making it MW FF as has been suggested. This doesn't have to be a huge song and dance here lads.


All I ask is that we at least try

Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Mon Mar 02, 2009 7:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Dec 10, 2008 1:47 am
Posts: 1434
Location: State College
just out of curiosity, why did FWs end up with 2xAP5 30cm shots? Why not 1xAP5 45cm disrupt shot or 1xAP4 45cm (disrupt or not)? A lot of comments have used the FWs short range as a weakness as it leaves them open to assault (which they're not too great at), so a fairly obvious solution (to an outsider like me) would be to simply increase the range. That way they have a bigger buffer before they're assaulted and stand more chance of using their not unreasonable FF5.

_________________
numquam culum es


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Mon Mar 02, 2009 11:51 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 03, 2008 8:37 am
Posts: 568
Location: Manchester UK
But not assaulting is dull!

I know it was tried as a design concept but there needs to be some small element of engagement or it quickly becomes a 1D army with very limited appeal.

No-one's asking for dire avengers just a role for FWs and crisis suits.


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Mon Mar 02, 2009 12:25 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Jun 26, 2005 12:36 pm
Posts: 653
I´m under the distinct impression that people are unwilling to match tactics and abilities with Tau.

So they are moderate in assaults? (And they don´t suck @ FF5+ Armour 5+ !!!)
But their shooting is some of the best on any Inf unit?

Go on overwatch and wait for the enemy to assault you, with no -1 to hit and no cover saves. The IG, Cultists and Orks will pile up in front of your position...

And while they are maneuvering to get shot up, MLing shouldn´t be too difficult as well.

Many armies are ready to assault-rush in T2, with Tau I´d hang back for T3, creating crossfires, OW traps, setting up for some nasty Coord Fire combos.

I think some of the patient hunters hereabouts are lacking patience!
:p

_________________
Visit www.epic-battles.de the ultimate german epic site&forum!


Top
 Profile Send private message  
 
 Post subject: Tau Infantry DiscussionPu
PostPosted: Mon Mar 02, 2009 12:36 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 03, 2008 8:37 am
Posts: 568
Location: Manchester UK
Not really.  If you consider 8 stands of Dark reapers:

DR: 300 pts
Have access to webway and aircraft to deploy.
Hit and run special rule
Option to upgrade 2 stands with Exarchs
sv 5+ FF 3+!
2 x AP 5+ 45 cm

FWs: 200 pts
Need transport to make them anywhere near mobile,
No hit and run
Option for an ethereal for 75 pts
Sv 5+, FF 5+
2 x AP 5+ 30 cm.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 220 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 15  Next


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net