Vaaish wrote:
Quote:
So, you think it's reasonable that the Plasma Destructor is 50% more killy than an Imperator's Plasma Annihilator? (against non-WE targets). That stands out as horribly wrong to me. Just increasing the range to 90cm (like Epic-UK have) makes the PD a good choice without it being stupidly overpowered.
Ok so lets say we have two identical tanks we are firing at. We have two different weapons. One weapon is an anti-tank missile. The other is a tactical nuke. The AT missile hits the first target and blows the turret off. The nuke vaporizes the tank entirely. The end result is the same, both tanks are dead. Just because one is completely vaporized doesn't make it any "more" dead than the one that got the turret blown off.
Sorry Vaaish but you seem to be missing the point on the PD. The problem is that it's not fun to play against because it has
so many high to-hit, MW shots. Doesn't "fun" play a part in a list too? Both with and against?
Maxing out doesn't prove the weapon to be less fun - it's already that. In the maxed out game example the LR company was still alive after shooting with 3PDs, but even if you'd only killed half with one PD (still a good possibility), the activation would still be there regardless, so activation count would still be the same - you can't get away from that with AMTL.
Even one of these weapons (not a maxed out titan list which reduces activations) can gut an army's key formations, and thus part of it's strategy, in a single shooting phase. Isn't that far too easy? Most other armies can only do this over multiple turns e.g that's three Warhound PBGs in one weapon and at 75cm to boot.
Vaaish wrote:
Secondly, the PD hasn't been shown to be "stupidly" overpowered.
Almost wiping out a Leman Russ company with 3xPDs or whole 4-6 unit formations with one, I'm not sure that's true.
Vaaish wrote:
I might add that we put this to a poll and the option we have in the list now won.
Sure, who wouldn't want 6x 2+MW with a 75cm range?
In the end, like Glyn says all these issues
can be addressed in a separate Developmental list. I think most players who would use this list won't confuse it if it's marked accordingly.