Tactical Command
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[OLD] Knight World 2.2
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=28126
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Author:  Dave [ Thu Sep 04, 2014 5:57 am ]
Post subject:  [OLD] Knight World 2.2

OK guys, here's what I'm hoping to push for approval. We need 18 playtests between three group. There hasn't been an issue getting them for the previous versions so I think this might be doable by the end of the year. After that, a Knight/AM Crusade list (i.e. Knights and Titans)?

In terms of changes from 2.1:

The Baron only gets a Shock Lance when it has a Power Gauntlet.
The Lancer's Shock Lance got dropped.
Rough Riders went to 150 for 6.
Wardens went to 275/+85.

I didn't go with the 325/+100 proposal for the Paladins/Errants/Lancers as most people here didn't agree with it. My group found it fine, effectively reducing the army by 1 Knight, but given how much that affects the game overall weren't bothered either way.

Vaaish, can you unsticky the old thread and sticky this one?

---- EDITS ----
Custodians to 375 points for three, 0-1 more for +115 points.

Author:  mordoten [ Thu Sep 04, 2014 8:12 am ]
Post subject:  Re: Knight World 2.2

Woohoo!!!

I'm helping dobbsy playtest his Space Wolves right now. But afrer that you can count on me submitting 6 reports within 3 months.

Great work! Thanks for being an activa AC who actually pushes the list (both with playtests and writing) and listening to the community. Other AC:s should follow your example.

Author:  Dave [ Wed Sep 24, 2014 2:23 am ]
Post subject:  Re: Knight World 2.2

Thanks for the reports guys. I've got my first game of Epic in three weeks tomrrow, CaptPiett's bringing IG I believe.

Author:  mordoten [ Fri Oct 24, 2014 7:02 am ]
Post subject:  Re: Knight World 2.2

Batrep vs Marines: viewtopic.php?f=84&t=28359

Author:  mordoten [ Fri Oct 24, 2014 7:03 am ]
Post subject:  Re: Knight World 2.2

Batrep vs Steel Legion (with illegal list build due to being hung over): viewtopic.php?f=84&t=28377

Author:  Dave [ Mon Oct 27, 2014 3:06 am ]
Post subject:  Re: Knight World 2.2

Thanks for the reports guys. I haven't been keeping up, playtesting dried up here this month. I took the Knights to Mechanicon this past weekend though, so I now have:

1 playtest with Ruth from September that I need to post
2 playtests from Mechanicon (both against IG) that I need to post

I also got in a game with that against Saim-hann and what I thought was Blood Angels. Turns out, it was actually a Codex list but I didn't take pictures, so no report. :( Oh well, hoping to get to the three reports this week and get another game in this Saturday.

What's the overall impression of the list? I still think they could use with some point bumps but that's been shot down before. I'm hoping to bring something to the ERC in December, so that'll mean 3 more games from my group and 4 from yours moredoten. Doable?

Author:  mordoten [ Mon Oct 27, 2014 8:37 am ]
Post subject:  Re: Knight World 2.2

I will do 4 battle reports for sure! I also don't think they need price bumps at all. I think the points are pretty accurate and the list doesn't perform that awesome against every opponent.

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