Tactical Command
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knights - quick update
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=24093
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Author:  carlos [ Wed Oct 10, 2012 1:53 pm ]
Post subject:  knights - quick update

Been tinkering with the list for the past few weeks. So far have done two 1k games, one 2k game and one 3k game with my changes. Started with the list a bit underpowered and the results so far have proven me right more or less:
1k vs Krieg - big win
1k vs Speed Freeks - big loss
2k vs Krieg - big loss (but horrendous die-rolling on my side, really!)
3k vs Marines - 1-0 after 4 turns, slightly ahead on VPs

I'll do another game next week for sure at 3k and then I'll think I'll be ready to share with the world what I've been playing with. There have been some big changes which I feel improve the usability of the list, i.e. make it nicer to play and nicer to play against.

Author:  admiral_tee [ Mon Oct 15, 2012 4:15 am ]
Post subject:  Re: knights - quick update

carlos wrote:
Been tinkering with the list for the past few weeks. So far have done two 1k games, one 2k game and one 3k game with my changes. Started with the list a bit underpowered and the results so far have proven me right more or less:
1k vs Krieg - big win
1k vs Speed Freeks - big loss
2k vs Krieg - big loss (but horrendous die-rolling on my side, really!)
3k vs Marines - 1-0 after 4 turns, slightly ahead on VPs

I'll do another game next week for sure at 3k and then I'll think I'll be ready to share with the world what I've been playing with. There have been some big changes which I feel improve the usability of the list, i.e. make it nicer to play and nicer to play against.


Looking forward to seeing the changes Carlos.

I added a fair bit to my old Knight army last year and it's been languishing in my figure case due to me not being realy happy with the army list.
That and i am dreading painting the brightly coloured buggers - yet haven't found an easier colour scheme to paint that looks good!

Tee

Author:  carlos [ Mon Oct 15, 2012 8:07 am ]
Post subject:  Re: knights - quick update

Thanks, admiral_tee.

I'm playing Ginger's Eldar tonight and believe he'll be in full competition mode. So it will be a good test of where they are at.

Author:  carlos [ Mon Oct 22, 2012 9:48 am ]
Post subject:  Re: knights - quick update

Got thrashed by the Eldar but:
a) had really bad dice (even the king of bad dice Ginger was impressed)
b) managed to kill his BTS which is pretty hard for most knight armies to do because of low reach on the table
c) played in a rather cavalier way (pun!), if I was in full comp mode I'd probably have been more careful
d) the list is still overpriced/underpowered in some parts

So I'm playing Orks this Thursday at 3k with a revised list. Should be good enough after that to post it here for review.

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