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AMTL/Skitarii DRAFT LIST Revision E http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=23048 |
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Author: | Vaaish [ Thu Apr 12, 2012 1:50 pm ] | ||
Post subject: | AMTL/Skitarii DRAFT LIST Revision E | ||
It's time for another update. ![]() Skitarii changes: Robot rule removed and replaced with automaton rule Robots return to 2+ activation Rapiers changed to 30cm and get slightly better AP going to 5+ Secutors dropped to 75 points Crusaders boosted to 25cm The secutors keep getting sniped or hacked down or otherwise neutralized so I'm start with a point drop here. May get a deeper cut. Crusaders boosted slightly in speed to help fit their fluff of light and fast and perhaps give them a tad more utility outside of screening. let the discussions begin ![]()
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Author: | Evil and Chaos [ Thu Apr 12, 2012 2:34 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
You do realise that rappers / rapier laser destroyers have official gw stats? |
Author: | Moscovian [ Thu Apr 12, 2012 2:52 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
That is my fault - I was arguing that the Rapier stats needed to be as we decided upon because of the description provided from the existing fluff. Lasers are 45cm and Rapiers are shorter ranged. |
Author: | SpeakerToMachines [ Thu Apr 12, 2012 2:53 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Vaaish wrote: Robot rule removed and replaced with automaton rule Robots return to 2+ activation Crusaders boosted to 25cm Interesting; A significant boost. I'll be sure to keep the robots in the list for the next test game, then. Vaaish wrote: Rapiers changed to 30cm and get slightly better AP going to 5+ They have a statline in the IG list, too. Will that change also? Vaaish wrote: Secutors dropped to 75 points OK - I'll have to paint up a few more, then, see if they are dangerous in numbers... |
Author: | Vaaish [ Thu Apr 12, 2012 2:54 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
yes. the experimental FW stats I've seen are this: Laser Destroyer 36" 9 2 Heavy 1, Ordnance*, Twin-linked |
Author: | Moscovian [ Thu Apr 12, 2012 2:56 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
I've PM'd Rug (IG Champ) and Steve54 (Human ERC) bringing their attention to the matter. I'd be happy to defer to them. |
Author: | SpeakerToMachines [ Thu Apr 12, 2012 3:22 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Vaaish wrote: yes. the experimental FW stats I've seen are this: Laser Destroyer 36" 9 2 Heavy 1, Ordnance*, Twin-linked That looks more like AT3+, with no AP component (or at best AP6+). It is better than both Battlecannon and twin-linked Lascannon. |
Author: | Moscovian [ Thu Apr 12, 2012 3:29 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Siege list shows it as... Rapier Laser Destroyer 45cm AT4+/AP6+. I'm not sure how they reconciled the Laser Destroyer being 45cm and a shorter ranged weapon when it is the same exact range, but I'm hoping that we can hammer this out soon. |
Author: | Evil and Chaos [ Thu Apr 12, 2012 3:48 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Siege list used the same stats as were in Swordwind. |
Author: | Moscovian [ Thu Apr 12, 2012 3:58 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
I meant Krieg. Sorry. |
Author: | Evil and Chaos [ Thu Apr 12, 2012 4:07 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
You meant Mossinians and Baran Siegemasters I think. The krieg list has no rapiers. |
Author: | Moscovian [ Thu Apr 12, 2012 4:08 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Doh! Failing at doing two things at once here. Yes, I meant Baran Siegemasters. ![]() |
Author: | MikeT [ Thu Apr 12, 2012 4:45 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Is no one else concerned the Sagitarii formation is too good? for 225 points, you get an infantry formation that can garrison, and can, on sustain, shoot 8 x AP4+ indirectly at something within 60cm (which will be a lot, being garrisoned). Ignoring cover, that's gonna average to 4 hits, disrupt meaning 5 blast markers anyway and anything without a good save is once again screwed because, again ignore cover. To top that off, they've also somehow got FF 3+ I dunno if the mole mortar stats are fixed yet, but both ignore cover and disrupt are powerful abilities, and not something that should really be on a man portable mortar. Do they really need 2 x mole mortar per stand? Does what is in affect an artillery unit need 3+ FF? |
Author: | MikeT [ Thu Apr 12, 2012 10:20 pm ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Goddamned doublepost/forums falling down when I was trying to post earlier. |
Author: | Vaaish [ Fri Apr 13, 2012 4:04 am ] |
Post subject: | Re: AMTL/Skitarii DRAFT LIST Revision E |
Primarily the Sagitarii were adjusted to see how 2x per stand would work since there was a little quibbling about the mole mortars not being worth it at one per stand. After that point, I haven't had a chance use them again while we are dealing with robots. Even with the stats on the weapons, the formation is only 5 stands which tends to make them easy targets for artillery or engagements. However, please give them a try and let us know how they fare. Data is our friend and the more we get the easier it is to tweak things. ![]() The sagitarii are primarily a fire support unit which is why they have FF3+. Basically they are weaker marine devastator units. |
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