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AMTL v3.10 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=22&t=12461 |
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Author: | Evil and Chaos [ Mon Apr 28, 2008 4:10 pm ] |
Post subject: | AMTL v3.10 |
Latest Version: Version 3.10 3.10 Changes: Increased lasburner CC attacks to +4 Corrected Warlord?s points cost to 725 Split warlord and reaver?s carapace landing pad costs. Added leg bastions (Corvus pod) to Emperor titans Added +2FF attacks on the Warmonger to match the Imperator Allowed a Legate to be taken on an Emperor Titan Added the Hydra Turret weapon Reduced the cost of carapace multi-lasers to +25pts Restricted Ordinatus Minoris to one per 1500pts rather than one per 1000 Ordinatus Minoris restricted to battle-titan weapons. ?Special Character? Ordinatus Majorae re-introduced (Note that modular Ordinatae are still in as well) Skitarii changed to 0-1 per Corvus Assault Pod. Melta Cannon changed to D3 damage at range. Added the ?collector?s? weapons / upgrades. |
Author: | Evil and Chaos [ Mon Apr 28, 2008 4:17 pm ] |
Post subject: | AMTL v3.10 |
Discussion topics for moving towards 3.11 : - Our Knight will be introduced. - Anything else arising from the changes / intrductions above. |
Author: | BlackLegion [ Mon Apr 28, 2008 4:19 pm ] |
Post subject: | AMTL v3.10 |
Shouldn't the Las Burner be Arm mounted only? |
Author: | BlackLegion [ Mon Apr 28, 2008 4:27 pm ] |
Post subject: | AMTL v3.10 |
Because a power fist on the Carapace looks entirely silly? To me CC-Weapons should only be allowed to arm weapon mounts. And for me the Las Burner falls in this cathegory. |
Author: | Evil and Chaos [ Mon Apr 28, 2008 4:29 pm ] |
Post subject: | AMTL v3.10 |
If in doubt, I'll plump for not imposing extra restrictions. Unless there's a driving balance reason, I'm not convinced that the lasburner needs to be restricted to the arms. |
Author: | BlackLegion [ Mon Apr 28, 2008 4:32 pm ] |
Post subject: | AMTL v3.10 |
Well...Titans are already FF-Monsters. Giving them weapons which increase their FF attacks makes them very dreadful in assaults. Reaver with three Las Burners (18 FF3+ attacks)? Warlord with 4 Las Burners (24 FF3+ attacks)? |
Author: | Evil and Chaos [ Mon Apr 28, 2008 4:38 pm ] |
Post subject: | AMTL v3.10 |
If you can prove that this affects game balance, I'd be happy to look at this area more closely. At the moment I don't think it is as big an issue as introducing our Knight, for example. PS: A Reaver with 3x Lasburners has 12 FF3+ attacks, and a Warlord with 4x Lasburners has 16 FF3+ attacks. |
Author: | BlackLegion [ Mon Apr 28, 2008 4:43 pm ] |
Post subject: | AMTL v3.10 |
Oops sorry switched the CC with the FF bonus ![]() But it seems i have to err....play with myself to playtest. |
Author: | Dwarf Supreme [ Mon Apr 28, 2008 4:45 pm ] |
Post subject: | AMTL v3.10 |
(BlackLegion @ Apr. 28 2008,11:32) QUOTE Well...Titans are already FF-Monsters. Giving them weapons which increase their FF attacks makes them very dreadful in assaults. Reaver with three Las Burners (18 FF3+ attacks)? Warlord with 4 Las Burners (24 FF3+ attacks)? True, but if you take that many CC weapons, you've sacrificed all capability for long range fire. I also see no reason to limit the Las Burner to arm mount only. The only CC weapons that I can think of that should be limited to arm mounts only are Power Fist, Power Saw and Chain Fist. |
Author: | Dave [ Mon Apr 28, 2008 4:55 pm ] |
Post subject: | AMTL v3.10 |
(Evil and Chaos @ Apr. 28 2008,11:10) QUOTE Latest Version: Version 3.10 3.10 Changes: Increased lasburner CC attacks to +4 Corrected Warlord?s points cost to 725 Split warlord and reaver?s carapace landing pad costs. Added leg bastions (Corvus pod) to Emperor titans Added +2FF attacks on the Warmonger to match the Imperator Allowed a Legate to be taken on an Emperor Titan Added the Hydra Turret weapon Reduced the cost of carapace multi-lasers to +25pts Restricted Ordinatus Minoris to one per 1500pts rather than one per 1000 Ordinatus Minoris restricted to battle-titan weapons. ?Special Character? Ordinatus Majorae re-introduced (Note that modular Ordinatae are still in as well) Skitarii changed to 0-1 per Corvus Assault Pod. Melta Cannon changed to D3 damage at range. Added the ?collector?s? weapons / upgrades. It looks like you bumped the Quattro Sentri back up to a demi as well, was that intentional? Dave |
Author: | Evil and Chaos [ Mon Apr 28, 2008 5:33 pm ] |
Post subject: | AMTL v3.10 |
Yes it was, I forgot to note it. |
Author: | Mechanicus [ Mon Apr 28, 2008 7:17 pm ] |
Post subject: | AMTL v3.10 |
I can only comment on the background related parts with any certainty, so I have two real points: -In the Titan list, a quattro-century is nine skitarii units. In the Infantry list, a demi-century is nine units. Perhaps a typo? -Oh, and tech-lord is a bit ambiguous. I would have gone for Magos Mandati or Militant, but tech-lord does sound quite good. TBH, I'll fit whatever you put into the list into my rank resource regardless. ![]() On general comments: Tribune is gone (when it left, I don't know; I only poke my head in here every once in a while) - which is a shame, because it was recently put into Dark Heresy: Inquisitor's Handbook as a rank for a tech-priest militant, along with a few other ranks, as part of the Auxillia Myrmidon (what seems to be a tech-priest storm-troop-cum-officer corps): -Secutor - siege engineers -Myrmidon - vehicle/heavy weapons related? Noted to be part of the Ordo Reductor, the siege corps who had "siege dreadnoughts" -Centurius/on - warrant officer equivalent? -Tribune - lieutenant? -Magnus - captain equiv? -Magos Militant - leader of a Skitarii Legion, presumably Anyway, looking good so far. I look forward to the next update! ![]() |
Author: | Evil and Chaos [ Mon Apr 28, 2008 7:24 pm ] |
Post subject: | AMTL v3.10 |
-In the Titan list, a quattro-century is nine skitarii units. In the Infantry list, a demi-century is nine units. Perhaps a typo? Typo by me, should have changed back to Demi-Century. Your comments on naming conventions are great ; The 'tech lord' is meant to represent one of the few Lords of any particular Forgeworld (Literally one of the ~10 people who run the whole planet). I just went with Tech-Lord because it was evocative of 'high lord of terra', and is quite approachable. Actually, the Tech-Lord should probably lose Inspiring, it's been pointed out to me that whilst the Tech-Lords might indeed be wise beyond measure, they're not particularly sane, and it's unlikely that they'd be able to galvanise resistance in the same efficient fashion as a Commissar or a Space Marine Chaplain. |
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