Quote: (wargame_insomniac @ 28 Jul. 2009, 16:10 )
I disagree with you on charging points for Titan CCW. In the first few games I played against Colin's IG I went for strict WYSIWYG and took Reaver Titans with CCW. After several games we both felt they had nt done enough. The contrast with my artillery Reaver (with 3 MRL's) was marked- Colin felt it was much more effective because of the 3 shooting weapon.
When I switched to non-WYSIWYG and took Reavers with 3 shooting weapons they seemed to be far more effective. They did far more damage and gave Colin far more to worry about.
I guess that's the point of playtesting- multiple games against multiple opponents to ensure that evenly balanced.
A titan being used for shooting is only half its potential. Fully shielded titans are fantastic in assault.
Further I'm looking at exploiting Epics 'Horde of WE' flaw, that is too many WE's at certain points levels overwealm epics army lists. At the very least they massively affect the metagame in that the amount of hardware required to counter it is considerable.
I'm using cheap Reavers (575 points) and trying to have them be mutually supporting. If I pull it off which isn't that hard I'm getting 16 FF3+ attacks on offence, ignoring the first 4 hits on my shields and generally causing chaos. On defence I'm getting 10 CC3+ and if I survive another 8 FF3+ in support.
You are right the CCW is a defensive measure, and one I am happy to sacrifice a 'free' weapon for. I got to use it maybe twice in the those last three games. But I am happy to carry that handicap on the BTS to protect it.
If the CCW/LB isn't worth it yet, give it another attack or something so it is. It has no effect on 'firepower' Titan armies but does affect the 'WE horde' assault force.
Alternatively see my completed list of ideas below

Assault weapons
I don't think these should be free. It just seems to make to much sense to stick one on each titan. A CCW for your BTS to stop pesky CC'ers from having an easy time and a las burna on each of the others (reason expanded more above).
Given AP weaponry is 'free' the TLD is worth more than the other 25 point weapons, that is if I'm going the free route the TLD is the obvious choice to back it up.
Reavers - far and away better than warlords for an 'overwealm' style army as they have the movement. At 575 seemingly too cheap I think. I would suggest either the forcing of points being 'wasted' on Warlords (moving reavers to a support slot and perhaps allowing 3 support per warlord) or somehow making them take at least one 25 point weapon giving them an effective base cost of 600, which makes a difference at 3000's.
After those games my horde currently is configured to be
625 King Reaver, TLD, TLD, CCW
600 Reaver, VMB, VMB, LB, CML
600 Reaver, Inf, Inf, LB, CML
500 Warhound pack, VMB, PBG, VMB, PBG
300 Suicide Warhound, PBG, PBG
275 Warhound, Inf, VMB
100 Sentinels
Things to try in the future - are warhound packs too easily suppressible to have 4 TLD for 650, trying other stuff instead of sentinels (either 4 reavers, or more guns or some other unit) and trying to get some thunderbolts so it becomes a serious force.
Oh guess should try the warhound horde again as well.
625 King Reaver, CCW, CML
600 Reaver, LB, CML
500 Warhound pack
500 Warhound pack
500 Warhound pack
275 Suicide hound, VMV, PBG
So any opponents for vassal? I'd love to play against my ork army if someone wants to try it. And AMTL games are an ok speed on Vassal

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