Evil and Chaos wrote:
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I think that in a list with so many options and upgrades, not only would it be fiddly to work out (it strains my brain enough to do the normal system)
Who doesn't have a mobile phone (with an in-built calculator function) to hand these days?
you give me far too much credit. I couldn't even order 4 pizzas at the last games day I was at, though that might be because I was starving.
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it would also be hard for an opponent to figure out the most valuable target to hit if a draw looked likely
Shoot at the big stuff. They're worth more points.

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my point was more that, in the event that you have multiple Reavers or Warlords, but with different load outs, the no. of points per DC can vary quite a bit and unless there's some little card in front of the titan saying "110pts per DC", it's going to be hard for a non-AMTL player to easily figure out in his/her head. For example: base warlord, 725pts 91pts per DC; assault warlord w/ corvus, lasburner, gatling, TCCW + sacred icon, 825pts 103pts per DC; expensive Warlord, 2x Quake, Plas destructor, support missile, legate + Sacred Icon, 1050pts 131pts per DC - points costs taken from AMTL 3.18 as I couldn't find 3.19. These are obviously random examples and in no way represent what real AMTL players would take, in case that is used as a counterpoint. Now, there's no way I'm going to remember that a gatling blaster is 25pts, but a Quake Cannon is 75pts and a corvus is free, I just don't have that kind of didactic memory. Yet you can see that taking 2 DC off the Kohls "not on sale" titan is is going to get you 80pts more than the same off el cheapo Walmart titan, even though they superficially look the same.
Admittedly, once you get down to worrying about that kind of detail it probably won't make much difference, but if I laid the smack down on one Warlord only to find out I would have got 80pts more if I'd targeted the one next to it and that made the difference between win and lose, I'd be pretty pissed.