Quote:
Requiring a warlord isn't a good solution because some people will want to take just reavers, and I don't see why that shouldn't be allowed.
I agree with this.
Quote:
For better or worse, the tournament scenario is the baseline measurement for how well an army list is balanced. An all-WE list is so outside the norm of the rules that modifying the scenario might be easier than modifying the army list. Also, modifying the scenario already has a precedent in the Tyranid list.
I agree with the first one and a half sentences. I think modifying the scenario should be a last resort under any circumstance. Precedent or no, this doesn't seem like the best direction for army lists to constantly be modifying the way the tournament scenario plays. Once we start getting into that we might as well just write a ground up scenario instead.
Quote:
For instance, what if (in a tourney scenario) the AMTL player placed the objectives as normal, but the opponent was required to place one [non-blitz] objective in his own board half and one in the AMTL player's half (instead of both in the AMTL player's half).
OR, what if the AMTL player was allowed to place an extra objective anywhere on the table (not within 30cm of another) and then Take and Hold for an AMTL list is to control 2 out of 4 enemy objectives instead of 2 out of 3, or Defend the Flag is to control 3 out of 4 friendly objectives instead of 3 out of 3.
Why would the AMTL want to do this? how is this related to their thinking in regards to their titans? You are looking at approximately 6 activations maybe 7 in a 3k list, why are we increasing the number of objectives the list needs to take with already limited numbers? Really, why is it so difficult to explore options outside of changing scenario objectives?
I think the goal should be about making the AMTL force easier to break over time to represent the caution steaming from the loss of a titan or the possiblity of loss in a heavy engagement. The point being that then armies who have difficulty with WE don't need to destroy them outright, just break them to keep them from claiming objectives.
I'd like to give this a go and see how it affects the AMTL list:
Unbroken titans may not rally in the end phase. Each scout titan lost generates one blast marker on all AMTL formations,and each battle titan lost generates two blast markers on all AMTL formations.