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Clausewitz's AMTL proposal

 Post subject: Clausewitz's AMTL proposal
PostPosted: Mon Aug 10, 2009 6:21 pm 
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im with vaaish here, im against the 2/3 idea as well. up points, restrict weapons if you have to, but dont make me take non titan units.

hell even in the OGBM list i have the option to take infantry and i dont, just walkers and some flyboyz, its flavor, the idea of JUST big hockin machines of war is what appeals to me.


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 Post subject: Clausewitz's AMTL proposal
PostPosted: Mon Aug 10, 2009 8:25 pm 
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You would love this then :)

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Mon Aug 10, 2009 9:21 pm 
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I'm for simply requiring battle titans to mount at least one battle-titan class weapon system.

An even more extreme version of this could even dictate that a certain minimum points worth of upgrades be taken. For instance, a Revear must take at least 25pts in upgrades, and a warlord must take upgrades worth at least 50pts.

The other proposals: limiting titans to 2/3 of the army, or imposing 40k-based weapon restrictions, would really work against what the original purpose of this army list was: allow people to go crazy with titans in E:A.

It also seems weird to me that having all titans and/or unrestricted weapon loadouts were some of the major reasons that we transitioned from the AMTLv2 system to this AMTLv3 system.


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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 12:56 am 
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I'm for simply requiring battle titans to mount at least one battle-titan class weapon system.


I kinda like this proposal (if movement is needed, that is).

Note that if you say 'battle titans must mount at least two battle titan class weapons, that effective *is* the modern weapon limits system (albeit with less restrictions on where to put the guns).

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 1:02 am 
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Note that if you say 'battle titans must mount at least two battle titan class weapons, that effective *is* the modern weapon limits system (albeit with less restrictions on where to put the guns).


That makes for issues with the standard config Reaver again. I'd purpose splitting the battle titan weapons into the free "Support weapons" and regular battle titan weapons since the free ones are all either FF/CC or somehow lend support to the titan with the corvus pod and landing pad.

Perhaps even saying that a warlord must mount at least 2x battle class weapons and a reave must mount at least 1 battle titan class weapon.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 1:18 am 
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Okay, then.

I would like an intensive test of the 'bargain basement reavers' army list by everyone interested in playtesting the list. So far only a few people are reporting it as a problem, and others are saying they've tested the Three Reavers list and it's fine; I'd like more data.

For every game you play with the 'Bargain Reavers' list, I ask that you also play a game against them too.

If really good players all play the AMTL then they'd probably win with any AMTL list, not just the 3 Reavers list, so I need to see both sides of the glass if possible.

Play games, report back your results and a few brief thoughts, no need for full reports. I'll make up my mind for where to go next (which may well include elements of Clauzwitz's proposal) depending on what we hear.

If the 'Bargain Reavers' list truly is a way to break the list, then I'll take steps towards fixing that break with vigour.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 1:34 am 
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Quote: (The_Real_Chris @ 10 Aug. 2009, 20:25 )

You would love this then :)

im not following, i dont like anything thats gonna require me to take non titan formations. if change happens, i would like to see changes to the titans, so in the end i can still run 100% titans.


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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 1:57 am 
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Its not '3 reavers' - its 3 reaver and 4 warhounds. 3 or even 4 reavers aren't as good without them.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 2:33 am 
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TRC: is it the 4 warhounds being in 3 separate formations or just 4 warhounds period.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 3:48 am 
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Well its a cap at 2 single and 1 pack. Degrade if it was 2 packs probably.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 3:58 am 
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Quote: (The_Real_Chris @ 11 Aug. 2009, 03:48 )

Well its a cap at 2 single and 1 pack. Degrade if it was 2 packs probably.

Could you not do it with 4 single Warhounds?

600 Reaver w.Carapace Multi-Lasers and 3 free Weapons
575 Reaver w. 3 free weapons
575 Reaver w. 3 free weapons
275 Lone Warhound
275 Lone Warhound
275 Lone Warhound
275 Lone Warhound
150 Thunderbolts

3000 total.

Or swap the T'bolts for a Legate and some Sentinels. Or swap that legate for more Carapace Multi-Lasers or a couple of 25-point weapons.




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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 8:33 am 
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*Boom* *Dakka Dakka* *Zap*

Its no good Sir the canny Fin was too fast!

Axel -
Personally I would want more bite on one Reaver instead. So bringing in a scout screen for anti teleport tactics and blitz holding, and some weaponry.

Remember unless pinned by an enemy WE you can swivel on the spot when counter charging to bring assault weapons to bear.

And remember to put your titans in cover!

The two builds I would have in mind are

650 Reaver, TLD, TLD, CCW (Carapace, to defend against terminators)
600 Reaver, Inferno Gun, Inferno Gun, Las Burner (Carapace)
575 Reaver, VMB, VMB, Las Burner (Carapace)
500 Warhound Pack, VMB, PGB, VMB, PGB
300 Warhound, TLD, PGB
275 Warhound, VMB, Inferno gun
100 Sentinels

If not happy with air cover swap the warhounds TLD for a reaver CML.

The army goes forward, hence the assault weapons and because many armies rely on infantry specialists. The shootig armies I have learnt to dely against and engage turn 3 and assaut turn 4, playing cautious game until then.

More static build
Attempts to stop me charging and play properly
775 Warlord, MRL, MRL, CCW (Carapace), CLP (Static blitz guard and bombardment titan)
600 Reaver, VMB, VMB, Las Burner, CML
575 Reaver, Inferno Gun, Inferno Gun, Las Burner
500 Warhound Pack, VMB, PGB, VMB, PGB
275 Warhound, VMB, PGB
275 Warhound, VMB, Inferno gun

Haven't tried this yet. Not much AT so the warlord idea may be a non starter. Modifications would include dropping a warhound for thunderbolts, sentinels and cml/gun, if needed.

Oh and for opponents I will be using hopefully (and for me when switching sides) armies from the Epic UK site that won tourneys or came very high.

It has been commented on why does it seem that Reavers with the worse weapons (and therefore cheapest) combined with lots of scout titans make up the 'best' army. Is that particularly Titan legion ish (which for old timers was majority Warlords)?




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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 2:18 pm 
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Quote: (Hena @ 11 Aug. 2009, 01:06 )

/decloack

AMTL v2 style weapon selection (with a fixed stats on Melta at least)

/cloack

V2.0 style weapon selection was dumb idea, IMO.

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 Post subject: Clausewitz's AMTL proposal
PostPosted: Tue Aug 11, 2009 2:52 pm 
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Quote: (Evil and Chaos @ 11 Aug. 2009, 00:56 )

I'm for simply requiring battle titans to mount at least one battle-titan class weapon system.


I kinda like this proposal (if movement is needed, that is).

But seeing as CCW/Lasburner etc are both 'Battle Titan' class weapons AND free, does this actually do anything to address the problem of a 575 point 'bargain basement' Reaver? Most of TRC's 575 point Reaver loadouts have 1 Lasburner and 2 free 'Scout Class' weapons, for example, thus would still be perfectly legal. It seems to me a limit on the number of 'free' weapons rather than minimum numbers of 'Battle Titan' class weapons does more to address any potential problems, as it raises the minimum cost of the Reaver chassis to 600.

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