Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 83 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

Skitarii - My thoughts

 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 11:52 am 
Brood Brother
Brood Brother

Joined: Thu Nov 24, 2011 11:42 am
Posts: 39
hy, i checked it again and i think the robots from legio cybernetica can be returned. they have proved ther loryality to the imperator and you are right, they are no more men of iron . i think for the adeptus mechanicus the can be taken.


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 12:03 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
I just worry that including cybernetica elements leaves us hopelessly out of touch with the current incarnation of 40k. I know many people don't mind about that, but quite a lot of us do.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 2:37 pm 
Purestrain
Purestrain
User avatar

Joined: Thu Nov 17, 2005 8:16 pm
Posts: 4682
Location: Wheaton, IL
When there's an AdMech army in 40k to compare notes with, I'll worry about that. Current novels may portray fewer robots, but there's no reason to believe they cover every eventuality. Write the background of a Forgeworld specializing in advanced Machine Spirits or something. If they're not disallowed, we should be okay.

For those with a more strict interpretation of the current fluff, robots can easily be sentinel variants - we know Sentinel Power Lifters exist, so there's no reason Forgeworlds wouldn't have spare chassis to weaponize if need me.

_________________
SG

Ghost's Paint Blog, where everything goes that isn't something else.


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 2:45 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Sentinels are piloted by humans.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 3:16 pm 
Purestrain
Purestrain
User avatar

Joined: Thu Nov 17, 2005 8:16 pm
Posts: 4682
Location: Wheaton, IL
zombocom wrote:
Sentinels are piloted by humans.


Is there a good reason you wouldn't expect a servitor in the cockpit instead? It's what I'd expect from the AM. At that point they're a perfectly good representation of robots, even if they're a more modern interpretation.

_________________
SG

Ghost's Paint Blog, where everything goes that isn't something else.


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 3:20 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
Quote:
I just worry that including cybernetica elements leaves us hopelessly out of touch with the current incarnation of 40k. I know many people don't mind about that, but quite a lot of us do.


If you don't like robots, how would you propose adding variety to the skitarii list since about all we're given for dedicated AdMech units are Hypaspists, Techpriests, Servitors, and Ordinatus? I always come back to the lack of evidence that Legio Cybernetica no longer exists and the, albeit few, tidbits that allude to them. Seeing that all of those are already in the list and recently mentioned, I don't think adding robots makes us hopelessly out of date.

I'm open to suggestions for other directions, but I've yet to see any compelling evidence for leaving out Legio Cybernetica and putting them in gives us a nice set of options to expand the list now that it's been paired down.

_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 3:36 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Jun 07, 2007 7:31 pm
Posts: 430
I'm not against robots in the least, but if you just wanted some blue sky ideas for diversification in line with the fluff then one option could be tunnelers or a tunneling minoris mod.

I believe there was an arch magos in the eisenhorn trilogy who battled a demon underground with a gigantic drilling transport. Definitely in theme with the zaney admech.

Personally I could take it or leave it but others may be interested.

_________________
You see a mouse trap? I see free cheese and a f*cking challenge! - Scroobius Pip


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 3:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Vaaish wrote:
If you don't like robots, how would you propose adding variety to the skitarii list since about all we're given for dedicated AdMech units are Hypaspists, Techpriests, Servitors, and Ordinatus?


I quite like the suggestion SpeakerToMachines made of having various static defense installations like orbital defense lasers etc.

Also there are a few other potential infantry types:

Sagitarii - Pure heavy weapon skitarii.
Secutors - Aggressive Tech priests who take augmentation to another level
Myrmidons - "siege engineers" or "war savants", kind of heavily augmented sappers/engineers/assassins.

There's potential in the Ordo Recuctor too: Siege Dreadnaughts, Land Raider Archiles, Moles/Termites/Hellbores etc.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 4:16 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
I've already got secutors on the list to add and we basically have Sagitarii in the form of the Rapier and Mole Mortar support although there is a high probability of them moving to upgrades so there may be options there, but what about the vehicle department?

EDIT: Myrmidons are a specific group of Secutors from the Cailixis Sector or Secutor refers the first rank in the Myrmidons organization. Either way the two are basically the same.

_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 4:33 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Rapier and Mole Mortars aren't Sagitarii, they're Balisteria. Sagitarii are effectively Hyspasists but all armed with heavy weapons.

As to vehicles, the Ordo Reductor allows the introduction of many siege related vehicles as mentioned in my last post.

Conversion beamers: Along the same lines as rapiers/mole mortars, but AP/AT Lance weapons.

Also, machine cultists would be an interesting unit, basically meat shields.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 4:48 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
zombocom wrote:
Also there are a few other potential infantry types:

Sagitarii - Pure heavy weapon skitarii.
Secutors - Aggressive Tech priests who take augmentation to another level
Myrmidons - "siege engineers" or "war savants", kind of heavily augmented sappers/engineers/assassins.

Wasn't there some sort of "cavalry" servitors as well? Fast, mounted infantry (i.e. bikes) would certainly be useful.


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 5:07 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
Quote:
Rapier and Mole Mortars aren't Sagitarii, they're Balisteria. Sagitarii are effectively Hyspasists but all armed with heavy weapons.

Mole Mortars perhaps, yes, but Rapiers are not artillery. Worth thinking about though.

Quote:
As to vehicles, the Ordo Reductor allows the introduction of many siege related vehicles as mentioned in my last post.

I believe that this was talked about and ended up better suited to a variant list although we'e already got Centurio Ordinatus represented and I'm planning on adding back Legio Cybernetica so Ordo Reductor might be interesting to see. I think the moles and hellbore would be fine, but I'm reticent to add in land raiders and siege dreads because both the dread and land raider are are iconic to Marines.

Quote:
Conversion beamers? Along the same lines as rapiers/mole mortars, but Lance weapons of some kind.

I've thought about conversion beamers but more along the lines of 30cm AP6+ /AT6+ AND 45cm AP5+/AT3+ Lance. I would prefer that Secutors get some kind of MW to diferentiate them, but the beamer basically become railgun at range so I pulled the Tau stats and gave them lance. Another option would be give it the demolisher stats at range which would focus more on AP and leave the rapiers as a good AT option. I don't mind adding them since they give things like the Secutors a cool weapon that helps differentiate them and opens up plasma cannons for a Sagitarii option.

_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 5:11 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Vaaish wrote:
I'm reticent to add in land raiders and siege dreads because both the dread and land raider are are iconic to Marines.


The Ordo Reductor are specifically mentioned as using the Land Raider Achilles: http://www.forgeworld.co.uk/Warhammer-40000/LAND-RAIDER-ACHILLES.html.

Vaaish wrote:
I've thought about conversion beamers but more along the lines of 30cm AP6+ /AT6+ AND 45cm AP5+/AT3+ Lance. I would prefer that Secutors get some kind of MW to diferentiate them, but the beamer basically become railgun at range so I pulled the Tau stats and gave them lance. I don't mind adding them since they give things like the Secutors a cool weapon that helps differentiate them and opens up plasma cannons for a Sagitarii option.


Yeah, something like that would be fine, though I think Conversion Beamers are big, on the same scale as rapiers and so forth.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Re: Skitarii - My thoughts
PostPosted: Thu Jan 12, 2012 5:15 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
Quote:
The Ordo Reductor are specifically mentioned as using the Land Raider Achilles:

I realize that, however I think that the overlap with marines is too great to place in the core Skitarii list.

Quote:
Yeah, something like that would be fine, though I think Conversion Beamers are big, on the same scale as rapiers and so forth.

They are man portable options for the MOTF. Heavy weapons to be sure, but nothing the size or scale of a rapier.

_________________
-Vaaish


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 83 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net