Vaaish wrote:
Quote:
So, you think it's reasonable that the Plasma Destructor is 50% more killy than an Imperator's Plasma Annihilator? (against non-WE targets). That stands out as horribly wrong to me. Just increasing the range to 90cm (like Epic-UK have) makes the PD a good choice without it being stupidly overpowered.
Ok so lets say we have two identical tanks we are firing at. We have two different weapons. One weapon is an anti-tank missile. The other is a tactical nuke. The AT missile hits the first target and blows the turret off. The nuke vaporizes the tank entirely. The end result is the same, both tanks are dead. Just because one is completely vaporized doesn't make it any "more" dead than the one that got the turret blown off.
The point is that the Plasma Annihilator is the nuke. It is quantifiably more powerful per shot than the Plasma Destructor. The PD has more shots while the PA has more damaging shots. Just like you wouldn't have a different result despite the disproportionate power of the weapons above, you don't get one with the PD and PA until you start shooting RA.
I played Epic a lot during the 2nd edition Titan Legions era though and the Plasma Annihilator could kill WAY more targets than a Plasma Destructor. The Plasma Annihilator's firepower varied depending on many 'plasma counters' you had at the time but a fully charged Plasma Annihilator fired 12 shots compared to the Plasma Destructor which fired only 4. I'm not suggesting we need follow this that closely and I'm happy with how the other Plasma weapons are statted now, but when you give the Plasma Destructor 50% more shots than the Plasma Destructor can you see how wrong this feels to veteran players familiar with the older edition?
Also I checked the Space Marine / Titan Legion era rulebooks and Reaver Titans were not allowed to take Plasma Destructors. It says quite clearly on the Reaver Titan's datasheet that “A Reaver Titan cannot mount either a Plasma Cannon or a Plasma Destructor as it is unable to provide enough power for these weapons.” I think we should probably disregard the Plasma Cannon limitation but that the Reaver should loose access to the Plasma Destructor.
Reaver's also weren't allowed to take Carapace Landing Pads or Corvus Assault Pods either. Perhaps these too should be switched to Warlord only. Saving certain support weapons for Warlords only gives a bit more reason to take Warlords (which is good as they're actually meant to be the most common type of titan in the legions by the background not Warhounds like are seen more commonly in epic).
Vaaish wrote:
Four shots and +15cm range is just too little for 75 points and reducing it to 50 points messes with the other 50 point weapons.
I agree it's too much for 75 but please try a 4 shot PD at 50? How exactly would a 50 point PD mess with the other 50 point weapons? If you think it would be too good relatively then (and I'm not clear if this is actually your meaning or not) then it could also drop to 90cm 4 x MW3+ (like Epic-UK have done with their Plasma Destructor)
To get the most out of it then a titan would stay still and sustained fire - staying still going a bit towards the old 2nd ed rules for it where the Plasma Destructor took so much of a Warlord Titan's energy that when firing it it wasn't allowed to move in it's next turn.
One last thing - when I suggested the PD have 90cm range before Vaaish you said something along the line that that 'felt like a bit much' for it. I see back in 2nd edition the Volcano Cannon, Quake Cannon and PD all had the same range, so having it the same now shouldn't be a problem.