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AMTL 3.08

 Post subject: AMTL 3.08
PostPosted: Sun Mar 09, 2008 3:10 pm 
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(Soren @ Mar. 09 2008,13:57)
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Hey, I?m with you in this point, but it should stay a playable list without becoming a run for the cheapest units available just to get a decent activation count to grab some objectives. (Mass 100 pts sentinel deployment for example)

Which is why I don't run sentinels in my list. ?they are added for cheap activations and not for background.

EDIT:

E&C would ypou be opposed to the titan legion having a variable stratagy rating?

I was thinking about 1 for set up and all that and 5 in game.  To reprersent how easy it is to reploy against a titan legion on a larger scale (since they are slow and easy to notice), but harder to deal with on te ground facing them.





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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:29 pm 
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Problem with trying to increase your activation count with lots of cheap formations is that they die so easily.

I would not be in favour of a variable SR for AMTL, it was tried for BL and didn't work and I think that it will be an extra rule that is not required for the list.

As an alternative to Sentinels, what do people think about reverting back to Robots (Sentinel models could be used as counts as)

Make them slow (5cm) tough (4+) reasonable at FF & CC (5+/5+) with a single weapon Autocannon or Multi Laser, but throw in Fearless. Costing say 150pts for 4.

These would then act as the Objective guards in AMTL half, which will need to be destroyed to get them out of the way, but not mobile enough to affect many other units.

I see these as taking the place of Tarantulas from TRC's previous list. These would be in the support section and thus compete with Warhounds & Sentinels.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:34 pm 
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E&C would ypou be opposed to the titan legion having a variable stratagy rating?


Yes, probably.

I'm not entirely adverse to seeing SR 4 for the Titan Legion list though.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:37 pm 
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(Tiny-Tim @ Mar. 10 2008,12:29)
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As an alternative to Sentinels, what do people think about reverting back to Robots (Sentinel models could be used as counts as)

'Robots' do not exist in the 40k background anymore.

GW took a leaf out of Frank Herbert's book (Dune) and banned sentient / sapient machines from their Imperium, as sapient machines are vulnerable to the influence of Chaos.

Robots' nearest relatives in the current fluff are the Praetorian Combat Servitors... which I'd prefer to save for the Skitarii army list.

Make them slow (5cm) tough (4+) reasonable at FF & CC (5+/5+) with a single weapon Autocannon or Multi Laser, but throw in Fearless. Costing say 150pts for 4.


I have nothing against changing the main gun on the Sentinel to a Lascannon or Autocannon however, if pointed appropriately.



I see these as taking the place of Tarantulas from TRC's previous list. These would be in the support section and thus compete with Warhounds & Sentinels.

I'm adverse to including too many models that aren't currently in production (One of the reasons I haven't incorporated Knights yet).

As the 'poster' AMTL army list, I want this list to be as approachable as possible, and I've already partially failed on that mark by including the Ordinatae (Although neither type is hard to convert from existing models, Knights and Tarantulas are...).

Let's save the stuff with no models as much as possible for the Knightworld & Skittarii army lists?

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:43 pm 
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(Evil and Chaos @ Mar. 10 2008,12:37)
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'Robots' do not exist in the 40k background anymore.

Fair enough - What about oversized Servators?

In a robot kind of shape  :p  :;):

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:47 pm 
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(Tiny-Tim @ Mar. 10 2008,12:29)
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I see these as taking the place of Tarantulas from TRC's previous list. These would be in the support section and thus compete with Warhounds & Sentinels.

If you want field guns, why not include Rapiers/Thudd Guns as rear echelon defence units?

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:47 pm 
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Praetorian Combat Servitors are a possibility, but I'd prefer to save them for the Skitarii army list (I don't want to see the AMTL V3.xx army list become as bloated as AMTL V.2 became).

The focus for this list should be on the Titans, with a very limited set of allies/ support units.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 1:49 pm 
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(Chroma @ Mar. 10 2008,12:47)
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(Tiny-Tim @ Mar. 10 2008,12:29)
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I see these as taking the place of Tarantulas from TRC's previous list. These would be in the support section and thus compete with Warhounds & Sentinels.

If you want field guns, why not include Rapiers/Thudd Guns as rear echelon defence units?

See my comments about avoiding 'list bloat' above.

These (Especially the Rapier) would be perfect for the Skitarii army list.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 2:18 pm 
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Frankly AMTL v2 is not "bloated" at all.


AMTL v2 is very bloated.

It has all the knights you'd expect of a knightworld army list.
It has a truly titanic selection of weapons (Many of which will never see use).
It has all the unit options you'd expect of a skitarii army list.

AMTL v2 is three lists in one (AMTL, Knights, Skitarii).

Now from what I understand, it was intentionally done that way in hope of seeing complementary model releases, but we don't have to follow its mistake.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 2:24 pm 
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About incorporating Knights into this army list:

What if they were left out of the AMTL document for brevity and clarity, but let the Knightworld army list stipulate which Knight formations may be used in an AMTL army (Most probably as Support formations).


I intend to put the Skitarii army list together next (Which will leave Titans out of the list, but state that titans from the AMTL list are allowed in the Allies section), followed by the 'Knightworld' army list , which will be informed by the background discussion we've been having.



EDIT:

Ultimately, I would like to see the Titans from the AMTL list as usable by any Imperial army which has Titans available as allies.

Playtesting would be welcome on this front too.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 2:29 pm 
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So with a game under my belt with the revised list I have started to look at my choices and made some amendment to my army with bits that I am interested in testing as well.

Firstly, the evolution list:

Reaver Battle Titan BTS - 2x Double Turbo-Lasers + Volcano Cannon Carapace Multi Lasers
Warhound Pack 1x Vulcan Mega-Bolter & Plasma Blastgun each
Warhound Pack 1x Vulcan Mega-Bolter & Plasma Blastgun each
Warhound 2x Double Barreled Turbo Lasers
Ordinatus Minorus Support Missile - Barrage
Ordinatus Minorus Support Missile - Barrage
Ordinatus Minorus Volcano Cannon
Thunderbolts

Even with all the choices available to me whilst picking my first list when it came to the game situation I really wished that I had gone with the 'standard' fit out of a Warhound for my packs and so this time I have. The Ordinatus did not work with the Plasma Blastguns and so I have bitten the bullet and spent more points to try them out with something a little bit more hard hitting. Once the support missiles have been fired the platforms will then be used to contest objectives in own half.


Secondly, more experimenting:

Warlord BTS - 2x MRL + 2x Volcano Cannon Carapace Multi Lasers
Reaver Battle Titan Double &Triple Turbo-Lasers + Volcano Cannon Carapace Multi Lasers
Warhound 1x Vulcan Mega-Bolter & Plasma Blastgun
Warhound 1x Vulcan Mega-Bolter & Plasma Blastgun
Ordinatus Minorus Support Missile - Barrage
Ordinatus Minorus Volcano Cannon
Thunderbolts
Thunderbolts

So far (in Version 3) the largest titan I have placed in an army has been a Reaver. Here I'm trying to play with a Warlord whilst again keeping a sensible activation count. The Reaver was included to try and balance out the roles that the titans would take and provide more AA cover allowing the Thunderbolts to go hunting the enemy.

I will admit that although I want to add in the Skitarii infantry I am having problems fitting them in. I would also comment that I don't mind if knights don't make it into this list.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 3:38 pm 
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Having variable sized sentinel formations would do a lot, perhaps from 6 to 12, and having variable weapons on them, like half of the sentinels may replace their multi-lasers with lascannons for free. That way they would be big enough to take out formations on their own and would have enough guns to do more than a blast when shooting. At the moment they're just cheap activations and ZoC guards that prevent tellyporters and air assaults from reaching that BTS titan. Perhaps that way they wouldn't even need infantry as sentinels are their 'infantry'.

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 Post subject: AMTL 3.08
PostPosted: Mon Mar 10, 2008 9:29 pm 
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Whoof. ?I've been away too long. ?Not that I'd have much to contribute to this discussion, anyway.

I'm a little disappointed that some of the stuff I'd bought or planned has been dropped (even from the proposed Skitarii list), but on the whole, I'd agree with this:

AMTL v2 is very bloated.

AMTL v2 is three lists in one (AMTL, Knights, Skitarii).


It might not have much to do with list mechanics, but I'd almost forgotten that the titan list was about titans. ?IMO 3.03 looks a lot more streamlined and focussed.

Kinda like what I thought of E:A's simplicity, coming from 40K. :laugh:

And...

would you pay 175pts to get one funky-looking Hydra?

If it was funky-looking, yes. ?I'm browsing ebay for land raiders as we speak. :blues:






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