Brood Brother |
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Joined: Tue Mar 25, 2003 12:28 pm Posts: 362
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I like the idea of TW with wings, but a lot of folks have told me I'm daft...probaly because I was also considering multiple profiles for the HT and the TW (same concept as the SM Dread).
Any way here is my latest thoughts on the fellaz (mind you this is not from 7.1 WIP)
Hive Tyrant Type / Speed / Armour / Close Combat / Firefight Armoured Vehicle / 15cm / 3+ / 3+ / 5+ Weapon / Range / Firepower / Notes Venom Cannon / 30cm / AP 5+/AT 6+ Lash Whip / (base contact) / (assault weapons) / First Strike, Extra Attack (+1) Piercing Talons / (base contact) / (assault weapons) / Macro-Weapon, Extra Attack (+1) Notes: Walker, Commander, Fearless, Invulnerable Save, Synapse (1d3+1). (A Hive Tyrant may be given wings with the following revised profile: Speed 25cm, Jump Pack, Armour 5+)
Tyrant Guard Type / Speed / Armour / Close Combat / Firefight Armoured Vehicle / 15cm / 3+ / 3+ / - Weapon / Range / Firepower / Notes Rending Claws / (base contact) / (assault weapons) / Macro-Weapon Lash Whips / (base contact) / (assault weapons) / First Strike, Extra Attack (+1) Notes: Walker, Fearless
Tyranid Warrior Type / Speed / Armour / Close Combat / Firefight Infantry / 15cm / 4+ / 3+ / 5+ Weapon / Range / Firepower / Notes Barbed Strangler / 30cm / AP 4+ Deathspitters / (15cm) / (small arms) Piercing Talons / (base contact) / (assault weapons) / Macro-Weapon, Extra Attack (+1) Notes: Fearless, Synapse (1d3). (A Tyranid Warrior may be given wings with the following revised profile: Speed 25cm, Jump Pack, Armour 5+)
As far as spawning, I actually think that a base spawning value of more than 2 is problematic. Here are my current thought on how to recofigure spawning to be less fixed, but with near exact max results...(actually the max results are a little better, by 2 points if you took 1 of each, min 12, avg 24, max 36...the current list is min 16, avg 25, max 34)
SYNAPSE CREATURE GROUPS (up to 1/3 of the armies points may be spent on these groups) Hive Group (1 Dominatrix unit) 400 points (Spawning rate, 3d3-1) (min 2, avg 5, max  (you may upgrade up to 1 Dominatrix to Supreme Commander for +50 points) Strike Group (1 Vituperator unit) 325 points (Spawning rate, 2d3-1) (min 1, avg 3, max 5) Harassment Group (1 Harridan unit) 225 points (Spawning rate, 1d3+1) (min 2, avg 3, max 4) Attack Group (1 Malanthrope unit) 200 points (Spawning rate, 2d3-1) (min 1, avg 3, max 5) Nexus Group (1 Hive Tyrant unit) 100 points (Spawning rate, 1d3+1) (min 2, avg 3, max 4) (Any Hive Tyrant may add a retinue of 3 Tyrant Guard units for +150 points) Assault Group (3 Tyranid Warrior units) 150 points (Spawning rate, 1d3) (min 1, avg 2, max 3) Support Group (1 Greater Synapse Node unit) 75 points (Spawning rate, 1d3+1) (min 2, avg 3, max 4) Infiltration Group (1 Lesser Synapse Node unit) 50 points (Spawning rate, 1d3) (min 1, avg 2, max 3) (Any Synapse, except for the Support and Infiltration Groups, may add up to 1 Tyranid Warrior unit for +50 points. This unit serves as a backup Synapse and does not add its Spawning rate to the Swarm. If the Synapse creature leading the swarm is killed the Tyranid Warrior will lead the Swarm and can use its Spawning Rate of 1d3.)
_________________ Squat/Demiurg Army Co-Champion (in cahoots with Jaldon)
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