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Tyranids (7.1WIP) vs Tau comments

 Post subject: Tyranids (7.1WIP) vs Tau comments
PostPosted: Fri Sep 08, 2006 2:34 pm 
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Hierophant killed on turn 1?  :laugh:




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 Post subject: Tyranids (7.1WIP) vs Tau comments
PostPosted: Fri Sep 08, 2006 4:30 pm 
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Hena -

You used the 2x AP3+/AT6+ version of the Malefactor then?

I have used this version just the once - I liked it as it is, 5+RA and a 20cm range makes it a prime target for enemy AT fire (and aircraft).

Wako1302 said he thought the Malefactor was fine - but then he had shot both my Malefactors up before they did anything!! I think considering their reduced armour (5+ RA) they are good to go.

Are you thinking that there is still a case for the 2*AP4+ option?

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