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What section of the list should I test?

 Post subject: What section of the list should I test?
PostPosted: Mon Sep 04, 2006 9:10 am 
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I am going to be having a 3K game with my new convert either tonight or tomorrow night and I was wondering what section of the list I should take to examine its' effectiveness.

My convert has onl;y just brought his army, all I know is it is ork.  I don't know how many of what he has, but I don't want to go titan heavy, just incase he doesn't have the ability to deal with them.

Ideas I've had

Dominatrix and WE guard
The new armoured bugs.  Take lots of blitz swarms
WE heavy tyrant swarms
Arial assault, lots of harridans and winged tyrants

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 Post subject: What section of the list should I test?
PostPosted: Mon Sep 04, 2006 9:13 am 
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Roll a dice and pick one randomly. :)

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 Post subject: What section of the list should I test?
PostPosted: Mon Sep 04, 2006 10:52 pm 
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First test of the dominatrix was a complete failure

we played a 2125pt (all my opponent had built) regicide (only BTS goal)

His army

boy mob with 6 extra boyz, 2 extra grotz, 2 kommandos and two stormboyz

boy mob with 6 extra boyz, 2 extra grotz, 2 kommandos,  two stormboyz and 6 battle wagons

2 8 strong cult of speeds

gargant

my list
dominatrix with scythed heirodule

Flyrant with 12 gargoyles

Heirophant

warriors with 12 termis, 12 hormies, 6 raveners, 4 fex (2 of each and three haruspex

2 mycetic spores

we played on a smallish board with no terrain (we have no board or terrain so used the floor)

first turn, gragant doubles forwards and blasts apart 2 termies

warband without wagons doubles forwards and shoots to little effect

dominatrix rolls a 1, then realsies it is a supreme commander and doubles towards the warband without wagons, killing two grots

warband with wagons advances and wounds the dominatrix, twice.

a blitz brigade screams forward

the warrior brood marches towards to mingled warband and gargant.

The last blitz brigade rolls a 1 and advances

The flyrant doubles and hides behind the dominatrix.

The phant holds and wanders forwards

End phase
both ork formations remove their BMs.  the warriors respawn the two termies and the dominatrix recovers both lost wounds!

Turn two, initative orks (how are they quicker off the mark than nids?)

the warband without wagons engages the warrior swarm.  After counter charges I have 6 ravaners and three haruspex in contact with a grot, 2 stormboys and 3 boy stands.  The orcs are wiped out for the lose of 3 ravener stands.

The second ork warband sustains on the dominatrix.  Hitting it 11 times and the heirodule three times.

The heirodule suffers 1 wound no criticals, the dom suffers 7 wounds!  Then a critical, and dies.

We carried on for a bit, with my warriors throwing themselves at the gargant and dieing (still could pass any save), but the game was up.

Conclusion.  I need new dice.

Replay tomorrow at 3000pts.  Maybe I'll take a second heirophant and another warrior swarm, the big swarm is great.

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 Post subject: What section of the list should I test?
PostPosted: Mon Sep 04, 2006 11:12 pm 
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I have little to say but:

Ouch!

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 1:27 am 
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(ragnarok @ Sep. 04 2006,22:52)
QUOTE
we played on a smallish board with no terrain (we have no board or terrain so used the floor)

Ouch indeed!

I'd highly recommend putting down some "terrain", even if it's just books as hills and face clothes for forests, as it *really* makes a difference!

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 8:33 am 
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I will be doing so.  Also I'll insist on using the standard tornament objective rules.  Thisway I can lose my BTS and still pile on the pressure and win.

That and I'm taking 2 heirophants and heirodules next time.  Mobile cover!

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 6:27 pm 
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I've got a 3K pt game tonight, so I am going to continue with my testing of the dominatrix, using the following list

dominatrix
barbed heirodule
scythed heirodule

Harridan

8 genestalers

heirophant

heirophant

flyrant
12 gargoyles

malanthrope (tyrant)
2 warriors
12 hormagaunts
12 termigaunts
6 raveners
3 screamer killers
2 venomfex
3 haruspex

1 mycetic spore

7 activations, 3 of them with titans  :cool:

What I shall be testing

using the dominatrix in tandom (or technically tridom) with the two bio titans, using an old BFG tactic of shielding the wounded beast with the healthier ones.

seeing if the flyrant is worth its points (though this is hard to tell since my opponent doesn't know the stats, might have to give him homework  :D )

Seeing if the harridan is worth the points without the flame attack (and using it to keep an eye on the gargoyles if the flyrant does something stupid like die or fly into a tree)

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 6:50 pm 
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I'd suggest throwing 4 Gargoyles along with the Harridan. One of its most important abilities is high-speed delivery of Gargoyles into FireFights while keeping them shielded from attack beforehand, ie; transporting the Gargoyles.

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 6:52 pm 
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(Evil and Chaos @ Sep. 05 2006,18:50)
QUOTE
I'd suggest throwing 4 Gargoyles along with the Harridan. One of its most important abilities is high-speed delivery of Gargoyles into FireFights while keeping them shielded from attack beforehand, ie; transporting the Gargoyles.

Good idea.

It will also make the flyrant less threatening by reducing his swarm.

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 Post subject: What section of the list should I test?
PostPosted: Tue Sep 05, 2006 10:59 pm 
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Had a great game. ?My opponent capitulated in turn 2!

He had

Gargant

cult of speed with 12 buggies and 4 scorcha

8 storm boyz

2 mega warbands, basically each was what you got in the epic ork box minus the stormboyz! and one of them had 4 battle wagons and a gun fortress

I questioned his determination to have such large warbands, but he was sure that it would work.

I used my list as posted above, with 4 gargoyles nesting inside the harridan

Turn 1
Orks go first
Gargant doubles forwrds and blasts at my big swarm, killing 2 termies and a hormie

the foot warband doubles forwards and shoots into the air a bit

Dominatrix and co double fowards and shoot the gargant at maximum range doing nothing

The mounted warband doubles forwards and shoots the dominatrix, wounding the barbed heirodule twice

The buggies double forwards and toast 2 stealers ( we need a bigger board)

The flyrant declares a combined assault with the stealers on the buggies. ?Destroying 4 scoarchers and a buggie, for the lose of 4 gargoyles, breaking the warband and destroying 3 more buggies.

The storm boys double and hide behind the mounted warband.

The harridan doubles forwards to the flyrant and drops off its gargoyles, then shoots the broken buggies, killing 3 of them (two shooting one for the BM)

The first heirophant rolls a one, reroll, another 1 and moves fowards

the second phant rolls a 1 and moves fowards

I now have a phant on either side of the dominatrix and a pait of droles in front

the swarm rolls a 1 and moves forwards.

End phase
buggies rally, gargant rallies

swarm spawns back its loses, flyrant fails to spawn, harridan fails to spawn, dominatrix shows how it is done and spawns the lost gargoyles (then hands them off to the swarm.

Turn 2
initative orks (no surprise)

mounted warband sustains on the dominatrix.

I'm not sure if we got this right but we thought that the dominatrix counted as being in cover behind the droules so shooting against her would be at minus1
so the warband shot at the droules only.
25 shooters and 3 big gun shots later, the scythed heirodule suffers 1 wound ?:D

foot warband retains and engages the swarm in a firefight. ?Three quarters of the warband get into range, as does 2/3 of the swarm.

The orks hit twice, both wounds are saved by the raveners armour ?:D . ?The return fire guts the warband breaking it (it is left with about 24 stands)

dominatrix declares a combined assault with the two bio titans against the mounted warband.

one titan suffers 2 wounds and the other onesuffers 4! In return 10 orks are killed as well as many grots. ?All my WE used their extra attacks in close combat and their base attacks shooting.

After dicing off the orks lose by 1 and break, with the last grot stand dying.

Harridan retains and declares a combined assault, with the stealers, against the remaining 5 buggies. ?The stealers kill 4 and my opponent resigns before my harridan can attack.

conclusion

Such tactics shouldn't be used against such a new player. ?He is putting too much trust in large ork warbands which are easy meat for my claws (even though I didn't even try to clip them)

On the dominatrix
Hard to say, she attracted a fair of fire but her meat shield held up. ?She didn't kill her points worth, but I was keeping away from the titan, trying to show that winning didn't envolve killing everything)

Heirophants.
Possible too powerful. ?There again I'm not up against that much TK fire yet. ?They seem to have too mnay attacks in an assault (6 basic, 2 TK(1) and 2 TK(D3), making them more stabby than the dominatrix

Flyrant
Did on the far side of the battlefield and stayed out of trouble. ?My opponent was fixated on my large swarm and multiply bio titans so he didn't attract any fire.

Harridan
Both my opponent and myself said that it seemed over costed at the beginning of the battle when I told him its stats. ?But it preformed really well. Reinforcing my depleted air brigade, shooting some buggies and then finishing them off with tooth and claw (and 30 stealers ?:cool: )

Overall the win was due to dice rolls, experiance differance and a liit enemy selection.





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 Post subject: What section of the list should I test?
PostPosted: Wed Sep 06, 2006 12:54 am 
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On the dominatrix
Hard to say, she attracted a fair of fire but her meat shield held up.  She didn't kill her points worth, but I was keeping away from the titan, trying to show that winning didn't envolve killing everything)


I find the dominatrix's most important use is in providing a SC re-roll, huge ammounts of spawning, and a tough center to any swarm... her own killing power is a secondary consideration at best.


Heirophants.
Possible too powerful.  There again I'm not up against that much TK fire yet.  They seem to have too mnay attacks in an assault (6 basic, 2 TK(1) and 2 TK(D3), making them more stabby than the dominatrix

Wait until you face an enemy with even a moderate ammount of AT power. Heirophants die like flies. :-(

They may potentially be undercosted, but statwise I think Hierophants are looking good now.


Flyrant
Did on the far side of the battlefield and stayed out of trouble.  My opponent was fixated on my large swarm and multiply bio titans so he didn't attract any fire.

I've yet to try these little guys, all my Tyrants are ground-stompers... must get another 'nid playtest game in! (My club's Epic campaign is taking up most of my games atm)

Harridan
Both my opponent and myself said that it seemed over costed at the beginning of the battle when I told him its stats.  But it preformed really well. Reinforcing my depleted air brigade, shooting some buggies and then finishing them off with tooth and claw (and 30 stealers  :cool: )

Aye at first she seems a liability when she doesn't have the template of doom... but this brings her mobility to the fore instead, and escorted with Gargoyles, she does very well for me at least.





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 Post subject: What section of the list should I test?
PostPosted: Wed Sep 06, 2006 7:42 am 
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(Hena @ Sep. 06 2006,04:38)
QUOTE

(ragnarok @ Sep. 06 2006,00:59)
QUOTE
I'm not sure if we got this right but we thought that the dominatrix counted as being in cover behind the droules so shooting against her would be at minus1
so the warband shot at the droules only.
25 shooters and 3 big gun shots later, the scythed heirodule suffers 1 wound ?:D

You shoot at a formation, not a single WE. So any shots are then divided between the WEs in formation, if there is more of them.

Should of been more clearer.

We worked onthe principle that the dominatrix was in cover due to being behind two other WE.

Thus shooting at the formation would be at -1.  However when part of a formation is out of cover you can choose just to shoot that part (ie the two droles) and that is what my opponent did, so he was hitting them on 4+ for the big guns and 5+ for the shootas.  rather thanhit the whole formation on 5+ and 6+.

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