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Feedback on BTS goal.

 Post subject: Feedback on BTS goal.
PostPosted: Wed Aug 02, 2006 1:10 pm 
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I have now played a few games using 7.1 and must say that I quite like the list.

One thing me and my friend thought was odd last night was that killing a dominatrix is equal to killing a warrior brood in terms of victory conditions. We discussed whether damage capacity should count as units thus effectively making the dominatrix the tyranids BTS objective.

I can see that there are two sides to this issue but I was just wondering if it is something that has been disscussed yet or not?


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 Post subject: Feedback on BTS goal.
PostPosted: Wed Aug 02, 2006 1:13 pm 
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How about making it based on points,

so 'more than xx% of the synapse creatures total points cost must be killed to claim the BTS goal'

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 Post subject: Feedback on BTS goal.
PostPosted: Wed Aug 02, 2006 1:36 pm 
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We've always played it's number of units, and WE Synapse creatures count as their DC in units as WE normally do, but only if killed, just as it would be for a Great Gargant or such.

I really field WE Synapse and, if I recall correctly, have only ever used the Dominatrix once... I'd much rather have more activiations than 1 big Supreme Commander.

Fluff-wise, it makes sense to think that the death of a Dominatrix would break the Tyranid's "spirit", so I've got no problem with that.

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 Post subject: Feedback on BTS goal.
PostPosted: Wed Aug 02, 2006 1:38 pm 
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(Evil and Chaos @ Aug. 02 2006,13:13)
QUOTE
How about making it based on points,

so 'more than xx% of the synapse creatures total points cost must be killed to claim the BTS goal'

I like it based on models/units as it's easier to count in the heat of the end of a turn.

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 Post subject: Feedback on BTS goal.
PostPosted: Wed Aug 02, 2006 1:43 pm 
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(Chroma @ Aug. 02 2006,13:38)
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I like it based on models/units as it's easier to count in the heat of the end of a turn.

Maybe I'm too used to other more complex systems where victory points are the main detirminator for judging a victory.

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