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[7.1] The cost of fielding Lictors |
Chroma
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Post subject: [7.1] The cost of fielding Lictors Posted: Tue May 23, 2006 2:19 am |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Just moving this here so it doesn't get lost in the 7.1 sticky.
Quote (Jaldon @ 22 May 2006 (00:47)) | 0-2 Lictor Swarms : 2 to 5 Lictor units: 75 points each |
Lictors now at 75 points each?! They're barely worth it at 50! With 15cm movement, to be placed via teleport in range to base an enemy, they're going to get shredded in a firefight if the enemy gets to, most likely, go first.
What is the rationale for upping their cost?
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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Jaldon
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Post subject: [7.1] The cost of fielding Lictors Posted: Tue May 23, 2006 6:32 am |
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Brood Brother |
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Joined: Thu Sep 04, 2003 6:38 am Posts: 720 Location: Utah, pick a Pacific Island the other half of the year.
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As stated in the v7.1 thread, and in the sticky typo section I have posted with it, this is my error.
They haven't grown in costs they are still 50pts each.
Though I do disagree, they are worth that 50pts.
Sorry All,
Jaldon 
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
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