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[7.1] The cost of fielding Lictors http://www.tacticalwargames.net/taccmd/viewtopic.php?f=21&t=5229 |
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Author: | Chroma [ Tue May 23, 2006 2:19 am ] | ||
Post subject: | [7.1] The cost of fielding Lictors | ||
Just moving this here so it doesn't get lost in the 7.1 sticky.
Lictors now at 75 points each?! They're barely worth it at 50! With 15cm movement, to be placed via teleport in range to base an enemy, they're going to get shredded in a firefight if the enemy gets to, most likely, go first. What is the rationale for upping their cost? |
Author: | Jaldon [ Tue May 23, 2006 6:32 am ] |
Post subject: | [7.1] The cost of fielding Lictors |
As stated in the v7.1 thread, and in the sticky typo section I have posted with it, this is my error. They haven't grown in costs they are still 50pts each. Though I do disagree, they are worth that 50pts. Sorry All, Jaldon ![]() |
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