Ideas for Harridan and Vituperator |
Chroma
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Post subject: Ideas for Harridan and Vituperator Posted: Tue Feb 07, 2006 5:50 pm |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Just a couple of thoughts on these semi-flying monstrosities!
First off, can we give them both planetfall for future compatibility of lists? ?I'm sure lists like "Seeding Swarm" will want the option to drop things like them in even though the current "Subdual Swarm" has no way of using the ability.
Second, could "broodmother" become a defined special abilty? ?One that gives an extra d6 spawn points, obviously, but with potential limitations? ?The Dominatrix would be "broodmother (Any)" while the Vituperator could have "broodmother (Gargoyles)", and the Greater Node might be "broodmother (Termagants)", or even other options. ?Realizing that spawning isn't necessarily creating new creatures whole-cloth, but also calling stragglers back into the fold and such, this could be a cool addition.
Thoughts?
_________________ "EPIC: Total War" Lead Developer
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ragnarok
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Post subject: Ideas for Harridan and Vituperator Posted: Tue Feb 07, 2006 8:21 pm |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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Chroma are you reading my thoughts?
I was p[lanning on asking very similar questions (then my boss turned up and I had to pretend to work )
I personally want to see planetfall for both the big birds, its fitting, and I'm sure some fluff backs it up (deliverancy I think or possible the one in which the nids eat an entire company of marines).
I also want to revisit their abilities and cost (damn it I want a 2700pt harridan lead gargoyle army).
As for brood mother. I played with this idea a while ago but felt that special spawning for individual creatures was too unbalanced, you could roll only a few dice, planning on only growing (?) high cost creatures, knowing that you are going to get another D6 gaunts of some kind
Two ways round this
1 Broodmother (xdy) so a Daminatrix is broodmother (1D6)
A GSN might be broodmother(2D3). Thus broodmother doesn't nessasary mean D6, thus more flexability for furture lists.
2 Brood mother (creatures name, bonus)
eg Brood mother (Gargoyles two for 1 pip) Brood mother (Heirodule cost 3)
Thus when a brood mother spawns it get a reduced cost or a buy one get one free on the creature it breeds.
This menas we will need something to take the place of the current brood mother.... maybe beconning call (Dx)
_________________ Tyranid air marshal
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Chroma
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Post subject: Ideas for Harridan and Vituperator Posted: Tue Feb 07, 2006 8:51 pm |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Quote (Hena @ 07 Feb. 2006 (19:25)) | I'm still against planetfall to harridan/vituperator. Those things cannot survive the ordeal. I'm not accepting bio-plasmic rockets on mycetic spores . | Hena, they're wrapped in a *LOT* of mucus... 
_________________ "EPIC: Total War" Lead Developer
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Chroma
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Post subject: Ideas for Harridan and Vituperator Posted: Tue Feb 07, 2006 8:53 pm |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Quote (ragnarok @ 07 Feb. 2006 (19:21)) | Chroma are you reading my thoughts? | Hive Mind baby, Hive Mind! *laugh*
Well, I just propose it as a seed of an idea... and I needed to post about something other than Ulthwe for a bit... *sigh*
And if you haven't voted yet, please do so!
http://www.epic40k.co.uk/epicomm....;t=6008
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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ragnarok
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Post subject: Ideas for Harridan and Vituperator Posted: Wed Feb 08, 2006 12:06 am |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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It'll burn off on reentry, or it can be dropped in a large mycetic spore that inflates air baldders to reduce its rate of decent to a reaonable level, before opening up and releasing the birdie.
The physics of how it works can be fudged, maybe the spore/mucus is blue to slow it down.
No matter how it is done, I still see Haradins are (semi)drop capable. They are part of the seeding swarm so can't be grown on the planet.
_________________ Tyranid air marshal
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wraeththu
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Post subject: Ideas for Harridan and Vituperator Posted: Wed Feb 08, 2006 4:41 pm |
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Joined: Mon Apr 19, 2004 6:34 pm Posts: 231
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I agree with Hena. ?I don't see the Haradins or Vituperator having planetfall. ?In descriptions it has gargoyles clinging to the wings/body of the Harridan. ?Nevermind the Harridan, I don't see the gargoyles or other creatures holding on and surving the entry of a planet's atmosphere.
If planetfall is to be added I think it should be with spores. ?Which are already defined in the tyranid background as their form of drop pods. ?I could see the Tyranids using spores after the initial invasion. ?It is a quick delivery system for troops that are needed in vital areas. ?The spores just aren't used on such a massive scale as they are in the initial invasion.
-Audrey
_________________ My Oubliette: http://audreysoubliette.wordpress.com Old archive: http://oubliette.tranquility-base.us/
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ObiWan
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Post subject: Ideas for Harridan and Vituperator Posted: Thu Feb 23, 2006 8:34 pm |
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Joined: Tue Jan 17, 2006 11:17 pm Posts: 54
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I think harridan and vituperator should have planetfall, since the transported creatures cling to their bodies, they are not transported inside them so even if the big creature could endure it, the small ones probably not. But the latest idea of having spore with planetfall is very appealing.
_________________ In Omnia Paratus
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ragnarok
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Post subject: Ideas for Harridan and Vituperator Posted: Fri Feb 24, 2006 12:39 pm |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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Some arguements for kletting the birdies have planetfall.
The new nid codex talks about tribesmen walking calmly aboard bioships. Thus large bio constructs can make orbitial drops.
From a short story published with the nids release last edition
...But the sky went abruptly black.
Wind-borne spores began to winnow down around them, burning flesh and thickening the air.
Caen ran to get below as the first of the atmospheric toxins began killing Mordian troops and navy personnel. Ship landing lights came on automatically as the natural light died, illuminating streams of pelting spores like a black blizzard.
Against the blackness high above, colossal shapes descended. Harridan brood-organisms, the Tyranid main dispersal form. Caen had read about them. But to see them, to see their size, smell their downwashed stink... it ruined his mind.
The inital nid attack was a spore mine drop and harridan air assault.
_________________ Tyranid air marshal
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Jaldon
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Post subject: Ideas for Harridan and Vituperator Posted: Sat Feb 25, 2006 3:46 am |
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Joined: Thu Sep 04, 2003 6:38 am Posts: 720 Location: Utah, pick a Pacific Island the other half of the year.
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Jaldon in thought.........................
Jaldon:p
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
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nealhunt
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Post subject: Ideas for Harridan and Vituperator Posted: Mon Feb 27, 2006 3:57 pm |
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Purestrain |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA
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Quote (ragnarok @ 24 Feb. 2006 (11:39)) | Some arguements for kletting the birdies have planetfall.
The new nid codex talks about tribesmen walking calmly aboard bioships. Thus large bio constructs can make orbitial drops. | There's a differnece between being able to land from orbit and being able to make a planetfall drop into a hot LZ - a world of difference.
_________________ Neal
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CyberShadow
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Post subject: Ideas for Harridan and Vituperator Posted: Mon Feb 27, 2006 6:35 pm |
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Swarm Tyrant |
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Joined: Thu Jan 02, 2003 6:22 pm Posts: 9350 Location: Singapore
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That is just what I came here to post!
It may be surprising, but I am marginally against this. I am sure that the big birds could come down from orbit, but I do think that they would do so away from the front line, and then flap in. (As a personal aside, I think that Planetfall is getting a little too common...)
_________________ https://www.cybershadow.ninja - A brief look into my twisted world, including wargames and beyond. https://www.net-armageddon.org - The official NetEA (Epic Armageddon) site and resource.
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