The Norn Queen?s Report
Off the top, please keep the input coming in you are all doing an excellent job of keeping me on my toes, and loading me down with excellent ideas!
The special rules seem to be shaping up well with minor grammar issues being the biggest problem, though we still need to make sure some of the objective rules are balanced, but broadly they are doing what I want them to do (There are some changes presented later on just this issue).
That said I am going to start moving into the next phase a bit, though I still want to concentrate more on the special rules, but I do want all of you to also start ?looking? into the next phase (Something we have been doing but I haven?t carried out until now).
Outside the general outlay of cheaper, lesser, bigger numbers, you all probably thought that I was out of my mind putting up some of the unit data I have, or figured I was just plain nutz and with out any sense of direction! Actually I am not lost, do know where we are headed, and have a real good feel for what I would like to accomplish. The difference is I now have a good feel for what you people think about this new direction.
What follows is a general outline of where I think the list should be headed, and then the ideas I have for specific unit/list changes. The outline is the guide book for us to follow so we can stay on track, and the unit/list changes my gut feelings based upon your responses thus far. They are laid out with numbers and/or names to make responding easier.
Outline : Outside the Hive Tyrant and Lesser Synapse Node, both of which I will touch on later, I am pretty happy with the list. I am thinking of adding a further Synapse group of either 2xTyranid Warriors for 100pts OR 1xTyranid Warrior for 50pts. Any Thoughts?
: Forgetting the Genestealer Typo, this section seems pretty solid and contains enough of a spread in units and costs to fit the proportions I think it should have. That is with the change I am proposing below.
: Lots of work here needs to be done as I want a good mix of cheap and expensive units (25pts to 100pts), some good but specialized units, some cheap and still specialized units. I just do not feel that individual unit flexibility really fits the Nids, rather their units should be very ?one dimensional?, but not to the full extreme either. The stuff I have written below should give us a good start down this path, but it is far from perfect.
: Cheap, cheap, cheap, and keep thinking cheap. I do not want a single unit in this category to go above 20pts. Less is better!
Tyranid Proposals
(#1) : [After the following] (ie 5cm for normal units, DCx5cm for WEs) {Change} In addition brood creatures must maintain 15cm coherency distance with synapse creatures from their swarm at the end of any action the formation takes. {Change Done}
Excuse: Written this way brood creatures could carry out an assault move beyond synapse coherency as it doesn?t apply until the end of the action taken. This increases the distance brood creatures can go by 10cm, 15cm if it is a winged Hive Tyrant, while at the same time making a ?Hand Off? impossible.
(#2) : Change it to LV, and increase cost to 50pts
Excuse: I like the exposure created by it being LV as it is less then if it were a WE, but still more then if it were just AV. The raise in points was long overdue, and a further raise to maybe 75pts even possible, we will have to see.
(#3) : Otta here, history, gone, phfffffft. Removed from list!
Excuse: Truth is I have been having a real hard time rationalizing this beast as part of a Nid Army, it just doesn?t fit. On the positive side its removal frees up a slot for a possible ?new model? of something else, maybe?
(#4) : Change to 3+ Armor or armor 4+ RA, raise cost to 50pts.
Excuse: With 4+ RA the Carnie has a 75% survival rate with 3+ armor it has a 67% survival rate. Myself I prefer the 3+ as it is more a ?one shot? roll while still keeping the Carnie tough and vulnerable to MW attacks, which I think it should be. This puppy is going to take some work to get right, I would like to work it back down to 35pts, but that may not be possible.
(#5) : Change speed to 15cm, increase cost to 75pts, Brood (3) : Add Big Claw MW +1 attack, increase cost to 75pts, Brood (3)
Excuse: I agree with the suggested raise in points of the Exocrine ?A?, and in reducing its move to 15cm. The added Big Claw to ?B? is intended to bring it up to being worth 75pts, and other ideas in this direction would really be helpful as the Big Claw was the only thing I could think of.
(#6) : Lose Infiltrator, and drop it to 10pts
Excuse: Hey anything that reduces Commons in cost gets my vote and removing infiltrator not only does that but also helps separate them out from Gargoyles even more and makes them a more attractive buy. Thanks for the idea, I like this!
(#7) : Drop it down to 25pts
Excuse: I feel that it is overpriced at 35pts, and feel that dropping it to 25pts will make it even more attractive a a direct Swarm support weapon. Also it separates it out even further from the Zoanthrope its nearest competitor.
(#8) Change to 3+ Armor or armor 4+ RA
Excuse: With 4+ RA the Hive Tyrant has a 75% survival rate with 3+ armor it has a 67% survival rate. Myself I prefer the 3+ as it is more a ?one shot? roll while still keeping the Carnie tough and vulnerable to MW attacks, which I think it should be (Does this sound like I cut and pasted it from somewhere!)
(#9) : Increase their speed to 25cm
Excuse: I really do not want to give the Nid list more ranged weapons then it already has, and I really do not want to give the AA back to them either. Neither fits them in my mind, but will this mild increase in speed help get them in the fight quicker and make them worth getting. Well that?s the plan anyways.
(#10) : Change the Bio-Plasmic Breath to Spore Cannon no change in stats.
Excuse: Just a name change to separate the two weapons from each other so I can give them different data lines and put the AA where I feel it fits, in the Nids psuedo flyers, which these are.
(#11) : Give it back its +1 Attacks
Excuse: Blind, couldn?t read my own notes!
(#12) : Change to Brood (2)
Excuse: While I am not really thrilled with this idea, I do understand the logic behind it and I am willing to give it a go.
(#13) : Change to Monstrous Claws MWTK(D3) +2 attacks
Excuse: The intent here is to increase the differences between it and the ?B? version, thus making it a more viable selection. My only concern is this may be going a bit too far.
(#14) : Drop the lost claw from all of them.
Excuse: A good idea that removes excess paper work, and has been pointed out, not really needed.
I am having a great time working with all of you, thank you very much!
Jaldon
_________________ Brave sir Robin, when danger reared its ugly head he bravely turned his tail and fled, Brave sir Robin.
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