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[BatRep] Tyranid vs Necron (1 December 2005)...

 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Thu Dec 01, 2005 10:26 pm 
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I look forward to it! :D

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Fri Dec 02, 2005 11:02 am 
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Still waiting on the battle report.  My shiny box is empty :(

Were you glad you didn't take any WEs with a pylon and a ?onic Orb on the table

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Fri Dec 02, 2005 8:42 pm 
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Quote (Hena @ 02 Dec. 2005 (19:37))
My friend decided that the section 6 of the Epic Rules need a thorough re-read. The beginning of it anyway.

Bwahaha! No wonder :D

Interesting report. Pylon seemed seriously weak but then again IIRC that things gun isn't exactly suited for army like yours.

Orb seemed nasty enough. I have always thought out of all warmachines in necron list that's the most potent one.

Thanks for the pics btw. Seeing how well those paper clips worked tempted me to do those myself for some necron games.

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Fri Dec 02, 2005 10:06 pm 
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I think that if we are going to limit certain creatures from holding objectives then it should be done by class rather than individually.  So far we have

Can't
Common and uncommon brood

contest only
Lictor

Can
synapse, genestealers, hydraphants, hierophants and expecptors

Moving stealers to the can't list will confuse thinks.  At the moment it is (basically) synapse and independant  who can hold objectives.  Lictors are the exception, but they have soo many special rules (no problem there) that you need their data sheet handy and wont forget that they can only contest objectives.

If we were to move anything to the can't list then I would say a bulk move of the independants (with the execption of lictors) to keep it simple.

However this will place a big burden on the synapse creature (possible points reduction tocompensate?).

Well enough rambling,  good battle report.  Any strength or weakness about the crons I might need to know?  I'm facing them on thursday (or Ulthwe)

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Fri Dec 02, 2005 11:19 pm 
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Thanks for the report Hena!  I take it those unpainted lictors are your ravener proxies?

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Fri Dec 02, 2005 11:49 pm 
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Quote (Hena @ 02 Dec. 2005 (21:29))
Hmm... If indepedents where in the contest category, there would be quite few formations to hold 6 objectives... It just is that unbreakable units are quite good (too good really) at holding on to a place.

Sounds like a fun fight!  Life vs Death and all that; Necrons are the only force that hasn't shown up in my gaming group yet and they seem potentially quite nasty to face.

I'm not sure what issues you're having with Genestealers taking objectives?  They're not fearless, so skimmers/FF can clean them off an objective with combat resolution as they'll be getting no hits against the enemy.  I've rarely had Genestealers survive a whole game, so they've never been a problem.

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Sat Dec 03, 2005 2:06 am 
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Quote (Chroma @ 02 Dec. 2005 (21:49))
I'm not sure what issues you're having with Genestealers taking objectives? ?They're not fearless, so skimmers/FF can clean them off an objective with combat resolution as they'll be getting no hits against the enemy. ?I've rarely had Genestealers survive a whole game, so they've never been a problem.

Remember you can still win combat versus skimmers even with lictors and genestealers.  I've done it a few times. You start at +2 if the skimmers have blast markers, plus maybe outnumbering, plus most skimemr units aren't exactly going to tear you up - eg eldar jetbikes = 3 hits, so maybe 2 dead bugs. So roughly a 50/50 chance the combat will go either way.  It's a bit wierd - skimmers losing must be a morale failure or something

???

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 Post subject: [BatRep] Tyranid vs Necron (1 December 2005)...
PostPosted: Sat Dec 03, 2005 2:51 am 
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Quote (Markconz @ 03 Dec. 2005 (01:06))
Remember you can still win combat versus skimmers even with lictors and genestealers. ?I've done it a few times. You start at +2 if the skimmers have blast markers, plus maybe outnumbering, plus most skimemr units aren't exactly going to tear you up - eg eldar jetbikes = 3 hits, so maybe 2 dead bugs. So roughly a 50/50 chance the combat will go either way. ?It's a bit wierd - skimmers losing must be a morale failure or something

My 'Stealers and Lictors mainly fear the dreaded "6cm Firefight"... that's how they usually die... either that or barrages... *laugh*

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