[Lists] Tyranid Armylist WIP Updated 5.6.3 |
Chroma
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Post subject: [Lists] Tyranid Armylist WIP Updated 5.6.3 Posted: Tue Nov 29, 2005 5:04 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Quote (Hena @ 29 Nov. 2005 (16:00)) | I would rather not. Two variants is enough. The point of epic is to keep the small details away and just show the larger pattern. | Oh, the "other options" wouldn't be in the Tourney list, but in the "Collectors" section.
I think Screamer-Killer and Venomspitter should be the only Tourney options!
_________________ "EPIC: Total War" Lead Developer
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ragnarok
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Post subject: [Lists] Tyranid Armylist WIP Updated 5.6.3 Posted: Tue Nov 29, 2005 5:07 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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Very nice collectors stats. however whhat do SM and AW mean? I assume FF and CC. Thnough I think the Bile beast should get disrupt for its FF and CC attacks, due to toxic miesma.
_________________ Tyranid air marshal
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Chroma
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Post subject: [Lists] Tyranid Armylist WIP Updated 5.6.3 Posted: Tue Nov 29, 2005 5:09 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Quote (ragnarok @ 29 Nov. 2005 (16:07)) | Very nice collectors stats. ?however whhat do SM and AW mean? | "SMall arms" and "Assault Weapons"... not sure why I didn't use "SA" for small arms though... *laugh*
Disrupt in engages is a weird thing, since blastmarkers aren't placed until after the combat resolves, things can get odd.
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ragnarok
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Post subject: [Lists] Tyranid Armylist WIP Updated 5.6.3 Posted: Tue Nov 29, 2005 5:33 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 2:43 pm Posts: 2084 Location: Reading, England
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I know but it is a way to representing the chocking fog of toxic spores they produce. All it takes is rolling a different colour die for the bile beasts attacks and placinging BMs next to the formation when it hits, though an easier way would be to ups its CC value to 3+.
_________________ Tyranid air marshal
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Chroma
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Post subject: [Lists] Tyranid Armylist WIP Updated 5.6.3 Posted: Wed Nov 30, 2005 12:16 am |
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Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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Quote (Markconz @ 29 Nov. 2005 (23:11)) | Also I think it would be a good idea to leave 5.6.2 (or are we up to 5.6.3??) ?around for a bit longer - so people actually have a chance to playtest this list more and get a better feel for it rather than changing things after a couple games. | You're right Markconz, both in on the concept of "resource drain" that units place on the enemy and leaving a list unchange for a while to playtest. 5.6.3 is the latest I've posted.
In fact, I wasn't planning on posting any more changes until we hear from Maksim about Jervis's email and such.
Keep gaming!
_________________ "EPIC: Total War" Lead Developer
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