Dave wrote:
Lictor
I'm going to preface my breakdown by saying that these guys are going to be LVs, not INF.
I disagree, but I'll not fight you on this one.
Dave wrote:
I'm thinking 20cm here instead of 15cm.
Interesting. No particular opinion on speed.
Dave wrote:
what do people think given the invulnerable? 5+ or 6+ armor?
5+
Dave wrote:
On1 close combat, we've tested these guys in at least 20 games with 2@CC3+ first strike (one being sniper) and have found them insanely good. I'd really like them to keep first strike (representing their speed and ambush) but they don't need two attacks being only a single model. They've had 15 or so playtests with the Onachus stats (1CC3+ sniper) and they are still a terror but usually only to characters (thanks to CC sniper) and small formations where they can hope to kill most of the units before they're hit back. We definitely found them more balanced at this level and I think it fits their fluff pretty well too.
Again, I agree that they could probably do with a downgrade in CC abilities from their 9.2.1 levels, but the next step isn't to halve their CC abilities. Work iteratively, changing their power one level at a time, so 2xCC4+ is the next level to try them at. That's the basics of good list management.
Dave wrote:
For FF, they have a 6" shot with their fleshhoooks in 40k, and had a shot with them in SM/TL as well. They're definitely a FF only weapon but given their extreme short range should they just be abstracted into CC or should they have a FF6+ shot? If they do have a FF6+, should it be First Strike as well?
I'm ambivilent on FF, either 6+ or nothing is fine.
Dave wrote:
Genestealers
While they had normal infantry movement in SM/TL they're fleet in 40k which is what I've been interpreting as a speed of 20cm. They also have infiltrator too so I think that's another no-brainer for their EA stats.
Save-wise, 5 of them are on par with 5 Orks in 40k (5 wounds, T4) so 6+ fits.
Yup, I don't think you'll get argument on these.
Dave wrote:
On the CC, I think it should remain first strike given their speed/ambushing but again two attacks with first strike proved way too good in our playtests. In 40k they are on par with Assault Marines (10 attacks at S4) just with better WS and rending. Given that, 1@CC2+ First Strike has worked pretty well for them in Onachus. Zombo and I compromised here before we sent the stats to Jaldon, I wanted 1@CC3+ and he 2@CC4+. Now that I've played them at 1@CC2+ I think they're still worth it but not over-powered anymore.
Honestly I really don't think they need any downgrade at all, 2x4+ is fine, but I can probably accept 1x2+ if you're flexible elsewhere.
Dave wrote:
Brood Lord
Note that CC2+ on genestealers makes these guys a lot better...