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Tyranid Warrior Stats

 Post subject: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:17 pm 
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The purpose of this thread is to try and get agreement on the stats for Tyranid warriors.

TYRANID WARRIORS

9.2.1:

Code:
Type Speed Armour Close Combat Firefight
LV   20cm  4+     3+           5+

Weapons        Range          Firepower       Notes
Venom Cannon   30cm           AP5+/AT6+
Deathspitters  (15cm)         Small Arms
Slashing Claws (Base Contact) Assault Weapons Extra Attacks (+1)

Notes: Fearless, Synapse.


Leviathan:
Infantry
Speed 15cm

Onachus: Note: represents earlier style. Onachus stats are not being consolidated.
Infantry
Speed 15cm
Armour 5+
No Venom Cannon
Deathspitters have 15cm AP5+

Jormungandr:
Infantry
Speed 15cm
Wings option (Speed 25cm, Armour 5+)


Last edited by zombocom on Tue Feb 15, 2011 3:45 pm, edited 1 time in total.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:19 pm 
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All the varients agree that they should be Infantry and speed 15cm.

Onachus makes a weapon change, I'm not sure why, and reduces the armour to 5+, which I think is a misrepresentation of their 40k stats.

Jormungandr adds a wings option ala Hive Tyrants. Personally I'm not in favour of either of them having it, but if one has the option the other should too.


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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:33 pm 
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Same comment on the wings as for the Tyrants - 2 stat lines will make it easier to tweak the stats for balance.

On 15cm speed, this would add another option for theoretically garrisoning a Nid swarm. I'm not sure that's very important given the unlikelihood of an infantry-led, 15cm speed swarm with the current unit stats and the inability to do tricks like having a harridan drop off its broods to a garrisoned synapse creature. It was just the first "could this cause problems" thing that popped into my head.

No opinion on the LV/infantry issue.


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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:33 pm 
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2/3 SM/TL models have Deathspitters so I made the stats WYSIWYG. I figured 2 S5/AP5 blast weapons were close enough to a Heavy Bolter.

On the armor, if your sticking to straight 5th edition then 4+ is more appropriate. But the earlier stuff has them at T4/W2/Sv5+ (3 are slightly better then 5 Ork Boyz), that's why I went with 5+ (slightly better then Ork Boyz).

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:35 pm 
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Hmm, I may have to leave Onachus out of these debates, or mark that it is trying to represent earlier versions if you're not looking to consolidate stats.


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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:38 pm 
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Onachus has the Hierodule as a DC6 War Engine. :)

He's looking to use stats that represent the Tyranids as they were 15 years ago, which is not what all the other lists are doing.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:39 pm 
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I'll keep them listed, but mark them as intending to represent older versions and not consolidate.


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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:41 pm 
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In my comparison sheet 5th edition changed a lot of stats, but a later hive-fleet list should be following that more closely than what I'm following for Onachus. I think the IG tank pattern approach will probably get us over the biggest discrepancies however.

Re: the bigger tank bugs and bio-titans, I haven't touched those stats yet. I tried to break the changes into two separate iterations for testing.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 3:46 pm 
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Understood, I'm keeping the Onacus stats in these threads for reference and ideas, but noting that they're not looking to be consolidated like the rest.


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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 4:56 pm 
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@Deathspitter. In the WhES it turns aout to be 30cm AP5+

Here the Tyranid weapons inthe attachment:


Attachments:
TyranidWeaponsWhESV1.1.pdf [84.06 KiB]
Downloaded 385 times

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 5:46 pm 
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A 18"/24" 40k weapon having a 30cm shooting attack in EA seems like a stretch.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 5:48 pm 
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Dave wrote:
A 18"/24" 40k weapon having a 30cm shooting attack in EA seems like a stretch.

Barring a (very) few large guns such as Demolisher Cannons, 95% of weapons in that class end up as Small Arms.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 5:59 pm 
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Tau Pulse Rifles (18")
Demolshier (24")
Assault Cannon (24")
Plasma gun (24")

All have a 15cm shooting attack in Epic.
With sufficent preconditions (Strength 5+ and either Assault 1+ or Heavy 4+ or Rapid Fire or a blast template) a 18"-30" weapon will add 1+5cm to a shot in the WhES. This can give a previously Small Arms weapon a 15cm ranged shot.

For example: One recondition for ar ranged shot is Strength 5+ with Assault 2+. Now we assume a weaponwith Strength 5 butonly Assault 1. If the range is only 24" this alone wouldn't generate a ranged shot in Epic.
Now you look atthe range enhancer table and see that Strength 5 with Assault 1 is sufficent to give this Small Arms weapon a 15cm ranged shot (15cm AP6+ in this case).

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Last edited by BlackLegion on Tue Feb 15, 2011 6:05 pm, edited 2 times in total.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 6:01 pm 
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15cm I agree with, not 30cm though.

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 Post subject: Re: Tyranid Warrior Stats
PostPosted: Tue Feb 15, 2011 6:09 pm 
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Well i apply the WhES and then let common sense define the final stat :D

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