I'm sending this out before Dec. as it's unlikely that I'll get in another game before 12/1. I'm planning on getting in a few more games with lists without Mycetic Swarms (to test the special rules changes a bit more) before I begin to test Planetary Assault.
Changes to 0.1.1 are listed below:
Tunneler was further clarified and the stipulation that all tunnelers (from the same formation) have to be within 15cm of the entry point was added.
Planetary Assault (the Phase III "rain of spores") has been added. I tried to keep it simple, while at the same time achieve the effect described in the fluff. This will probably be the most difficult thing to test/evaluate.
Tournament Objectives and Victory Conditions have been removed and some of their aspects have been folded into Synapse Swarms. Effectively this means that Synapse Swarm Brood creatures can contest/control objectives so long as synapse is alive, and the 'nid BTS special rule is gone (BTS is just regular BTS).
The list structure has been moved to the Ork model. This was done to give the fixed swarms back some diversity (via a la carte puchasing) and to remove the onus of creating a legal list from the player (via no more checking the synapse/independent point totals). Core units for the swarms are based on sprue contents. For a la carte purchases I rounded points up in most cases.
The Bio-arty swarm has been added.
The Harridan swarm can now be medium and large sized.
The Ravener swarm is now the Trygon swarm due to availability of Raveners.
Hive Fleet Onachus v.0.2.1