Ok moved the thread to here
Special Rules
Relentless Change the +2 for Engage and Rally to +1
Spawning
The spawning roll is now 2D3 with the lower of the two rolls used for Swarms that are broken OR have enemy within 30cm while the total of both dice are used for all other swarms.
I would like to continue playtesting that broken swarms cannot spawn unless somebody can come up with a better way to prevent the Nids from using a Withdrawal move to make a further advance into enemy held territory.
Units
Hive Tyrant Spawning (+1) (Please note that on this units Data sheet under notes it already DOES NOT have an Invulnerable Save)
Exocrine Change the Bio-Cannon to 2xAP4+/AT5+
It is also proposed to change all the Bio-Cannons to this stat.
Hierodule Change the unit to DC-3 (Players should keep in mind that the Hierodule while a spidery WE it has never been fearless, and still isn't)
[The DCs were changed so we could drop the entire regen rules, I expected their DCs would need adjustments.]
Trygon Remove Fearless from the notes line.
Malefactor Change the small arms stat line to +1 FF attacks, but change its FF to 4+
Army List
Independents
Bio-Titans either 1xHierophant for 275pts OR 1xHydraphant for 375pts
(You may get ONE Bio-Titan for each three Synapse groups taken)
Uncommon Brood Groups You may purchase one Uncommon Brood Group for each TWO Common Brood Groups in the Army
Start shooting
Jaldon
