(zombocom @ May 23 2008,02:02)
QUOTE
I would like to reiterate my feelings that the Deathmatch has killed the Nid development stone dead. I seriously hope this isn't a development process used again for any list.
Actually, I felt it opened up a lot of interesting avenues of thought and lines of potential development; there were many people with strong opinions about various aspects of the Bugs and they got to express and explore them.
What seemed to me to "kill" things, was that people outside that "strongly opinionated group" didn't want to explore the various lists; they just wanted to *play* the "right" one, instead of *playtest* the options. That's why I had the 8.4 list posted to the Specialist Games site; the "Genus Variants" were for people who wanted to be on the cutting edge of development, but I guess that got lost in translation or something. I should've probably been more direct with the whole project, but everyone involved is a volunteer, so how do you force them to play variants they don't "like"?
Anyway, it'll soon be drawing to a close. It was an interesting experiment, and I certainly won't be repeating it. Thanks to all who have participated!