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Which list to playtest?

 Post subject: Which list to playtest?
PostPosted: Tue Mar 25, 2008 5:29 pm 
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Okay I have a couple of gaming weekends in the diary and our little group are about to launch into another campaign. All of which means I need to decide which list to use for my bugs.

The bug forum has been really quiet of late and I suspect this is partly because there are 4 lists out there (3 variants plus KISS).

Chroma - as champ could you please give me some idea of which list you want feedback on the most.

Personally I would like us to just be focussing in on one list but there you go. Shall I test the Marconz one again or would you prefer me to try the KISS one?

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 Post subject: Which list to playtest?
PostPosted: Tue Mar 25, 2008 8:57 pm 
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LB
If there are 2 lists that need a playtest I could always try one. I should be able to make a reasonable force up from my Nids for our next weekend in April. Might be good for you to fight against them to see the other side.


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 Post subject: Which list to playtest?
PostPosted: Tue Mar 25, 2008 9:32 pm 
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Orky, bring your bugs, I'll dust off my old Eldar and give you a battle. It will be interesting to see what its like facing bugs for once.

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 Post subject: Which list to playtest?
PostPosted: Tue Mar 25, 2008 9:54 pm 
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(Lightbringer @ Mar. 25 2008,16:29)
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Chroma - as champ could you please give me some idea of which list you want feedback on the most.

Personally I would like us to just be focussing in on one list but there you go. Shall I test the Marconz one again or would you prefer me to try the KISS one?

Oh Bugs!  *laugh*

Well, the Markconz Variant has seen a lot of play, so I'd prefer to see one of the other lists played out to compare.  KISS is fine as a testbed, or any other one you prefer.

Looking forward to some batreps!

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 Post subject: Which list to playtest?
PostPosted: Tue Mar 25, 2008 10:07 pm 
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Cool I'll work out a 2700 pt army and let you know if I need to borrow some of your minis LB.





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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 11:15 am 
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I would like to include Tyranids in the London Tournament in June, but need to specify which list is the "officiial" one. How can we go about this to provide a definite answer in the next two months??

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 11:43 am 
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Ginger's London tournament is going to be 2 events in one weekend! Saturday is 'Official' list only and Sunday will be a mix of official and selected experimental. It would be good to get some form of 'nids there as people are keen to see the bugs progressed.


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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 11:46 am 
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I think the tyranid list needs some hard leadership decisions made. The current situation is untenable, with everyone playing different versions of the list and noone really sure where they stand.

Chroma - you need to cut it down to one list ASAP, as the wishy-washy current situation is really hurting the list. As you can see, it's causing it to be banned from tournaments.

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 12:58 pm 
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I second Zombocon's view on this.

Really we do need just ONE list to be playtesting.

The current situation not only causes problems for tournaments but its actually putting people off playtesting the nids so development has ground to a halt.

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 1:02 pm 
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Agreed.

I ended up writing my own list to play, rather than randomly decide which of these lists to use each game!

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 1:31 pm 
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/signed

I want to push out my Tyras, but it?s rather difficult to point out which list to use.....

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 2:42 pm 
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If people are looking at getting one Tyranid list together than they should be providing Chroma with what he's asked for: battle reports.

Clamoring for decisions to be made just for the sake of progress isn't what we need, we need info and lots of play tests.

So choose a list and play a game.  Tell us what you like, what you don't, what seems unfair and why.  Then if you don't like the list, choose another.





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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 3:07 pm 
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(Dave @ Mar. 26 2008,13:42)
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So choose a list and play a game. ?Tell us what you like, what you don't, what seems unfair and why. ?Then if you don't like the list, choose another.

Thank you, Dave!

People seem to be conflating two quite distinct things: "playing for fun" and "playtesting".

If your want to take the Tyranids into a Tournament setting, which is, in my mind, "playing for fun" (and possibly prizes! *laugh*), use the 8.4 list that is in the Experimental Rules Vault on the Specialist Game site; it has the most exposure of any of the current variants and people who don't frequent TacCom will have been exposed to it if they're interested in Tyranids.  It's a fairly solid, if somewhat confusing, ruleset for the Tyranids; it works and wins and loses about equally, but it does need some work, which leads into the next point:

"Playtesting" is a different vat of broodlings.  While, certainly, it should be fun, it is *not* something you do at tournaments; it's experimentation, it's ugly, and it's messy.  Which is precisely what's going on with the [Deathmatch] series, even if it has been slow lately.  The various list are "alphas" of the next Tyranid list and will probably be picked and chosen through for all the "good bits" and merged into one whole... but it requires playing and reporting and being frustrated with things... and explaining to me *why* they are frustrating.  

These are raw rules, unfinished and still being stirred in the pot.  Read over the variants, pick one that you think is interesting, discuss then with an opponent and play a playtest.  Note, I didn't say a "game", since this is experimentation, it's okay to go back and retest/retry things; heck even try the same situations out using different variants in the same playtest!

Go out an play!

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 Post subject: Which list to playtest?
PostPosted: Wed Mar 26, 2008 3:43 pm 
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The problem is that there are just too many lists around at the moment, each with very minor differences from each other. It's difficult enough to get enough playtesting done for 1 list, so having 5 or more splits the number of playtests between them, and as can be seen in this thread, discourages people from playing with the nids at all.

I think you need to cut it down to two lists at most, otherwise you'll simply never get enough battle reports with each list to make meaningful conclusions.

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