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BatRep: 3k Phase III vs. Titan Legions
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=21&t=10851
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Author:  Dave [ Tue Oct 30, 2007 8:50 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

This BatRep was a long time in coming (I actually lost the report for a bit :p).

I used the Phase III Army List along with the 8.3 rules, data sheets and unit costs. DS used the AMTL 2 list.  You can look at the pictures here.

Here are our army lists, I will save my thoughts on the Phase III list until after I've posted the second BatRep tomorrow hopefully.

Dave's Phase III Tryanid Assault army list

Attack Swarm - 340
   1 Hive Tyrant, 8 Biovores
Assault Swarm 1 - 330
   3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 2 - 330
   3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 3 - 330
   3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 4 - 330
   3 Warriors, 8 Termagants, 4 Hormagaunts
Genestealer Swarm 1 - 200
   8 Genestealers
Genestealer Swarm 2 - 200
   8 Genestealers
Hive Ship - 300
30 Spore Pods - 300
Hive Mind Link -100
9 Meycetic Spores - 225

7(8)/2985

Synapse: 700 < 1000
Indepdent: 400 < 1500
Supprt: 700 < 750
Common: 945 > 750
Uncommon: 240 < 750

BTS: 7 Synapse

Dwarf Supreme's Titan Legions army list

Reaver Titam - 650
   1 Reaver with Gatling Blast, Volcano Cannon and Multiple Rocket Launcher
Warhound Pack 1 - 500
   2 Warhounds with Vulcan Mega Bolters and Turbolaser Destructors
Warhound Pack 2 - 500
   2 Warhounds with Vulcan Mega Bolters and Turbolaser Destructors
Cataphract Cohort - 350
   6 Leman Russ
Skitarii Cohort - 250
   6 Skitarii units, 3 Chimera, Skitarii Tribune, 1 Chimera
Paladin Household - 250
   3 Paladins
Castellan Household - 500
   3 Castellans

7/3000

BTS: Reaver





Author:  Dave [ Tue Oct 30, 2007 8:53 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Turn 1 - Initiative: DS

Tyranids Start of Game:


AMTL Start of Game:



The Attack Swarm advances  towards the rubble to get into a forward firing position where its Biovoes can do some good.

The Paladins advances as well towards the objective on Tim's far right.

Assault Swarm 3 doubles into the cover of the rubble in preperation to assist those swarms making planetfall next turn.

The Skitarii Cohort doubles around the rubble and deploys its infantry there overlooking the Ork settlement.

Assault Swarm 2 marches into the cover of the Ork buildings in preperation to assault the Skitarii.

The Reaver opens up on Assault Swarm 2 with a sustained fire. The bugs benefit from being in the cover of the buildings however any only take 2 casualties.

Genestealer Swarm 1 marches into the rubble overlooking the Paladins and perpares for the assualt to come.

The Cataphract Cohort adavances and joins the Reaver in firing on Assault Swarm 2, the bugs take 6 hits but 3 save.

Genestealer Swarm 2 marches and joins their fellow 'stealers on the rubble overlooking the Paladins.

Warhound Pack 1 advances and continues to pummell Assault Swarm 2 with 5 more hits, 3 of which save.

The Castellan sustain as well and join in on Assault Swarm 2 as well, but only 2 hits come up and both save.

Finally, Warhound Pack 2 advances on the 'stealers in the rubble and opens up with 5 hits, 3 of which save.

End phase:
Attack Swarms spawn 3 Biovores (whoops...)
Assault Swarm 2 spawns 5 'gants
Assault Swarm 3 spawns 2 'gants and a gaunt





Author:  Dave [ Tue Oct 30, 2007 8:55 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Turn 2 - Initiative: DS

Tyranids Start of Turn 2:


AMTL Start of Turn 2:


The Reaver began the turn with another sustained fire on Assault Swarm 2 causing 5 hits with 2 saving.

The Hiveship finally dropped in to play. It hit the Reaver with its orbital bombardment and pin-point attack and succeeded in knocking down its void shields. Assault Swarm 1 and 4 make planet fall, 4 lands right in front of Warhound Pack 1, Assault Swarm 1 is less lucky and scatters to smack dab in front of the Reaver and out of range of Warhound Pack 2.

Assault Swarm 4 retains and engages Warhound Pack 1. 1 Warhound is taken down and 4 gaunts are made into pancakes. The Warhound Pack pulls out the win, just barely, but breaks do to blast markers. Assault Swarm 4 withdraws towards Assault Swarm 3 and the cover of the rubble. The remaining Warhound retreats to its initial deployment position.

Your hound needs a flea collar DS:


Warhound Pack 2 obliterates Assault Swarm 1 with a sustained fire. With the bugs caught in the open only 4 'gants come out alive.

Assault Swarm 2 flies at the Skitarii with an engage action. Each side looses 3 units but the bugs number advantage pays off and the Skitarii break, loosing 4 more to hack-downs.

Genesteeler Swarm 2 marches to the rubble overlooking the battered Warhound and the reaver, in preperation for the next turn assault.

The Paladins open up on Genestealer Swarm 1 with a sustained fire, scoring 3 hits with one saving.

The Attack Swarm retaliates with a sustained fire on the Paladins, but succeeds only in getting a blast marker on the them (whoops again, Disrupt should have given them another BM).

Genesteeler Swarm 1 attempts to retain but fails its initiative test and simply gets out of LOS from the Castellians.

The Castellians advance on the remaing 4 'gants from Assault Swarm 1 and wipe them off the board.

The Cataphract Cohort advances on Assault Swarm 2 and gets another hit and kill.

End phase:
Attack Swarms spawns 2 Biovore (whoops again...)
Assault Swarm 2 spawns 5 'gants
Assault Swarm 3 spawns 2 'gants
Assault Swarm 4 spawns 4 'gants





Author:  Dave [ Tue Oct 30, 2007 8:57 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Turn 3 - Initiative: DS

Tyranids Start of Turn 3:


AMTL Start of Turn 3:


The Reaver continued its sustaining onslought and managed to get Assault Swarm 2 and 3 caught under its barrage template. It scored 6 hits and two saved.

Assault Swarm 2 engages the Cataphract Cohort with both scoring a kill, the 'nids numbers though pay off again and the Cataphract Cohort breaks with 1 hack-down.

Genestealer Swarm 2 retains with an engage as well and goes after the remaining Warhound from Pack 1. Each formation takes a hit and the Warhound topples to the ground.

The Castellians finally put an end to Assault Swarm 2 with a sustained fire.  After 3 turns of soaking up fire the last of its Warriors and brood creatures finally fall.

Enraged by the loss of thier bug like breathen Assault Swarm 3 marches to the rubble overlooking the Reaver.  That'll show 'em...

The Attack Swarm retains with a sustained fire on the Paladins scoring 1 hit but no kills (another whoops, they should have gotten another BM).

The Paladins double to get into firing range on the Attack Swarm but no casualties were taken.

Assault Swarm 4 marches the width of the table to get back in the game and assault the Reaver next turn.

Genestealer Swarm 1 retains and engages Warhound Pack 2. They suceeded in taking out 1 DC but take 2 hits themselves and loose the assault and retreat to where they started the turn.

Warhound Pack 2 sustains on Assault Swarm 3 and scores 8 hits but 5 bugs save thanks to their rubblely protection.

End phase:
Attack Swarms spawns 7 gaunts
Assault Swarm 3 spawns 4 'gants
Assault Swarm 4 spawns 5 'gants





Author:  Dave [ Tue Oct 30, 2007 8:59 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Turn 4 - Initiative: DS

Warhound Pack 2 sustains on Assault Swarm 2 and scores 7 hits, only 3 save.

The Reaver retains with another sustained fire on Assault Swarm 4. Miracoulosly, only 3 hits are scored however. None save though.

Perhaps in my stupidest move of the game the Attack Swarm engages the Paladins. 3 Gaunts are lost and a further 2 are hacked-down.  Why I did this instead of just sustaining on the Paladins I have no idea...

Assault Swarm 3 retains and engages the Reaver, taking it down 2 DC. 7 Gaunts loose their lives hwoever and a further 2 are hacked-down as they flee.

I didn't record what the Castellians did this turn, from the looks of it though I belive they doubled to support the Reaver in the event of a 5th turn. Either that or they shot Genestealer Swarm 2 to pieces, as I have no record of them for this turn either.

Assault Swarm 4 doubles to engaged the Reaver in hope of a fifther turn, they fire on the Skitarii and get another hack-down hit thanks to the 1BM from coming under fire.

Genestealer Swarm 1 retains and doubles after Assault Swarm 4.

The Paladins, unmolested by the Attack Swarm's stupid engaged action, march to the the Blitzkrieg objective. With that and Break Their Spirit, they take the game.

Count it!





Author:  Dwarf Supreme [ Tue Oct 30, 2007 9:33 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Thanks, Dave. Good to see one of our games on display.  :cool:

Author:  Dave [ Tue Oct 30, 2007 9:34 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Should get the other one up tomorrow. I've tweaked the BatRep form I made to for next time to makes things a little easier for me.

Author:  Chroma [ Wed Oct 31, 2007 1:13 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions


(Dave @ Oct. 30 2007,20:34)
QUOTE
Should get the other one up tomorrow. I've tweaked the BatRep form I made to for next time to makes things a little easier for me.

Thanks for the BatRep!

What did you think of the Phase III list?  Gotta say, I'm surprised you held the "drop" until Turn 2... all those tasty targets packed together in the deployment zone... *laugh*

As well, what kind of BatRep form do you use to record your fights?

Author:  Chroma [ Wed Oct 31, 2007 1:27 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

I love those rocky hills you've got, look really great!

That said, the level of terrain seems a little... sparse... I count the equivalent of six terrain features: five hills and one small Ork settlement.

The terrain density for the Tournament scenario should be about double that, so I'm just curious to the level of terrain you usually play with... Bugs need lots of placed to hide from Titans!  *laugh*   :D

Author:  Dave [ Wed Oct 31, 2007 2:17 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

I'll comment on the Phase III and the 8.4 rules (which I used last weekend) once I get the second BatRep up today.

On the drop, let's say I learned from this game and the second game had them dropping right out of the gate. Made for a massacre of an assault  :angry:.

This is the battle report form I'll be using next time. It didn't have the End Phase column for this battle and the one to be posted though. With it there now it'll be easier for me to remember to record rally and spawning results.

Author:  Dave [ Wed Oct 31, 2007 2:21 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

The hills were actually curtsy of the Time Machine. They were pretty cool, we counted them as rubble because of all the big (scale wise) rocks for the bugs to hide behind.

It was sparse, but they were placed close enough for me to march and launch assaults from. However, LOSs weren't blocked too often, which added to the number of losses my bugs took before getting into an assault.

The second battle had more terrain (we used the random terrain generator on the back of one of the TL books).  Unfortunately I forgot my camera (ARG!) for the battle.

Author:  Chroma [ Wed Oct 31, 2007 2:23 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions


(Dave @ Oct. 31 2007,13:21)
QUOTE
Unfortunately I forgot my camera (ARG!) for the battle.

NOOOOooooo....

Author:  Dave [ Wed Oct 31, 2007 6:04 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions

Number two is up: http://www.tacticalwargames.net/cgi-bin....t=10866

Author:  Dwarf Supreme [ Wed Oct 31, 2007 7:10 pm ]
Post subject:  BatRep: 3k Phase III vs. Titan Legions


(Chroma @ Oct. 31 2007,07:27)
QUOTE
I love those rocky hills you've got, look really great!

That said, the level of terrain seems a little... sparse... I count the equivalent of six terrain features: five hills and one small Ork settlement.

The terrain density for the Tournament scenario should be about double that, so I'm just curious to the level of terrain you usually play with... Bugs need lots of placed to hide from Titans!  *laugh*   :D

Dave and I usually do play with more terrain than you see in this BatRep. The Time Machine, the hobby store where we play, has tons of terrain that anybody can use. I always bring most of the buildings I own, which have been accumulating since Adeptus Titanicus. As Dave said, the sparsity of terrain really wasn't a factor in this game. The hills were big enough to provide LOS blockage.





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