frogbear wrote:
Athmospheric wrote:
Old crappy unavailable miniature for the core list, why oh why ?
I take it you never had any then?

Actually, I had, and I still do have the full variety. Not 10+ of each, but from memory I think I own 6 Malefactors, 3 dactylis and 7 or 8 Exocrines, which are not as bad models IMO as the other two, but still not great by any stretch of the word. I don't think i have haruspexes, I'll try to search for them if it really matters to you

. I also have a few fexes and trygons from the old days, and even some bio titans.
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Seriously though, there are a lot of armies out there for nids that use these minis. That in itself should not be ignored as even though they are hard to get, that is what exists. Until you have a production of affordable minis to represent the newer units that are acceptable, what is the expectation?
Count as rule is mighty.
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I know you mentioned 'counts as'. Has there ever been opposition to this? If it was done properly, I would have little issue with it.
Ah, dang it, you read me. I don't want to prevent people from using their old minis, and I can certainly understand that even miniatures of an obsolete design, or even just plain ugly can still warrant a measure of love and tenderness, even if only for old days sake.
I think a careful choice of "count as" recommendation should work well. But since no one who wasn't playing epic before Y2K know what a dactylis or a malefactor is anyway, I think the core list should be made more appealing by using units that are a bit younger.
Stuff can be derived from the biovore if we want some Long range arty options, if we want some Long range shooting, the exocrine could be used as it was I think mentioned in some recent publications, but really if GW was ever to do a miniature for it, it would be redesigned entirely and it is quite possible that it wouldn't look at all like the old model.
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Devils Advocate: If there is a majority of nid armies out there with the old minis, why should they not be represented? Why should the development not cater for the old style and not change with the whim of GW every so often that they decide they cam make a quick buck?
I'm not speaking about every whim here, I'm talking 15 years old designs. Given the take of the other lists on this, I'm sure I'm not the only one who would like to collect something sexyer than the infamous tomato chucking slug of old.
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Games are better when they are dead. Bloodbowl proved this as have most of the Specialist games. I see little reason to keep speed with the money machine when we can have 2 variants or a well thought out representative list that caters for both.
Just an alternate view
Seriously... In the marines section we are looking to include any FW tank variant somewhere, and here you're telling me that 15 years development can safely be ignored for the best...
Anyway, the original "dactylis time" tyranid design was looking to make them as an equivalent to other lists. Other lists could shoot, so tyranids had to be able to shoot. Others had arty, nids needed arty, and the same for transports, etc. This is simply not how this game is designed. I think most of us would agree that it's not a design issue by itself if nids cannot fields dedicated arty units or long range direct fire, if their titans don't work like imperial ones, and if transport options are restricted and exotic (gargoyles hanging on to a harridan, tunnellers).
I can absolutely understand that player might want to play their nid models as they were at the time of their conceptions, but anyone can still play SM2/TL, and I'm sure Netepic can provide for an updated ruleset for that as well. But we're not talking about the same game here. I think the insistence on bringing one the full range of those old models in the list was one of its early mistakes. It was done despite many players opinions, it was done despite JJ opinion and design recommendations, and I still think it's a mistake.
Actually, a variant list to more accurately represent the old models could be made, just as it was done for olders IG models, but I think the core list should mostly feature units that are recognisable by people under the age of 30 (even if I'm 34 myself). Doing it the other way around just make many players stray from the core list. I think this is one of the core issues we have to decide upon if we have to finally make a stable core list.
And when I say decide, what I mean is that "That's the way we did it for years" is not a valid argument.
There are plenty of stuff mentioned in the current background that malefactors (or haruspex, etc) could count as. I don't have the codex under hand at the moment, but yes, this is an issue. After all this does concern a handfull of units.
And even if those models were officially released a few decades back*, it does not make them more available than any kind of conversion from a plastic gaunt and some green stuff, certainly not cheaper, and even with modest skill, it wouldn't even look better.
Officially released and available from 1995 to 2002 isn't a solid argument. Existing collection might be, but as long as I don't see rapiers, thud guns, tarantulas and Capitol Imperialis (among many other things) in the core marine list, I still think this is an argument I can safely argue against.
edit : as 2 of the 3 "competing variant" lists (Jormungandr and Leviathan) are new stuff, I think the choice should at least be re-discussed seriously. In all the other lists though, the core list is a representation from the current background. There are no warp hunters or tempest tanks in the core eldar list, no jump-pack assault troops and landspeeders in the core IG list, and no baneblades in the core marine list.
I have no opposition about having a second list representing the old fluff and with rules made more specifically for the old models. The count as rule should allow any existing collection be it "traditional" or "modern" to be used with both lists anyway.
*does 1.5 count as a few ? ok, I'm stretching it, but I think the point stand
