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Point taken Jeridian but the codex usually shows how rare/common a certain unit type is. And this is directly tied to the fluff.
There is a small amount of use to be gained from them in this way- chiefly to steal unit names and looks.
But when it becomes slavishly following 40k Special Rules and trying to make 6mm copies of 40k armies it fails.
Epic is much grander (in terms of distances, aircraft, war engines, etc). If anything 40k should be (and is) taking inspiration from the units in Epic, and how they fight.
The truth is both games are artificially abstract from warfare, but 40k is a hundred times more abstract than Epic IMO.
40k occurs in a football field with forcefields around the edges, with no aircraft or war engines, and armies that are a hodge-podge of long-distance field artillery, cruiser tanks, infantry and assault units. It's almost like taking 1 units from each Epic SM formation- that is your 40k army.
And I can understand why for variety of models.
But trying to upscale 40k holds no interest for me.
The vast majority of use a 40k Codex has to Epic is the background (even if it's the small paragraphs next to each unit type)- as the background depicts the unit as it is intended- the rules and unit stats in 40k imperfectly trying to slot this into an imperfect game.
By taking the background and trying to translate it into Epic we get a better thing than taking the background, putting it through the 40k ruleset filter, then trying to translate it into Epic.
It's hard to describe my disdain for the 40k ruleset, hence my rambling post.
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My "Horde of Tooth and Claws" armies are what I consider the Tyranid army, and it's quite effective and very "Tyranidy". What's your opinion of them, Jeridian?
Well, you knew I was going to say this but looking at that list, that's a huge amount of Raveners.
I'd prefer Raveners to be around 6-8 in a 1-3 formations of Trygons- as Rare stuff.
You have more Ravener stands than Termagant stands- that's pretty telling.
That aside, not much to fault- Heirophants are near-compulsory, I'd consider Genestealers over Lictors, or anything over Lictors TBH.
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Which would pretty much define a "Brood Swarm".
Aye, don't recall the sea of Raveners and Warriors.
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Who knows what the author's intent was.
Where is the max range the Hive Mind can reach out listed? It's reaching to the Tyrants and Warriors from space, what's to say It can't focus if it wants to or extend range from Synapse when needed?
We're on shakey ground if the Tyranid Army Champion shrugs off such a huge part of Tyranid background as the Synapse control and the feral state creatures get into when it is deprived.
If the authors intended Synapse to be effective from hundreds of miles away, it would never be part of the rules- in any game system- as it in effect would just be a powerful radio communication system- just like every other army has in the game.
You do seem to be defending your rules changes by taking some wide liberties with established background, and using the age-old "It doesn't say I can't".