Brood Brother |
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Joined: Sun Jun 11, 2006 11:45 pm Posts: 85
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(Soren @ Oct. 29 2007,18:04)
QUOTE They come too good to me 5+ reinforced AND Invulnerability makes them really tough nuts to crack. To be honest the "all or nothing" fear factor of the Lictors was one of the more beloved effects in this list. I am not sure to change them anyway.
only my 0,002 cent
soren Well, as I mentioned, that was pretty much my thoughts as well. Leave them be. Personally, I like how they function, as a fear-inspiring all-or-nothing unit. There's nothing inherently wrong with that.
Markconz, I appreciate that you have a different opinion from me, but remember...not everyone agrees with you about the Lictor or the Carnifex. Those are your opinions.
I see Lictors as much more deadly than Warriors or Stealers in 40k. Perhaps not against hordes of Infantry, but certainly against Vehicles.
Take any AV14 vehicle for example. A Stealer or Warrior with S4 gets lucky and Rends on the Pen. They are up to a S10 hit now, with 1 extra die to roll, giving them a 50% chance to harm the tank in some way (17% chance to Glance, 33% chance to Pen, 50% chance to do nada). OTOH, the S6 Lecitor would be up to a 12+1d6, and would injure the vehicle on a 2+, i.e. 83% of the time. With a 67% chance to Pen.
Thats a significant boost. Granted, it still requires to hit, and a Rend, and its not as good as a Carnifex will be against the same Vehicle. But, again, you are talking about one of the best vehicle killers in the game, period. If it hits, its gonna hurt. Bad. The problem is, the Lictor is actually better against Vehicles than it is against Infantry. Its REALLY hard to show that in Epic. And, yes, a full squad of Stealers will always be better. 40k is literally about how many dice you drop on the table, and Stealers drop a ton, and they are quality.
And, again, the current rules do a PATHETIC job of reflecting the Carni's offensive AND defensive power.
So, if we're so up in arms about how the Lictor doesn't reflect its 40k/fluff abilities, whay are we so complacent about the Carnifex not relecting his? Just a thought.
I understand that the idea is to form up a "horde" style bug army, but I assure you...Warriors, Gaunts, Stealers, Gargoyles, etc. form a very nice horde. Last time I played 3k, I barely had room to fit everything on the table with a decent spread between units. Its ok to have a few elite units. The Carnifex should be one.
Again, it helps not to get locked into the "must convert straight across" mindset.
A logical progression:
Hormagaunt: 1 normal attack. Genestealer: 2 normal attacks, First Strike Warrior: 2 normal attacks, 30cm ranged attack, 4+ armor, Synapse. Lictor: 1 normal and 1 MW attack (or possibly 3 normal attacks, which I would be leaning towards), First Strike. 4-5+ RA reflecting abilities. Carnifex: 1 normal and 1 MW attack, 4+ RA, Fearless. Haruspex: 1 normal and 2 MW attacks, 4+ RA --and on into the Bio Titans.
Seems like a pretty good way to go to me.
And that is simply MY opinion. 
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