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Suggestions for a more CC-oriented list

 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 9:40 am 
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What I don't want us to do is make assumptions on a sprue release that we don't know will ever happen or what will be on it.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 9:41 am 
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Gah, I'm not convinced this group buying is a good idea, nor big and uge tyranid mobs... The swarm creation as we have it now is looking like being one of the few things left that makes the Tyranids distinctive and unique like Jervis intended in the first place.

If the 4 strong dactylis are a problem - then why not shift them to a 3 strong independent brood?  In 40k biovores were shifted to independent status under the new rules.  It makes sense for bio-artillery - they don't need complicated synapse arrangements to tell them what to do... just sit still and biff spores at the enemy.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 9:44 am 
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(Tiny-Tim @ Sep. 18 2007,08:40)
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What I don't want us to do is make assumptions on a sprue release that we don't know will ever happen or what will be on it.

Yes, assumptions about what might happen (but probably won't), is a very poor basis for designing an army list for EA at this time.

Having said that the sprue organisation described by E&C is correct, thought the numbers of sprues that might be in any box are ultimately uncertain.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 9:50 am 
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(Evil and Chaos @ Sep. 18 2007,09:30)
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(Hojyn @ Sep. 18 2007,08:56)
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As for a maximum per synaspse, here's another wild idea to organize the army list:

Each synapse group allows the player to take (for example) X common broods, X/2 uncommon broods and X/4 independant.

Looks exploitable to me, just take minimum common broods then load up on Independant creatures. :)

Ah, those power gamers...  :p

Well, as I said, the numbers cold be adjusted, but what do you think of the idea itself? I know the army list selector is fine, I was just wondering if we could make things "neater".


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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 10:09 am 
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the numbers of sprues that might be in any box are ultimately uncertain.


As I said, every other Epic plastic set right now is either 4 half sprues (IG, Marines, Orks) or two full sprues (Eldar, Chaos).

So for Tyranids, if they see release, it'll be 4 half sprues.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 10:19 am 
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(Evil and Chaos @ Sep. 18 2007,09:09)
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the numbers of sprues that might be in any box are ultimately uncertain.


As I said, every other Epic plastic set right now is either 4 half sprues (IG, Marines, Orks) or two full sprues (Eldar, Chaos).

So for Tyranids, if they see release, it'll be 4 half sprues.

Worth bearing in mind that many of the sprues were substantially reworked from their pre-release incarnations.

And it's a very big IF right now on any release IMO.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 10:25 am 
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Hi!

I think the idea is interesting, but if there is a balance issue between common broods, I think we could just test the list with cost changes. for example we could test with a termagant priced at 17.5.

If we think it is the way to go, we could then consider to implment this concept of group to make the cost round. But I don't think it is necessary, as we are still in a test process.


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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 10:35 am 
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Pretty sure about never seeing a NEW sprue of tyranid infantry. So it would be illogical to build an armylist after that if we:

1.) don?t know IF there will be a release
2.) don?t know HOW the sprue will look like

So don?t hamper you imagination and fantasy with such wannabe-questions of no sense... :;):





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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 11:01 am 
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(Markconz @ Sep. 18 2007,10:19)
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Worth bearing in mind that many of the sprues were substantially reworked from their pre-release incarnations.

And it's a very big IF right now on any release IMO.

SG doesn't have the cash to do any reworks these days. If the 'nid sprue is re-released, it'll be unchanged from it's original release.

Last year at Games Day I asked Andy H if the Chaos sprue would see release, he said yes and it later did... I'll ask the same about 'nids this year.





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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 11:07 am 
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It's not pointless. It'll speed up list building, balance it in some cases (Dactilii) and make the list more approachable. All of which are good things.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 2:57 pm 
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I'm all for restricting the ability of dactylis so you can only a brood of 3 as independent or something. I've had enough of 4 strong dactylis broods, they are just too good.

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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 3:55 pm 
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4*75+100 = 450

Hummm. I only pay 400 points for that. I understand why you think they are pricey... :devil:  :p . Just joking.

I'm not sure whether they are overpowered or not, but some people find strange that nids have such an efficient artillery.


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 Post subject: Suggestions for a more CC-oriented list
PostPosted: Tue Sep 18, 2007 4:12 pm 
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(Hena @ Sep. 18 2007,11:10)
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Building lists is fast enough that it needs no changes.

[...]

But since the swarm costs 4*75+100 = 450 they should!

Sorry Hena, but I think you just proved yourself wrong. ?:p

Seriously, buying broods in groups would really be faster and would also help balancing some issues (Dactylis, for example).






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