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Batrep: Tyranids vs Orcs, 4k

 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Thu Jun 01, 2006 11:04 pm 
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I've always assumed it's just 1 difficult terrain dice. Not 1 per DC. 1 per DC doesn't make much sense to me, after all these things are huge war engines designed to survive almost anything. It just doesn't feel right for them to have much trouble in difficult terrain (I mean, really, an Ork Gargant in a Forest, the Gargant is just gonna knock the trees down and keep going. SHTs might have trouble, but that's what weapons and really big engines are for!).


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 Post subject: Batrep: Tyranids vs Orcs, 4k
PostPosted: Fri Jun 02, 2006 9:25 am 
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Remember the walker ability.

Right enough, bad example on my part.

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