(zombocom @ Apr. 17 2008,19:56)
QUOTE
I really don't think this level of complexity and special rules are warranted.
Make them move 5cm and they'll not be a problem even if they march.
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With a 5cm move I don't see engagements as a problem unless the opponent is very silly, in which case they deserve it.
Noone will ever march with them anyway, especially if they have a "may not claim/contest objectives" note.
As for being broken, I can see it representing the psychic link with the synapse being broken, rendering them inert for a while.
Mould the fluff a little to fit the existing rules mechanisms rather than inventing dubious new ones.
As I see it, we must decide whether these things will work like a normal unit or not. If they are a normal unit, then they get to activate, move, shoot etc as normal. If they are not sentient (lack intelligence etc), then they cannot activate etc.
And forgive me, but arguing for a 5cm / 2" move seems a little pointless - the unit is effectively stationary when compared with everything else. If you were arguing for a 20-30 cm move that would be a different matter, but this just seems to be a level of detail that adds nothing to the game except delay. Why not just let it be stationary (which is much simpler - and needs fewer rules etc)?