(alansa @ Aug. 15 2007,15:35)
QUOTE
Instincitive, I perceive, while not being 'broken', is a specialisation of the generic concept listed above, adapted for the nids - along side, but not the same as, broken.
Thats why I feel it fits in nicely with the 'architecture' of the game, rather than being a completely separate additional 'bolt-on'
Oh, I totally agree with this viewpoint! I'm really going to try to make "instinctive" fit into the EPIC ruleset as seamlessly as possible.
One of the problems currently is that people are taking their knowledge of the "broken" rules and just assuming they apply to "instinctive".
Playtesting should begin to address that as things progress. (And I *do* believe we are progressing!)