| [Trygon] Bio-tanks: Trygon? | 
	
			| wargame_insomniac | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Fri Oct 28, 2005 9:23 am  |  | 
		
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					| Purestrain |  
					|  |  Joined: Sat Jan 31, 2004 6:42 pm
 Posts: 3305
 Location: West Yorkshire, UK
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					| Stunning looking model. Makes the old Epic Trygon look a bit stumpy. The 40k FW Trygen looks much more dynamic. ets hope that FW's "de-biggulator" is still working and then FW could make an Epic version....
   Cheers
 
 James
 
 
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			| Dwarf Supreme | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Fri Oct 28, 2005 2:32 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Fri May 20, 2005 8:45 pm
 Posts: 11149
 Location: Canton, CT, USA
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					| Nice mini. Like a lot of Nid minis, the head has definite Alien influences.   _________________
 "I don't believe in destiny or the guiding hand of fate." N. Peart
 
 
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			| N0-1_H3r3 | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Fri Oct 28, 2005 3:33 pm  |  | 
		
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					| Brood Brother |  
					|  |  Joined: Fri Jul 08, 2005 9:29 pm
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 Location: Reading, Berkshire, UK
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					| Well, having read the rules for it in 40k, I pondered for a moment and came up with a set of rules as a possible starting point for an Epic version (be it in the main list or hard-to-find models section):
 Type	Speed	Save	CC	FF
 WE	15cm	4+	3+	-
 Weapons
 2x Monstrous Claws (AW, MW, EA+1)
 Scythe Tail (AW, EA+1)
 Notes: DC2, Reinforced Armour, Fearless, Transport (may carry up to 8 units from the following list: Tyranid Warriors, Termaguants, Hormagants, Raveners; must deploy as soon as the Ravener arrives on the battlefield), Tunneller (Counts as Planetfall, but no spacecraft are required - choose a turn and area of arrival as normal)
 
 
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			| ferrumvir | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Fri Oct 28, 2005 5:25 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Wed Oct 12, 2005 9:50 pm
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 Location: Nottingham, England
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					| I'd thought of something similar.
 Two other things
 
 1/ a unit of TW must be included. So you can have 3 Tygrons per TW formation popping up together as one formation. transporting (8-1)x3 units.
 
 2/ Possibly: Raveners should not count towards the transport total, i.e. they tunnel along side within synapse range.
 
 Scott
 _________________
 Tyranids 5.40B - (w/d/l) 5/2/2
 
 
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			| ragnarok | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Sat Oct 29, 2005 10:55 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Fri Jun 24, 2005 2:43 pm
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 Location: Reading, England
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					| Very similar to what I designed in another thread NO-1, so great minds do think alike (or I'm still damn good at immitating).
 Ferrumvir- I don't thing letting raveners tunneling aling side is a good idea.  Evil players, such as muself on a good day, will just fill the trygons with termagaunts to use as bullet shields and also deploy a heafty amount of ravener as the main assault formation.
 _________________
 Tyranid air marshal
 
 
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			| Chroma | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Sat Oct 29, 2005 11:25 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Fri Jun 24, 2005 3:06 pm
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 Location: Montréal, QC, Canada
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					| Since they aren't really being "transported" but are "travelling along" having a transport limit that includes all possible "hangers on" should be okay, and it prevents certain un-fun things for the opponent from happening.| Quote (ferrumvir @ 28 Oct. 2005 (17:25)) |  | 2/ Possibly: Raveners should not count towards the transport total, i.e. they tunnel along side within synapse range. | 
_________________
 "EPIC: Total War" Lead Developer
 
 Now living in Boston... any EPIC players want to meet up?
 
 
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			| ferrumvir | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Sun Oct 30, 2005 10:45 am  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Wed Oct 12, 2005 9:50 pm
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 Location: Nottingham, England
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					| I did say possibly!
 And ragnarok, Great minds think alike, however two fools never differ! But I prefer the first one too.
 
 Scott
 
 PS Another idea, Raveners take up 1 transport, TW,TG,HG take up 2 and then up the Transport capacity? (possibly)
 _________________
 Tyranids 5.40B - (w/d/l) 5/2/2
 
 
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			| ragnarok | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Sun Oct 30, 2005 12:06 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Fri Jun 24, 2005 2:43 pm
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 Location: Reading, England
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					| I like the variable transport idea.  However I wouldn't increase its transport capacity to more than 8 raveners/4 others.  Or possible use something similar to what the orcoids have.
 May transport 4 of the following: Tyranid warriors, termagaunts, hormagaunts, gargoyles (not sure about these), raveners.  May carry 4 raveners in addition to any other units
 _________________
 Tyranid air marshal
 
 
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			| ragnarok | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Sun Oct 30, 2005 12:36 pm  |  | 
		
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					| Brood Brother |  
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					|  |  Joined: Fri Jun 24, 2005 2:43 pm
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 Location: Reading, England
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					| I was thinking that, but the tunnel is large and gargoyles might be able to navigate them.
 Do they fight inside bioships?
 _________________
 Tyranid air marshal
 
 
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			| N0-1_H3r3 | 
				
				
					|  Post subject: [Trygon] Bio-tanks: Trygon?  Posted:  Mon Oct 31, 2005 11:03 am  |  | 
		
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					| Brood Brother |  
					|  |  Joined: Fri Jul 08, 2005 9:29 pm
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 Location: Reading, Berkshire, UK
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					| I picked 8 because it translated well from the "may carry a brood..." in the 40k version - a Hormagant or Gaunt brood consists of 8-32 creatures (assuming 4 models per stand, that's 2-8 stands). The idea of additional capacity for other creatures is a good one, though, but I think anything less than 8 is a little on the small side, seeing as this is a one-shot WE transport. 
 
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