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Painting Comp Status & Lessons Learnt

 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Thu Jan 01, 2004 2:12 pm 
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Hi Team,

The finalisation of winners is being heldup while a tie is being resolved. ?When it is, The official winners and prizes will be announced ASAP.

While we are waiting though, I'd like to canvas opinions on the Comp running. ?I have volunteered to run another Comp later this year and wanted to know what you all thought did and didnt work.

My thoughts are:

* The multiple categories worked well
* The Preference list worked better than the proposed Veteran Category
* Rules for pics need to be tighted up a bit.

All thoughts are welcomed (which in military parlance doesnt mean they are automtically accepted however!). ?Please feel free to PM me with yours if you dont wish to publish them to all and sundry. ?I really would like your honest opinions on how to improve the Comp

Thnaks for your participation and patience on the results

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Thu Jan 01, 2004 5:22 pm 
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I thought it went well and look forward to the results, plus I have to get a digi-cam !  :;):

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Thu Jan 01, 2004 6:54 pm 
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Any ideas on a date for the next comp? Due to college work and other commitments, I was unable to find any time to do anything this time. If you give us a few months notice, I think I could get the ball rolling on a couple of my projects...

Cheers

Chris

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Thu Jan 01, 2004 9:09 pm 
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Tas,

Overall, I thought the contest was fabulous and I only wish that I hadn't have been so pressed for time so I could have made some entries. I probably would have had a higher interest level if I'd made some entries.

As it was, I had a really hard time keeping interested in the contest. The voting is sort of laborious on these boards so I only voted in a few of the categories that interested me most.

I definitely think we need a better way to conduct voting. The polls at E-groups, for example, are much easier to use.

Well, there're my observations for what they are worth!

Thanks again for all of your hard work, Tas. I'll really look forward to the next contest.

Shalom,
Maksim-Smelchak.

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Thu Jan 01, 2004 10:49 pm 
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Hi!

I found the competition entertaining and I agree the voting interphase needs to be streamlined.

Primarch

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 10:11 am 
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I think it went very well indeed. Well done!!! :;):

Personly Id like to see a BFG catogy in the next one. But thats just coz Ive been doing alota BFG stuff resently :p

Also I think Ill av to invest in a better cam :l

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 10:25 am 
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Hi Tas,
the competition was great - and it's also what landed me here (which could be good or bad :p ). I too need to invest in better pics - the images I sent were amongst the very first with my webcam, and a digicam would be better. Briefer voting would be welcome, but I didn't find the current system bothersome - I'm just impatient.

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 11:51 am 
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Great competition, but I agree the voting needs to be simplified - there was just too much voting to be done!!

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 12:14 pm 
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I think everythng went very well.
I agree with the voting part though I've got no suggestions on how to do it differently.
Not a biggie but it occurs to me that there was a lot of last minute entries. Is better advertisement on the other Epic forums perhaps needed??? (I still tthink Cybershadow did a great job regulary keeping people updated on the Playtesters Forum).

This was the only things I could think of but, as i said, it's no biggie. Overall I think the competition went very well. Also: congratulations to the winners! All very well deserved. Great Job! :)

Cheers!

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 5:41 pm 
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I would like to ask that in the future, if there is an elimination round, that one person's entries be spread out across heats.  I don't like the idea of one person competing against themselves in an elimination round.

There was a heat or two where one person had 3 or 4 entries.  I remember thinking that the person could have been very competitive in multiple heats, but ended up eliminating their own high-quality entries.

I would have preferred an easier way to check standings, but I guess that probably goes along with what everyone said about the voting being laborious.

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 6:31 pm 
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Quote (nealhunt @ 02 2004 Jan.,16:41)
I would like to ask that in the future, if there is an elimination round, that one person's entries be spread out across heats. ?I don't like the idea of one person competing against themselves in an elimination round.

There was a heat or two where one person had 3 or 4 entries. ?I remember thinking that the person could have been very competitive in multiple heats, but ended up eliminating their own high-quality entries.

I'm with neal on this one

I did fine the elimination section rather strange, I thought it would have been better to spread them out and have more entries in each heat.

This heat is a good example
Heat C Entries
Seekermeng won with 13 votes
rargh's entries (which made up the only five other entries in this heat) also secured 13 votes!

Seeker made three entries in this catergory, and they were spread over three heats, A, B and C

it may have been possible if there had been all of Seeker's entries in this one heat (rather than spread over three) or rargh's entries were spread over five heats that rargh may have won a heat

This allocation of entries to heats did not seem to have any logic execept potentially in the order that the entries were entered!

?

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Fri Jan 02, 2004 9:01 pm 
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Quote (nealhunt @ 02 2004 Jan.,11:41)
I would like to ask that in the future, if there is an elimination round, that one person's entries be spread out across heats.  I don't like the idea of one person competing against themselves in an elimination round.

There was a heat or two where one person had 3 or 4 entries.  I remember thinking that the person could have been very competitive in multiple heats, but ended up eliminating their own high-quality entries.

I would have preferred an easier way to check standings, but I guess that probably goes along with what everyone said about the voting being laborious.

I found that the elimination rounds were a good mechanism - I think it kept a lot of people involved and excited. I'll have to echo nealhunts request for a heat randomization - with specific mechanisms to keep the same entrant from having multiple entries in a single heat.

I'd also agree that the picture standards need to be uniform and consistent. AND BIGGER!!! poor picture quality notwithstanding, on many of the entries I found it difficult to judge the quality of the paintjob, based largely on the very small size of the pics (Warmaster Nice in particular...)

Oh, and the categories might need a bit of tightening down. Single Unit v. Warband v. Open was a bit difficult for me to judge on some entries (which is why I spammed my entries a bit...).

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Sat Jan 03, 2004 12:09 pm 
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I agree that uniform/guidelines for pic size would be a good idea. In the Titan and Open category it is nice to be able to include as many pics and angles of the models as possible due to the extra detail ofthen found on these entries. Thus I tried to cram as much into a single image as possible but i can certainly see if this is compromizing image quality. Unfortunately, as each pic was treated as an entry, I didn't know werther to post multiple images or not.  Also getting an image down to 50 kb inevitably means that some detail is lost (at least with my camera skill :;):  :p ) Some guidelines in this area would definitely be a good idea.

Regarding people competing against themselves in the initial rounds: I agree that this -if at all possible- should be avoided but on the other hand... I suddenly found myself with an awfulll lot of entries to the single unit category (partially due to misreading category description :p  :-: )  In that situation it is difficult to avoid competing against oneself. Also one could argue that this could be abused as you could be sure to be in every single heat of the competition if the entries were spread out.

I don't know if there should be limitations on how many entries in each category you could make? On one hand it is always nice to see a lot of pics of paintede minis but of course there's also a quality over quantity issue to take into consideration.

Cheers!

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Sat Jan 03, 2004 1:32 pm 
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First up, congratulations to all of the winners and the members who entered. I have been completely blown away by the success (on both numbers and quality) of the entries. Also, a huge and public thanks to Tas, without whom this would not have happened at all, thanks!

To address a few points:

My personal opinions are that the prize preference worked very well. It did take a while to get sorted out, and was a little laborious, but I do feel that it did its job well, leveling the board but not restricting the freedom of people entering.

I also feel that the categories worked well, although I think that we should tighten up on the definition to make it more obvious what category any given entry should belong to (for example the Battle Group category).

My own thoughts for the 2004 competition is to hold it at the end of the year, in around the same time as the 2003. This worked well at the end of Summer and I liked the timing. There will not be a Gothic category, however I am considering a Gothic competition, but this will depend on a few conversations with the Yahoo group who also hold an annual Gothic competition.

There seem to be two main issues brough up, pictures and voting.

Voting first. I agree that things were a little complex and drawn out. However, currently I am unsure of exactly what we can do about this. The three alternatives seem to be:

Use a group voting system - this will suffer similar problems as there is a limit to the number of options for the polls there as well.
Vote here - with the same issues.
Other option - this could work, but would open the voting up to anyone, and restricting the number of times a person can vote would be difficult.

One point is that I felt that the three weeks allowed for voting was too long. Would the same voting with a single week for voting solve the problems, or is the system itself that causes the comments?

If anyone has any thoughts or solutions to this, I would love to hear them.

The heats were organised on a 'first come, first served' system, which resulted in people submitting entries in batches, and these batches being together in voting heats. This was less than perfect, and a better system should be in place for the next competition for the comments.

Pictures. There was a limit to the size of the picture in memory, not dimensions. This was done to help those downloading the pictures on 56K modems. I dont know if increasing the size will be a good thing. I do think that we should allow more than a single picture per entry, and be clear on this point.

Thanks again guys, and please keep commenting and letting Tas (and I) know what you think and how to make 2004 even better!

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 Post subject: Painting Comp Status & Lessons Learnt
PostPosted: Sun Jan 04, 2004 1:28 pm 
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Guys it was my pleasure and delight to set this up and help run it.  A few problems developed when I had to run off at short notice but I'm sure you will agree that Cybershadow took the hospital pass and kept it running well!

Thank you for the constructive criticism. In reply to a few points:

Photos- I agree, there needs to be a standard size to make it fair, and a limit to 1-2 pics per entry.  This got somewhat blurred near the end and will be tightened up next year

Categories- I think we had the right balance and entries to justify them.  The definition of what constituted a Battleforce etc was difficult and for those above who want it tightened up, I'd be delighted to see your suggestions.  The hard bit is to differentiate a singlemodel or 2 stands from a detachment from a whole army- yet still have reasonable numbers of entries in each category.

Voting- Noted and Agreed.  This really was a technical issue and limited to the available mechanisms on this site  Cybershadow is looking at alternatives.

Timing.  There was (inevitably) a long period of inactivity then a flurry of entries at the end.  In order to maintain intrest, I suggest we advertise that the comp will be open for a 2 motnh period later in the year.  You can paint all year until the final date, but it means more activity during the period- what do you all think?

Thanks again for your comments and I'm glad you all had fun!

Tas

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