GlynG wrote:
Actually there was an Yme-Loc army at a tournament I went to a couple of months ago and Epic UK have Eldar, Ork and Nid titans lists coming out in the next few months do that could see more Eldar titans being used here.
It would be good to see all the things you mentioned made and I’m not intended to argue against that. I’m just commenting that the AA turret is essential to actually have a playable craftworlder army whereas the other units are more optional depending what you want to field, so if there’s a priority list of what gets made sooner and what gets made some way down the line in a later release then the AA should get done first.
I always thought the YME-LOC craftworld was based on grav tanks and super heavy grav tanks as the core of the force with elements of the other general eldar armies as the troupe choices. Super heavy artillery, aspect warriors, guardians in transports, hornets, Night spinners, windriders. I alway though the titans were part of the 1/3 contingent along with spaccecraft and aircraft.
I never understood why they had different specialist tanks not used by other craft worlds. units like the Kestrel, the Lynx and the Warp Hunter. Perhaps to allow the older models made by GW in the first edition to have a place. The Kestrel is better than the Night spinner by a large margin and they cost the same price. The only difference being the night spinner hs indirect which doubles its range, while the Kestrel has ignores cover with a far longer base range but after you use indirect it has less range, but no minimum range.
I think a lot of the tanks in the army need to be stream lined so there are only a core of choices. Less rules to have to contend with.
The Fir Iolarion army list is the Eldars designated titan army list, with no troop choices in the army at all. Just Wraithlords, Wraithknights, aircraft anrd spacecraft as their support choices. It core are Phantom, and warlock titan, single or paired revenant titans. An expensive army with low activations, but a lot of firepower and they ignore damage from AP weapons, even though you get the single blast marker for being shot at by AP, and -1 armour from other weapons due to cross fire. Not an army I think I will build as they need to release some knights and a phantom titan, as the old GW ones are hard to come by aand cost too much.