Brood Brother |
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Joined: Thu Feb 13, 2003 4:26 pm Posts: 7016 Location: Southfields, London, England
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I think we will all agree that during Dougs reign, Incoming! went from being an amateur ezine with a few cobbled together articles released in a word document to being a large and professional EZine. As such we maintain this professionalism, if it lapsed to how it was beforehand then we would get complaints and we would lose the ever increasing numbers of readers which Doug has succeeded in winning.
The things that I feel are definately required are as follows:
1) An article bank - no more last minute panics, we need a bank of at least 8, preferably 16 articles that can be drawn upon when needed. Then the editor whomever it may be doesn't have to just take whatever he has buy can decide upon a theme and then use the articles that fit that theme.
2) A dedicated team, it is lonely at the top, and the editor has no back up, when he is ill, on holiday or just plain needs a break there is nobody to fall back on. I suggest we gather together a group. The editor is in charge and should forfil a managerial role and oversee the EZine. I see a need for people to fill the following roles.
A) Editor - The boss, buck stops here, he co-ordinates the team and has the final say, he selects which articles are to be used and puts together the draft issue. Also responsible for proof reading (Proof reader may need to be a separate role).
B) Graphical Artist - We need someone who can not only contribute artwork but can create CGI's from the bank of pictures we have available (the whole is DeAynes is open for use). We need drawings, photos, cgi's and backgrounds. The artist is not only responsible for creating these things - but for gathering them from submitters. We cannot have a situation where one person is doing all the work .
C) Newshound - Someone who is able to gather up all the gossip from round the internet and gaming community, and create a news column in Incoming! We don't just want (this month there has been x models released for EPIC) we need to know about events, competitions (and updates on the competitions, congratulations to the winners etc), then we can promote such events so they get a higher audience.
D) Fluff writer - Dotted around the issue, various 'sound bites' could be added to add to the atmosphere. For example, in an article detailing new rules for artillery a paragraph of fluff or two could be added. In a painting guide, the model could be incorporated into a short story - possibly split into two or three paragraphs, added throughout the article.
Then the team can work together to create the finished issue, and cover each other when they get sick, go on holiday or in the event of someone leaving the EZine so there is no downtime.
We have three options now:
1) Stick as purely EPIC, hope that with a team to gather articles we won't simply have another drought of articles.
2) Expand to all EPIC scale games, be currently support Heresy, Epic:A, Epic40k SM2/TL and AT/SM and NetEPIC. We could expand this to Warmaster, DBM, DBA, Dirtside, etc.
3) Expand to all games set in the 40k universe. Except BFG as that is already covered by Warp Rift.
One issue we don't want to have to suffer, is to lose readers because of diversifaction. For example - people not downloading the EZine because it contains 40k articles...
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