MagnusIlluminus wrote:
I am going to come out strongly in favor of ending the use of the term "unit" in NetEpic. As stated above, it has no clear meaning and is confusing even to me. (I've been playing since just before 2nd edition was released.) IMHO things should work something like this:
When referring to any single troop that has more than one constituent figure mounted on a single base, use the term "Squad". This would primarily refer to those troops of the Infantry pinning class, but could be used for Cavalry, Light Artillery, and possibly even Walkers. Many people use the term "Stand" for this, but that term has never felt right to me. Squad would also help 40K players relate to the game, at least for Infantry.
When referring to any single troop of Vehicle pinning class or higher (IE including Heavy Artillery, Super Heavy, Knight, Titan), use the term "model". This could also be used for Walker class troops, as they are only ever a single figure on a base. In other words, any troop that consists of only one single physical, well, model would be called "model".
When referring to a formation of troops, use the term "formation", possibly with "Company", "Support", or "Special" if needed. The term "detachment" may be used when discussing how the different parts of a company work, and may also be used interchangeably with formation when discussing Support Formations.
Just to be clear, when I use the word "troop" above, I am referring to a single instance of a discrete battlefield entity that is described by an entry of stats in the chart at the back of an Army list pdf.
__________________________
I think that the concept of moving all of the Special Ability, Optional Rules, and (Flyer, Floater, Tunneler, Transport) to sections at or nearer the back would be a good idea. The beginning, say about first half, of the book should just be laying out how the game works and defining terms. The game should be playable, in a Basic sense, with just those rules. Orders, turn phases, movement, terrain, etc. The second half (or so) should be, as put above, "Advanced" rules including a section for Flyers, Floaters, Transports, & Tunnelers; a section for basic optional rules (those currently in the Core Rules); and a section that describes all of the Core Special Abilities in detail (the current boxes & appendix B). Many of the "Special Rules" boxes could be relocated to the back. Except for Terrain. Terrain and it's use should be in the Basic rules section, IMHO, probably in or near the section that describes setting up the playing area.
While we could move all of the optional rules out of the core book, I feel that they should stay as those are themselves somewhat core. Also, the systems being prepared for the Alternate Rules book are more complicated and involved (in general) than any of those in the Core currently.
Hi!
I agree with this and was thinking of changing gold to reflect that, but dedicded against it. I will do it for platinum though.
I want to use the words:
"Element": indicating a single model
"formation": a group of elements.
There are company formations, support formations and special formations, made of company elements, support elements and special elements.
Regardless of the final choice of words, the word "unit" is so ambiguous that it has been very confusing since the dawn of net epic.
Primarch