The third solution is easiest: do nothing as there is no problem. Let me explain.
First, they are a Special Formation, so saying that they should be bound to another Clan Formation is reasonable at least in that way. It is another example of how a player has to plan ahead when building their army. Any Clan other than Evil Sunz or Kult of Speed would just about have to take a support formation of Nobz Warbikes if it has the Renegade Mekboyz formation attached IF they plan on having them move rapidly across the battlefield. Not doing so is poor planning, and should be "punished". Making them Independent will remove that responsibility to plan ahead.
[It would be similar to, with Space Marines, taking a Land Raider Company and an Apothecary Special, then complaining during the battle that the Apothecary was broken because it cannot repair a Vehicle.]
Note that the RM do not have to move rapidly across the battlefield. I could easily see a Bad Moon Clan with a RM special just sit tight and shoot at anything that moves while being covered by a couple of Dragsta fields, or a Goff Clan (with Infantry on Charge) move across the battlefield under the cover of a few such fields. In other words, they have more uses than just rushing around the battlefield.
The above show why I think that adding Independent is not necessary, and would even be a bad idea.
[If it is added, their cost in the Points Formula will change a bit. Not sure how much offhand. I'll have to check that.]
If the Renegade Mekboyz formation came with it's own Nobz Warbikes, that would send the message that their only use is in rushing around. In my view, each player should have the freedom, as they currently have, of choosing how to use them. Thus adding Nobz Warbikes to the existing formation would be a bad idea.
Also, adding Nobz Warbikes would definitely call for a cost increase, as they are powerful in their own right.
On the other hand, creating a new Clan formation based, perhaps loosely, on the Renegade Mekboyz formation could be a good idea. This would have two mobz, one of Nobz Warbikes, and one of Mekboy vehicles. The downside to this would be one more Clan that people would have to take before being able to duplicate Clans. Unless it was considered a minor Clan, as the Wildboyz Horde or Mega-Gargant are, which would create it's own complications.
There already is a 'character' formation called "Mekboy" that is an HQ unit. It is essentially the "Techmarine" of the Orks. While other formations may be of the Mekboy type, that doesn't necessarily mean that they have actual Mekboyz crewing the vehicles or firing the weapons, just that they were made by such. Even if they do, they would generally be lesser Mekboyz, not skilled / mad enough to make their own Gargant. [Note that this is just my view, and may or may not reflect actual fluff.]
I would counter that the Renegade Mekboyz formation has no equivalent in any other army and thus trying to say it should be like "similar units in other lists" is incorrect as there are none. Do also take into account that everything available within the Renegade Mekboyz formation is also available as a Support formation. Adding Independent to the models available for the Special formation would affect the Support ones as well. While there are several Mekboy Support formations that are already Independent, not all of them are.
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