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Squat praetorians http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=25630 |
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Author: | hydroblender [ Sat Jul 27, 2013 1:23 am ] |
Post subject: | Squat praetorians |
Hi, Just seeking clarification re Squat praetorian's and fire/movement. Page 28 of the army book shows that the Cyclops and Colossus Always Fire on First Fire yet i cant find this in the unit descriptions, is this a typo? correct but not mentioned elsewhere? and if it is correct does it also count for the Leviathan and the Behemoth? Ta muchly Hydroblender |
Author: | primarch [ Sat Jul 27, 2013 1:35 am ] |
Post subject: | Re: Squat praetorians |
hydroblender wrote: Hi, Just seeking clarification re Squat praetorian's and fire/movement. Page 28 of the army book shows that the Cyclops and Colossus Always Fire on First Fire yet i cant find this in the unit descriptions, is this a typo? correct but not mentioned elsewhere? and if it is correct does it also count for the Leviathan and the Behemoth? Ta muchly Hydroblender Hi! An omission I would guess. They will fire on first fire orders as well as move in the movement phase. They basically act like command units. Primarch |
Author: | hydroblender [ Sat Jul 27, 2013 1:43 am ] |
Post subject: | Re: Squat praetorians |
Awesome Thanks Primach, is this the same for the Leviathan and the Behemoth? |
Author: | primarch [ Sat Jul 27, 2013 1:46 am ] |
Post subject: | Re: Squat praetorians |
hydroblender wrote: Awesome Thanks Primach, is this the same for the Leviathan and the Behemoth? Hi! As far as I know, yes. Primarch |
Author: | hydroblender [ Sat Jul 27, 2013 1:57 am ] |
Post subject: | Re: Squat praetorians |
You Sir are a scholar and a gentleman. |
Author: | primarch [ Sat Jul 27, 2013 1:58 am ] |
Post subject: | Re: Squat praetorians |
hydroblender wrote: You Sir are a scholar and a gentleman. Hi! Hopefully we'll get to revising all this soon to eliminate all the typos and such. ![]() Thanks for pointing them out. Primarch |
Author: | The Bissler [ Sat Jul 27, 2013 2:31 am ] |
Post subject: | Re: Squat praetorians |
Hi Primarch, I was certain all Praetorians had a move rate of 10cm max (although Behemoth is 15cm). Upon review, it didn't look like this was the case either in the Squat or IG books. Because they are command units, can they move 20cm then? Thanks, |
Author: | primarch [ Sat Jul 27, 2013 2:43 am ] |
Post subject: | Re: Squat praetorians |
The Bissler wrote: Hi Primarch, I was certain all Praetorians had a move rate of 10cm max (although Behemoth is 15cm). Upon review, it didn't look like this was the case either in the Squat or IG books. Because they are command units, can they move 20cm then? Thanks, Hi! If remember correctly praetorians have a capped speed and cannot double move. There is so much to correct... ![]() Primarch |
Author: | hydroblender [ Sat Jul 27, 2013 3:10 am ] |
Post subject: | Re: Squat praetorians |
Thats the way i read it, 10cm capped move but always fires first fire segment even if moved. |
Author: | The Bissler [ Sat Jul 27, 2013 4:09 am ] |
Post subject: | Re: Squat praetorians |
Yeah, with the cap is certainly how I play it but was just puzzled when I was having a close look at the rules! Glad I wasn't playing this incorrectly! |
Author: | scream [ Sat Jul 27, 2013 7:46 am ] |
Post subject: | Re: Squat praetorians |
Most infromations about praetorians are in rule book, just after the titan rules IIRC. |
Author: | Mattman [ Sun Jul 28, 2013 2:05 am ] |
Post subject: | Re: Squat praetorians |
The old rules for them said they move 10cm and shoot in the FF segment, but they are not command units. |
Author: | primarch [ Sun Jul 28, 2013 2:15 am ] |
Post subject: | Re: Squat praetorians |
Mattman wrote: The old rules for them said they move 10cm and shoot in the FF segment, but they are not command units. Hi! I always that that was a "no difference" distinction in the old rules. You give them all the attributes of a command unit and not call them that. I suspect we really need to re-read everything to weed out the old legacy language that still permeates net epic. It will be a very tedious long winded thing, but it seems it must be done. Primarch |
Author: | MagnusIlluminus [ Sun Jul 28, 2013 5:08 am ] |
Post subject: | Re: Squat praetorians |
It's not entirely equivalent though. As you mentioned, their move is capped, so right there they lose a major part of being a Command unit. Also, with the exception of the Leviathan and possibly Capitol Imperialis, no Praetorian is able to give orders to other units that require Chain-of-Command. While the two of those should have Command, the others should not. If their ability to First-Fire after moving is defined as a property of being a Praetorian, then they do not need the Command ability. Just my perspective. On a different topic, let's not remove 'legacy' language just because it's old. I can understand and agree to the wording of 'cards' being changed as mostly cards are not used, and can be confusing. If a term works for what it does, let it stay, even if it means that new people might have to make a quick stop at dictionary dot com. While I'm not necessarily seeing anyone suggesting that as yet, I can see how things might be / have been heading that way. |
Author: | primarch [ Sun Jul 28, 2013 5:29 am ] |
Post subject: | Re: Squat praetorians |
MagnusIlluminus wrote: It's not entirely equivalent though. As you mentioned, their move is capped, so right there they lose a major part of being a Command unit. Also, with the exception of the Leviathan and possibly Capitol Imperialis, no Praetorian is able to give orders to other units that require Chain-of-Command. While the two of those should have Command, the others should not. If their ability to First-Fire after moving is defined as a property of being a Praetorian, then they do not need the Command ability. Just my perspective. On a different topic, let's not remove 'legacy' language just because it's old. I can understand and agree to the wording of 'cards' being changed as mostly cards are not used, and can be confusing. If a term works for what it does, let it stay, even if it means that new people might have to make a quick stop at dictionary dot com. While I'm not necessarily seeing anyone suggesting that as yet, I can see how things might be / have been heading that way. Hi! Perhaps I should rephrase. By "legacy wording", I mean "net epic legacy wording". That is, while we have changed the original rules several times over the many years, we have dragged a lot of copy/paste text that may no longer be relevant to how the rules currently work or are contradictory if not confusing. There seems to be quite a few of these judging by the more recent questions threads. This is where all of you are more important in this process than I. When I read the rules, since I helped make them, my mind fills in the blanks and I miss these errors or poor wording. It is actually harder for me to find errors than the casual reader. I prefer all of you to be "nitpicky" with the language. I would like to finally kill those pesky legacy cut and paste/omissions/typos that have existed for over 10 years. Fingers crossed. ![]() Primarch |
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