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Squat Codex 5.2, erratas and questions
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=17065
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Author:  scream [ Thu Nov 05, 2009 12:01 pm ]
Post subject:  Squat Codex 5.2, erratas and questions

Hi,

after reading the 5.2 squat Codex, I noticed few errors:

- Behemoth CAF is +12 in table above its template and +10 in the stats table ? I think it should have +12 like Leviathan, Colossus, Cyclop and Hellbore
- In the stats table, Colossus missiles Attack dice is 6BP@, should be 6BP without the "@" as noted in the description table
- In the stat table, Colossus move is noted "max", it's not necessary, as all praetorian can not move more than standard move (and "max" is not noted for others praetorians).
- Observation ballons statistic notes say "flier", "floater" would be more appropriate

And now a question:
- The Mega Cannon Goliath is noted Superheavy (both in description and stats note), does it benefit from the SHT table too ? Or is this note just for pinning purposes ?

Thanks for you help,

ScREaM




Author:  Pettan [ Thu Nov 05, 2009 6:45 pm ]
Post subject:  Squat Codex 5.2, erratas and questions

Quote: 

Hi,

after reading the 5.2 squat Codex, I noticed few errors:

- Behemoth CAF is +12 in table above its template and +10 in the stats table ? I think it should have +12 like Leviathan, Colossus, Cyclop and Hellbore
- In the stats table, Colossus missiles Attack dice is 6BP@, should be 6BP without the "@" as noted in the description table
- In the stat table, Colossus move is noted "max", it's not necessary, as all praetorian can not move more than standard move (and "max" is not noted for others praetorians).
- Observation ballons statistic notes say "flier", "floater" would be more appropriate

And now a question:
- The Mega Cannon Goliath is noted Superheavy (both in description and stats note), does it benefit from the SHT table too ? Or is this note just for pinning purposes ?

Thanks for you help,

ScREaM


Good catches all of them. The Goliath uses SHT as far as I know.

Observation ballons are floaters. (this has been addressed/changed in a conversation with Primarch before. (Another change is the Mole company card that has been present before but was lost in the void somewhere))

Quote: 

Colossus missiles Attack dice is 6BP@


I can see that its the same with the Cyclops.

/Peter




Author:  scream [ Thu Nov 05, 2009 9:06 pm ]
Post subject:  Squat Codex 5.2, erratas and questions

Thanks Pettan :)




Author:  zap123 [ Fri Nov 06, 2009 12:14 am ]
Post subject:  Squat Codex 5.2, erratas and questions

Yeah, all units noted as Superheavy use the table unless otherwise noted.

All fixed.




Author:  Warmaster Nice [ Fri Nov 06, 2009 12:25 am ]
Post subject:  Squat Codex 5.2, erratas and questions

Zap, please make sure I'm the latest document with all these eratta before I start the Gold book (not untill after new year, but still ;) )

Author:  zap123 [ Sat Nov 07, 2009 9:29 am ]
Post subject:  Squat Codex 5.2, erratas and questions

Hey WMN,

I'll keep updating the source books right up until you're ready for them.  Once you are about to embark on the next book sing out and I'll confirm what you have is the latest, or send you an update if there have been any changes.  Just to let you know, there have been minor updates to the Squat (see above  :grin:  ) and the Slann books since the versions I've sent you.

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