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Hit on hull http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=14598 |
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Author: | Pettan [ Sat Jan 17, 2009 11:54 am ] |
Post subject: | Hit on hull |
I noticed that hits on orc gargants to not stack as they do on a squat praetorian. Is this the way its supposed to be? Praetorians Hull (every unsaved hit destroys a Point Defense) 1-5 Add +1 to future damage rolls on the hull. 6 Bridge or engine hit: bridge if the front half of the vehicle, engine if the rear. Any points over 6 are bonuses to the second roll. Gargants Unsaved hits on Hull locations cause a fire on a 6 result. Otherwise there is no effect. |
Author: | Warhead [ Sat Jan 17, 2009 3:13 pm ] |
Post subject: | Hit on hull |
I spotted this too. I happily accepted it because I was playing Orks at the time and took the opportunity to state to my opponent "Get it up yah shorty!.." I was still inwardly laughing right up until the time he immolated my Boss Gargant. Runty little bugger. |
Author: | zap123 [ Sun Jan 18, 2009 1:51 am ] |
Post subject: | Hit on hull |
Actually, before I added that to the 5.2 book a Hull hit had no effect on a Gargant ![]() |
Author: | Pettan [ Sun Jan 18, 2009 7:13 am ] |
Post subject: | Hit on hull |
Actually, before I added that to the 5.2 book a Hull hit had no effect on a Gargant ![]() Ahh. just checking ![]() |
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