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custodian and command head

 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 7:36 am 
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do you remeber we discussed giving the custdian head a extra 5+ psy save agains warp and vortex missles...what about that?

i want to have a real comand head. maybe 100 or 150 points and we rename the old in HQ or IG head. so we have one more head variant.


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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 9:37 am 
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(darkangel @ Jan. 18 2008,07:36)
QUOTE
do you remeber we discussed giving the custdian head a extra 5+ psy save agains warp and vortex missles...what about that?

i want to have a real comand head. maybe 100 or 150 points and we rename the old in HQ or IG head. so we have one more head variant.

A proposition had been made for a custodian titan (devotionnal bell + custodian head + psychic save) but I don't know if it was approved or not.

For the "darkangel command head":

- it would cost more than 100-150 points...giving such an ability is really powerfull. No need to give orders to the titan, charging move + Fire fire (advance fire if you play the optional rule) would make the titan even better than they already are. In NetEpic, Titan have been slighty improved than in SM/TL.
- titan heads are historical, creating a new powerfull variant is not necessary

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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 3:47 pm 
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I agree, giving HQ abilities to a Titan is overpowered.

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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 4:37 pm 
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(Dwarf Supreme @ Jan. 18 2008,14:47)
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I agree, giving HQ abilities to a Titan is overpowered.

the squat behemoth carries one ofthe most dangerous wepon n game but he can move and shoot ff, furthermore he can "alway ff"...and the command ability is included...

the basic titan can not and as an option the titan should hasve the possibility to do so with a head variant. the price is another question.


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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 4:44 pm 
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The squat behemoth is a praetorian...it can not move more than 15cm even on charge order and can be surrounded by small units like infantery in CC.

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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 4:44 pm 
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(scream @ Jan. 18 2008,08:37)
QUOTE

(darkangel @ Jan. 18 2008,07:36)
QUOTE
do you remeber we discussed giving the custdian head a extra 5+ psy save agains warp and vortex missles...what about that?

i want to have a real comand head. maybe 100 or 150 points and we rename the old in HQ or IG head. so we have one more head variant.

A proposition had been made for a custodian titan (devotionnal bell + custodian head + psychic save) but I don't know if it was approved or not.

For the "darkangel command head":

- it would cost more than 100-150 points...giving such an ability is really powerfull. No need to give orders to the titan, charging move + Fire fire (advance fire if you play the optional rule) would make the titan even better than they already are. In NetEpic, Titan have been slighty improved than in SM/TL.
- titan heads are historical, creating a new powerfull variant is not necessary

you know...i do not understand some relations between your way setting the points value of units.

on the one hand you say that 150 ponts for sentinel and 150 points for robots are ok and on the other hand you ignore, that 6 tempest cost 900 points and 6 shadowswords cost 1.300 points but even the chance in a direkt batte between that two tanks is in balance, and the statistics too (tempest is faster, pop up, each 2 attack disce, the shaowsword has penetraiting and thats it!). in my opinion your way setting point values isn`t a strange line. sometimes this way, sometimes that way...

and by the way, even our eldar player doesn`t know, why the empest is so much cheaper!!!!


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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 4:53 pm 
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(scream @ Jan. 18 2008,15:44)
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The squat behemoth is a praetorian...it can not move more than 15cm even on charge order and can be surrounded by small units like infantery in CC.

sure the behemoth is a preatorian and moves up to 15 cm. but i can not move more then 15 cm too with a warlord to shoot ff, if i have the "darkangel command head" :D

ey, not a real argument theinfantrie cc, or? 16 times heavy bolters will reduce the number and it is easy to have sme on troopps around to keep slots not reachable for enemy attackers.


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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 5:07 pm 
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You could also move your warlord to 30cm and fire in advance fire segment...not giving any order to a unit is a good ability, it allows to choose what to do depending of what's your opponent do :)

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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 5:28 pm 
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(scream @ Jan. 18 2008,16:07)
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You could also move your warlord to 30cm and fire in advance fire segment...not giving any order to a unit is a good ability, it allows to choose what to do depending of what's your opponent do :)

if i move a warlord 30 in the battlefield, it is very sure that there is no advance phase for him anymore! :D

fact is: a preatorian has the command rule and is as mighty as a titan. same cc class, very good weaponry, esspeially he behemoth and cyclops. every preatorian get the command ability for free and the titan player has to spend a lot of points adding a "darkangel comand head" (like zap called him :D ) variant!


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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 5:42 pm 
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When you play darkangel, what is the size of the table ? What is the distance between 2 side opposed opponents at the start of the game ?




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 Post subject: custodian and command head
PostPosted: Fri Jan 18, 2008 5:55 pm 
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(scream @ Jan. 18 2008,16:42)
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When you play darkangel, what is the size of the table ? What is the distance between 2 side opposed opponents at the start of the game ?

the table is about 120 cm bright. we play with a set-up zone of 15 cm each side. so the min distance between two unts could be 90 cm. i move my warlord 30 into the battlefield, now there are 60 cm left. all units which have at least a 75 cm range weapon and ff can shoot my warlord...and in our battles, there are many units which have this range and ff. shields down, hit the head, buuuuum...no good idea t move charge range into the battlefield, but advanced and havin ff makes sense!!!


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 Post subject: custodian and command head
PostPosted: Sat Jan 19, 2008 2:51 am 
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Yeah, so a Command head isn't such a big deal in "Darkangel Epic". ?In "NetEpic" I think it would be a massive deal :) . ?See how big an advantage not having to place orders is to the Warlock Titan! ?People have already pointed out how much weaker Praetorian is over Titan so I don't need to re-iterate that one. ?I think you need to create your own rules and get your mates to agree to a points cost, but I don't think it'll make the main rule book :D




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 Post subject: custodian and command head
PostPosted: Sat Jan 19, 2008 9:02 am 
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(zap123 @ Jan. 19 2008,01:51)
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Yeah, so a Command head isn't such a big deal in "Darkangel Epic". ?In "NetEpic" I think it would be a massive deal :) . ?See how big an advantage not having to place orders is to the Warlock Titan! ?People have already pointed out how much weaker Praetorian is over Titan so I don't need to re-iterate that one. ?I think you need to create your own rules and get your mates to agree to a points cost, but I don't think it'll make the main rule book :D

hey, i like it...from the "darkangel command head" to the "darkangel epic"...i am sure it doesn`t take a long time and i rule the world :D

you know, one of the main problem is: if you fight against 9 overloards you just have the chance to give your titans ff orders and long ranged weapons to put them down. armies like the squats can bring you down in the first ff round and you have nothing on the battlefield in the adanced phase, because he can bring his models in position by moving and shoots in ff...the "darkangel command head" is just a possibility to react on this and shoot back in ff


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 Post subject: custodian and command head
PostPosted: Sat Jan 19, 2008 12:30 pm 
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I would have thought all your Warlords would have a FCC and Plasma Destructor....you should be able to knock down at least 2 Overlords a turn with that one :).  A detachment of Hydras is only a little more than one Overlord......

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 Post subject: custodian and command head
PostPosted: Sat Jan 19, 2008 12:55 pm 
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(zap123 @ Jan. 19 2008,11:30)
QUOTE
I would have thought all your Warlords would have a FCC and Plasma Destructor....you should be able to knock down at least 2 Overlords a turn with that one :). ?A detachment of Hydras is only a little more than one Overlord......

you are right, if i play against squats, the only way to avoid a massive destruction in the ff phase is to arm 1 or 2 warlords with fcc and destructor. but that could not be the aim of the game!


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