scream wrote:
Those units could reach the optional rule book. As WMN said, it's too late to add new units in the gold book. We're waiting it since 3 years and don't want another delay, just to wait the addition of some impossible to find minis

I'd be really happy to help.
One typo/ommision I noted was on page 34 for the Warp hunter.
For clarity sake it should read. "This weapon is a smaller version of the Distortion Cannon mounted on the Phantom Titan."
Just to clarify which weapon it's a smaller version of. Yeah I know it's picky.
Anyway, a quick question on the book,
On the issue of eldar wraithlords. I noted you used the image of the old style banshee dreadnought for wraithlords. I'm assuming that the newer wraithlord minis are considered to be full wraithlords on the battlefield. Yes?
The reason I ask is because the new ones are much much smaller than the old ones, nearly 50% smaller as a matter of overall scale. As such, this gives a distinct advantage to using the new versions. (Because it's so much smaller, it's harder to draw a line of fire on, it can hide behind smaller cover easier, etc)
As such, I'd like to suggest that the new wraithlord minis get a slight downgrade in stats compared to the old style metal and plastic dreads because of the smaller size, otherwise the overall size difference makes them much more desirable for work in heavy cover tables.
Of course that's just a suggestion
Anyway,
In case you're interested I've identified a number of missing minis both common and not so common in in the eldar codex here.
Mind you some of them may be considered repeats (like the death stalker in regards to the fire prism), but I think that if you're going to re-class the old plastic falcon as the Peregrine, then I figured there might be some room for a little play with new unit creation. Maybe?
The missing models (potentially) are
Fire storm Version 1 (the old 3 cannon version mounted on the common base used by a bunch of eldar units)
Firestorm Forgeworld version.
Nightwing version 2a (the metal batwing with shuriken cannons)
Nightwing version 2b (A similar batwing version, but with underslung plasma rocket pods. I've got about 10 of them in common packs if you want to see a picture, so they weren't a limited run. I spoke to a GW rep at one point asking about them and he said they were intended for a ground assault set of rules that never came out for SM2.)
Cobra version 1a and 1b (Is smaller than the new version, thus provides less of a target) As such I'd suggest that it be it's own unit rather than a proxy. The reason being is that since it's smaller it's both able to provide less of a target to direct fire, and less of a target to artillery
Scorpion version 1a and 1b (similar to the cobra1 this is a smaller version of the scorpion)
Forge world Pheonix bomber (is significantly larger than the metal version and more heavily armed acording to AI.)
Forge world Vampire variants (2 of them, the vampire hunter and the Vampire raider (both are significantly larger and carry much greater weapons loadouts)
Death Stalker tank (the one with the big prism cannons) They're much larger than the Fire prism tank. Perhaps the old fire prism tanks could be given slightly different stats to reflect the fact it's a bigger target and a bigger version of the same weapon? (Maybe give it a longer range attack?)
Doom weaver version 1 (the current picture you have with the doom weaver entry is actually a forge world night spinner)
Nightspinner version 1 again, a bigger target than the forge world model by almost 50% thus presenting an easier target for artillery and less likely to be able to use cover.
Old Wave serpent. It's such a distinctive look that it'd be a shame to just lump it in with the other wave serpent designs. Also that high prow makes it an easier target to shoot at over its template.
Seriously, if you do plan on doing a supplement, let me know and I'll be happy to help out.